Gamification: Behind the buzz Unity Studios –GOTO, October 2013
Unity Studios –GOTO, October 2013
Gamification • Ux to the next level • Emotional content / context • Inverse persona • Using game tech, and game techniques Unity Studios –GOTO, October 2013
VELUX Unity Studios –GOTO, October 2013 Unity Studios – the Unity platform
Unity Studios –GOTO, October 2013
CASE : VELUX Unity Studios –GOTO, October 2013
3D is hard to grasp Unity Studios –GOTO, October 2013
This doesn’t work anymore Unity Studios –GOTO, October 2013
CASE : VELUX Unity Studios –GOTO, October 2013
CASE : VELUX Unity Studios –GOTO, October 2013
CASE : VELUX Unity Studios –GOTO, October 2013
It’s all about the love Unity Studios –GOTO, October 2013
The heart of Gamification Emotion Gamification Pretty Easy to use Efficient Unity Studios –GOTO, October 2013
Team Safety Unity Studios –GOTO, October 2013 Unity Studios – the Unity platform
CASE: Team safety Unity Studios –GOTO, October 2013
CASE: Team Safety Unity Studios –GOTO, October 2013
CASE: Team Safety Unity Studios –GOTO, October 2013
CASE: Team Safety Unity Studios –GOTO, October 2013
CASE : Autostadt Unity Studios –GOTO, October 2013
Kinect -Mobispace Unity Studios –GOTO, October 2013
Kinect Unity Studios –GOTO, October 2013
No… just… no.. Unity Studios –GOTO, October 2013
We want this ! Unity Studios –GOTO, October 2013
CASE : MobiGlobe Unity Studios –GOTO, October 2013
SCRUM Unity Studios –GOTO, October 2013
Gamification everywhere ? Unity Studios –GOTO, October 2013
Use with caution Unity Studios –GOTO, October 2013
Game over • kroll@unity-studios.com • www.unity-studios.com • www.facebook.com/unity3dstudios • Twitter @krolldk • Twitter @unity_studios • …and come see us at our booth ! Unity Studios –GOTO, October 2013
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