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, (COM OMPU PUTE TER R SCIENC IENCE) E) PROCESSING DATA


  1. Τμήμα Ξένων Γλωσσών, Μετάφρασης και Διερμηνείας ΠΛΗΡΟΦΟΡΙΚΗ (COM OMPU PUTE TER R SCIENC IENCE) E) PROCESSING DATA ΠΡΟΓΡΑΜΜΑ ΠΡΟΠΤΥΧΙΑΚΩΝ ΣΠΟΥΔΩΝ ΔΙΔΑΣΚΟΝΤΕΣ : Κωνσταντίνος Οικονόμου, Αν. Καθηγητής Γεώργιος Κουφουδάκης, Διδάκτορας Αθανάσιος Τσίπης, Υπ. Διδάκτορας Αστέριος Παπαμιχαήλ, Μεταπτυχιακός Φοιτητής Κέρκυρα, 2019-2020

  2. Central Processing Unit (CPU) ■ The “brain” of the computer ■ Place where data is manipulated ■ In average microprocessors, the entire CPU is a single unit ■ Today we find multi-core processors (i.e. dual-core, quad-core, six-core, octa- core, …) ■ Also we use the term many-core or massively multi-core – Example: Intel has produced a 48-core processor for research in cloud computing ■ In large computer systems (e.g. supercomputers, mainframes, etc.) multiple processing chips to handle data and tasks – It may consist of hundreds (or even thousands) of separate processor chips ■ All CPUs has at least two basic parts: – The Control Unit – The Arithmetic Logic Unit

  3. Control Unit (CU) ■ Manages all computer’s resources ■ The “traffic signal” directing the flow of data through the CPU and to/from other devices ■ The logical hub of the computer ■ Holds all instructions for carrying out commands ■ Instructions or Instruction Set: – List of all operations the CPU can perform – Each instruction expressed by a microcode – Microcode: ■ A series of basic directions that tell CPU how to execute more complex operations

  4. Arithmetic Logic Unit (ALU) ■ All data is stored as numbers ➔ Much processing involves comparing numbers or executing mathematical operations ■ Two types of operations: – Arithmetic operations ■ Addition, Subtraction, Multiplication, Division – Logical operations ■ Comparisons: one number is equal to, greater than, less than another number ■ Every comparison has an opposite – Use of word not – Not equal to, not greater than, not less than

  5. All arithmetic and logical operations

  6. CU and ALU ■ CU performs tasks such as moving data from one place to another, e.g. from memory to storage or from memory to printer ■ When an instruction demands arithmetic of logic operation CU passes it to ALU ■ ALU performs the operations listed in instruction ■ ALU includes a group of registers ■ Registers: – high speed memory locations – Used to hold data currently being processed or used for calculation by ALU

  7. CU and ALU: Example ■ CU loads two numbers from memory to ALU’s registers ■ CU tells ALU to divide the two numbers (arithmetic operation) or CU tells ALU to see whether the two numbers are equal (logical operation) ■ The number/result of the above calculations is then stored in another register ■ It is then being sent out of the CPU

  8. Machine Cycle (1/2) ■ Each time CPU executes an instruction it takes a series of steps ■ The complete series of steps is called machine cycle ■ The machine cycle can be further broken down into – The instruction cycle – The execution cycle

  9. Instruction Cycle ■ At the beginning of the machine cycle ■ CPU takes two actions: – Fetching: Before CPU can execute an instruction, the CU must retrieve (or fetch) a command of data from computer’s memory – Decoding: Before a command can be executed, the CU must break down (or decode) the command into instructions corresponding to CPU’s instruction set

  10. Execution Cycle ■ After the step of decoding the execution may begin ■ CPU takes two actions: – Executing: when CPU executes a command, it carries out the instructions in order by converting them into microcode – Storing: the CPU may be required to store the results of an action into memory

  11. Machine Cycle (2/2) ■ The process is complex ■ Nevertheless, it is accomplished at an incredible speed ■ Translation of multiple instructions every second ■ CPU is measured in millions of instructions per second (MIPS) – Newer CPUs are measured in billions of instructions per second (BIPS) – Supercomputers can perform trillions of instructions per second (TIPS)

  12. Machine Cycle Example

  13. Pipeline Processing ■ Microprocessors execute instructions rapidly ■ To speed up the process newer processors use pipelining (or pipeline processing) ■ Instruction-level parallelism within a single processor ■ The CU initiates an new machine cycle before current is over ■ Instruction executions are performed in stages: – When first instruction’s fetching stage is over it moves to the decoding stage – At that point an new instruction is fetched – Think pipeline as an assembly line ■ Each instruction is broken up in parts ■ Once on part is over it is passed to the second ■ The first step in the line is now idle ■ The pipeline feeds a new step one ■ Microprocessors may execute up to 20 instructions simultaneously

  14. Pipeline Instr structi ucti Pi Pipeli eline ne Sta tages ges ons’ No. In. 1 Fetch Decode Execute Store In. 2 Fetch Decode Execute Store In. 3 Fetch Decode Execute Store In. 4 Fetch Decode Execute Store In. 5 Fetch Decode Execute Store In. 6 Fetch Decode Execute Store Time 1 2 3 4 5 6 7 8 9 Step

  15. Multitasking ■ Support for running many programs / tasks (multitasking) ■ CPU performs tasks for more than one program ■ CPU creates threads ■ Thread: – One instruction from a program – Execution of one thread at one time – CPU performs multiple threads very quickly – The users thinks programs are executed at the same time ■ Newer processors (multi-core) support hyper-threading – Execution of multiple threads at the same time

  16. Literature ■ Peter Norton, Introduction to Computers, Sixth Edition, pp. 130 - 131 ■ Intro ch 05_a Peter Norton http:// ://www ww.slide .slidesh share.n are.net/s t/sam1 am178 7896/i 96/intr ntro-ch ch-05a 05a-peter-nor norton on

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