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Localization for the Naos Brian Coltin, Joydeep Biswas, Sooho SPL - PowerPoint PPT Presentation

Localization for the Naos Brian Coltin, Joydeep Biswas, Sooho SPL Soccer Nao Robots Sensors Camera Referee client Computation x86 AMD GEODE 500 MHz Playing reasonable soccer requires: Speed SPL Game Field


  1. Localization for the Naos Brian Coltin, Joydeep Biswas, Sooho

  2. SPL Soccer – Nao Robots • Sensors – Camera – Referee client • Computation – x86 AMD GEODE 500 MHz • Playing “reasonable soccer” requires: – Speed

  3. SPL Game Field

  4. Tradeo fg s • Speed of Computation: – Simplified models – Fewer particles ⇒ Inaccuracy • Speed of Convergence ⇒ Loss of diversity • Accuracy – Accurate models – More hypotheses ⇒ Slow computation

  5. Current Method • Very large number of particles (worst case) • Sensor Resetting • Adaptive Importance Sampling

  6. Proposed Approach • Can we do better if the sensor model includes a “correctional gradient”? • Questions: – Will this work? – Will this prematurely get rid of diversity? – Will it provide a noticeable improvement? • Increased accuracy • Faster convergence – Will it be robust to false positives?

  7. Related Work • Hybrid Monte Carlo [Duane, AD et al., Physics letters B, 1987] • Rao Blackwellisation (?)

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