e learning
play

E-Learning Design Presentation By Suzanne and Simon Definition of - PowerPoint PPT Presentation

E-Learning Design Presentation By Suzanne and Simon Definition of application A game for children aged 4-5 (reception age) to aid them in their learning of shapes, both 2D and 3D Research Spoken to reception teachers and TAs Read


  1. E-Learning Design Presentation By Suzanne and Simon

  2. Definition of application A game for children aged 4-5 (reception age) to aid them in their learning of shapes, both 2D and 3D

  3. Research  Spoken to reception teachers and TA’s  Read through curriculum requirements, the Nelson folder and a workbook  Evaluated the games used in the school  Observed an hour long ICT lesson  Watched the children play with games  Spoken to Children

  4. Description  Learning by doing  Watch It  Watch a clip of how to draw the shape  Trace It  Try and trace the shape with a little help  Try It  Try it without any help

  5. Pedagogy  Behaviourist elements  Audio, positive and negative sounds  Video, animations  Cognitive elements  Watching the video  Comparisons, comparing what they have drawn to the tracing example.

  6. Audience  Age  4-5 Year olds  Type  Reception  Standard  Meeting Curriculum requirements for their age

  7. Delivery  Platform  Flash Application  Context  It’s a learning aid to reinforce learning not to teach the material from scratch

  8. Interaction Style  Hand to Eye Co-ordination  Drawing can be done using either a graphics tablet and pen or a standard mouse.  Following Aural and visual instructions  Learning a variety of 2D and 3D shapes  Gaining independence in drawing shapes

Recommend


More recommend