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VR REHAB FOR STROKE PATIENTS with application for all Neurological - PowerPoint PPT Presentation

VR REHAB FOR STROKE PATIENTS with application for all Neurological Injury 9 mins 47% someone has a stroke regional access to a stroke unit INSTANT, ENGAGING AND UNSUPERVISED - Portable VR headset and controllers - Professional therapy


  1. VR REHAB FOR STROKE PATIENTS with application for all Neurological Injury

  2. 9 mins 47% someone has a stroke regional access to a stroke unit

  3. INSTANT, ENGAGING AND UNSUPERVISED - Portable VR headset and controllers - Professional therapy available anytime, anywhere - Programs for all movement and cognitive abilities

  4. MULTIPLE APPLICATIONS COMPLEX MULTIPLE REGIONAL PAIN SCLEROSIS SPINAL CORD INJURY PARKINSONS CEREBRAL PHANTOM LIMB PALSY FALL PREVENTION

  5. What is it?

  6. Quote ‘I WAS SO IMMERSED I FORGOT ABOUT MY DISABILITY’ BRIAN, Stroke Patient of 8 years

  7. PILOT TRIAL Patient Engagement VR Rehabilitation Self-Determination Theory - Korea University, Seoul - Universiti Kebangsaan, Malaysia - Stroke Outcome Research Canada (SORCan*) Working Group - University of Southern California Identifying Factors that Enhance - Istituto Auxologico Italiano Therapeutic Power in Virtual - Offenburg University, Germany Reality-Based Upper Limb - University of Waterloo, Canada Occupational Therapy - Center for Neurological Sciences, Interventions for People Philippines Recovering from Stroke - University of Illinois, USA

  8. How does it work?

  9. A REHABILITATION SYSTEM - Best-practice Therapy - Motor Imagery - Movement Tests - Survivor Stories - Outdoor Exercise - Patient Metrics - Motivational Speaking - Goal-oriented Games - Live Monitoring - Clinical Education - Speech & Brain Training - Data Collection EDUCATION TRAINING FEEDBACK

  10. COACHED IMAGERY MOTOR IMAGERY Motor imagery is a mental process by which an individual rehearses or simulates a given ACTIVITIES OF DAILY LIFE action in his/her mind without actually performing the movement . (Dickstein and Deutsch, 2007; Ge et al., 2014; Sharma et al., 2006)

  11. UPPER BODY Select Examples BALANCE OUTDOOR EXERCISE GOAL-ORIENTED GAMES Cycling Balance Board Apple Barrel Rowing Fruit Catch World Builder

  12. SPEECH AND COMPREHENSION MEMORY SPEECH COGNITIVE PHYSICAL WORD WRITING ASSOCIATION

  13. IMMERSIVE VIDEOS PROFESSIONAL EDUCATION THERAPY ONE-ON-ONE PHYSICAL GENERAL INFO TRAINING MOTIVATION MINDFULNESS BEAUTIFUL LOCATIONS, SURVIVOR STORIES GUIDED MEDITATION

  14. FEEDBACK LOOP How do you feel? VR UI Input VR Session Web/Mobile Monitoring Adapted VR Session and Doctor Feedback

  15. How to get involved?

  16. Become an INNOVATION PARTNER - Headsets at cost price in exchange for feedback - Only 5 slots available - Find me after the presentation - Contact me at christian@recoveryvr.com.au

  17. THANK YOU christian@recoveryvr.com.au

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