EARTHQUAKE! EARTHQUAKE! Yakov Berenshteyn, Fiona Grant, Hans Kobor, Thomas Mangan, Megan McCleneghan
IT ALL FALLS DOWN DOWN an earthquake has hit, can you help us put the city back together again?
CONCEPT REFINEMENT
idea FEEDBACK final NARRATIVE • Apocalypse theme • Cartoon/comic aesthetic • Post-apocalyptic city difficult for immersion easier to create realistically • Buildings have fallen • Large building pieces • Good tie-in for a miniature and need to be rebuilt. similar to children’s blocks city IMPLEMENTATION • Loose blocks of different • Supports integrated into • Internal support removes textures game, internal now only for sense of “magic” • Internal support doubles unseen reset • Should still be challenging as reset mechanism • LED lights signal success for groups of any size MARCH MAY FEBRUARY APRIL
game play
idea FEEDBACK final • Ensuring reset is invisible to • Needing to balance physical players means eliminating and mental challenge, teams TEAM DYNAMICS • Team stretches and the internally supported need to hold up buildings tangles like in a game of building, requiring all to be while adding blocks to Twister. held up others • Lack of different texture of • Instead, change focus to • Different textures help blocks makes game very block sequencing rather identify which blocks belong mentally challenging. than physical ability together MARCH FEBRUARY APRIL MAY
STEP 2 STEP 3 STEP 1 Assemble the Match the blocks Don’t let the blocks in the to their buildings blocks slide back correct sequence by texture down!
QUESTIONS?
APPENDIX
Technology • LED lights used to indicate to users when blocks have been correctly sequences • External bridge helps to hold the blocks in place so other buildings can be worked on • Piston inside hinged bottom block on one building, pushing it up so the upper blocks topple off • Bridges coming down cause all the buildings to fall apart.
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