1
2
3
4
5
6
7
8
9
10
11
12
13
Visual Design and Prototype 14
Visual Design and Prototype 15
Visual Design and Prototype 16
Navigation No Locus of Control Virtual Content Design User Satisfaction 17
18
19
Invitation ● E-mail ● Face-to-face ● Social Media Pre-screening ● Musical aptitude quiz ● Match for target audience ● Varying levels of Minecraft experience 20
3 Rounds of Usability 13 Participants completed simulation 18 Participants were invited 21
Tools 22
Round One: The Crafter’s Ear “Everything that could go wrong, went wrong” “Please add more “right-click” sign reminders. I kept breaking things when I left clicked.” 23
24
Round Two: The Crafter’s Ear “They all died.” “I keep showing survival mode whenever I click area 4.” 25
26
Round Two: Major Issue “Please fix the note block chart. The colors don’t match the output when you click.” 27
Round Three: The Crafter’s Ear “The second half was the “It finally, mostly works.” highlight. Can you turn the first part into a PDF instead?” 28
29
Post-survey question: Choose five descriptive words from this list that best describe your simulation experience. 30
Pros Cons 31
Was it worth it? Yes and No 32
Conclusion: New Platform “I really appreciated the effort this took. Why are you using Minecraft Java? Wouldn’t Minecraft Education Edition solve a lot of the issues I experienced in the simulation?” 33
34
35
Minecraft Education Edition Requested Lesson plans and online presence an idea for platform change 36
Future Endeavors ● Platform reevaluation ● Explore Minecraft Education Edition ● Focus only on music ● Launch future research 37
Questions? 38
Recommend
More recommend