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Adaptive gamification Bogdan Bob Chebac bogdanchebac@gmail.com - PowerPoint PPT Presentation

Adaptive gamification Bogdan Bob Chebac bogdanchebac@gmail.com @chebacbogdan Agenda 1. Introduction 2. Gamification mechanics 3. Group Exercise 4. Repeat WHY Gamification? Because Games Are FUN 85% Of employees would spend more


  1. Adaptive gamification Bogdan “Bob” Chebac bogdanchebac@gmail.com @chebacbogdan

  2. Agenda 1. Introduction 2. Gamification mechanics 3. Group Exercise 4. Repeat

  3. WHY Gamification?

  4. Because

  5. Games

  6. Are

  7. FUN

  8. 85% Of employees would spend more time on gamified software

  9. 87% Of employees agree that gamification makes them more productive

  10. 90% Of employees over 45 years old agree that gamification would help them get better results at work

  11. Basic level mechanics

  12. Tutorials

  13. Sign posting

  14. Loss aversion

  15. Progress

  16. Themes

  17. Narrative

  18. Mystery Box

  19. Time Pressure

  20. Scarcity

  21. Strategy

  22. Flow

  23. Consequence s

  24. Investment

  25. Game 1 - Lost in the Jungle

  26. Key Item Priority Item Priority Signaling mirror 14 Lantern 9 Map 2 20 meters of rope 4 Gun + gun ammo 11 15 liters of water 15 Box with food ration 10 packets Bug repellent 6 Floating device 8 15 liters of helicopter 13 fuel Antibiotics 7 Compass 1 Water purification 5 tablets SOS flares 12 Jungle Saber 3

  27. Teamwork Vs Expertise

  28. Game 2 - Wordsearch

  29. THe power Of Encouragement

  30. Medium level mechanics

  31. Random Rewards

  32. Fixed Reward Schedule

  33. Time Dependent Rewards

  34. Experience Points (XP)

  35. Checkpoint Rewards

  36. Leaderboards

  37. Achievements

  38. Virtual Economy

  39. Lottery

  40. Game 3 - FACT or MYTH

  41. Hard level mechanics

  42. Teams

  43. Time Dependent Rewards

  44. Social Status

  45. Social Discovery

  46. Social Status

  47. Competition

  48. Expert level mechanics

  49. Exploration

  50. Branching Choices

  51. Unlockables

  52. Creativity Tools

  53. Customisation

  54. Easter Eggs

  55. Step 1

  56. Step 2

  57. Step 3

  58. Resources ● Gamification stats: ○ https://www.talentlms.com/blog/gamification-survey-results/ ● Jungle game: ○ http://www.edurom.ro/ ● Gamification mechanics: ○ https://www.gamified.uk/user-types/gamification-mechanics-elements/

  59. Adaptive gamification Bogdan “Bob” Chebac bogdanchebac@gmail.com @chebacbogdan https://groups.google.com/forum/#!forum/adaptive-gamification-agile-cambridge-201 8

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