bbjfc presentation 4 hb and marking development
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BBJFC Presentation 4 HB and Marking Development Presented by: Joshua Bourke Handballing Handballing Scaffolding 1. Ball being still is key when establishing the basics. Catch your fist! 2. Keep players stationery and focused on still


  1. BBJFC Presentation 4 HB and Marking Development Presented by: Joshua Bourke

  2. Handballing

  3. Handballing Scaffolding 1. Ball being still is key when establishing the basics. “Catch your fist!” 2. Keep players stationery and focused on still ball and when making contact. Then scaffold variables. “Step with opposite foot!” 3. Begin to introduce players to handballing across their body, develop angles. “Play at 45s, triangles are key to give and receive!” 4. Change up starting positions, ball off the ground, change lengths and angles of the receiver.

  4. Handballing ¤ Basics: Contact point, footwork, variables ¤ Consolidate fundamentals - Catching the fist - Stepping with opposite foot Then… Add variables, angles, opposition, across body DEVELOP BOTH SIDES

  5. Marking

  6. Marking ¤ Opportunity for kids to work on marking skills vital ¤ Footwork and head position really important / Lining up ¤ Integrated into skill work is important ¤ Thumbs important / head position important

  7. Marking Craft ¤ Isolation. Above head, in front of the eyes. ¤ In 3s - body use. ¤ Don’t turn in to opponent. ¤ Front and strong. ¤ Two hands to ball is key.

  8. COACHING DECISION MAKING

  9. Coaching Decision Making ¤ Providing opportunities to isolate and coach decisions. ¤ Ask the players to internalise questions. ¤ Discuss, coach, talk through grid.

  10. What Decisions Can I Make??? Hold the ball Release to a teammate Take the tackle ¤ What can the player with the ball do? ¤ What can his teammates do to support? ¤ What questions do we want the players asking themselves?

  11. Drills … ¤ Touch … .Games - Touching the ball no variables or decisions. ¤ Decision Making … Games - Small variables, still focused on the skill, but options to pick from. ¤ Game Sense … Games - Pressure and expose to game like conditions.

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