BallerNet Prototype Android Application Group Boom Tho: Richard Laroue James Yu Robert Connick Jonathan Look
The Idea: Pickup Basketball • Start a game? • Find games? • Notification of games? • Network of players
The Problem: Playing a Pickup Basketball Game • Where are all the games? • Who's playing? Where? • How do I get a game together? • Mass email? Text? • How about phone calls? • Or how about...
The Solution: BallerNet • Network connections • Game Search, Creation, and Notification • Player communication
Tasking Things Out 1.Creating a game - Easy 2.Joining a game - Moderate 3.Chatting with game players a priori - Hard
Task 1: Creating a Game - Easy Conventional Means BallerNet: • Mass email/text • Less hassle • Phone Calls Issues? • Time consuming
Task 1: Creating a Game Fig. 1: Create Game screen
Task 2: Joining a Game BallerNet: Conventional means: • Email/Text/Phone • Select a game, • Google Calendar and select 'Attend' Issues? • Roster for a given game?
Task 2: Joining a Game Fig. 2: Game statuses
Task 3: Chatting with Players - Hard Conventional: BallerNet: • Email? • Player chat • Text? integration • IM clients? • Phone? Issues? • How to communicate only with players?
Task 3: Chatting with Players Fig. 3: Game Info and Player Chat
UI Overview • Login Screen • Main Menu o Create a Game o Find a Game o My Games o Game Info and Player Chat
Design Changes from Prior Iteration 1.Users wanted feedback when options were changed Right: Fig. 4: Toast after a game is created Left: Fig. 5: Toast after status for a game is changed
Design Changes from First Iteration 2. Removed 'fancy' divider for view expansion or minimization Fig. 6: Old Lo-fi game info screen
Design Changes from Prior Iteration 3. Inclusion of search by location Fig. 7: Find Games screen
Summary Pickup basketball games are... • Easier to organize • Faster to find Player communication is... • Simpler through game player chat
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