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What do all of these people have in common? All of these people are - PowerPoint PPT Presentation

What do all of these people have in common? All of these people are engineers! What is an engineer? An engineer is someone who uses science, technology, and math to solve real life problems. We can see engineering everywhere in the world


  1. What do all of these people have in common?

  2. All of these people are engineers!

  3. What is an engineer? An engineer is someone who uses science, technology, and math to solve real life problems. We can see engineering everywhere in the world around us, improving the ways we work, travel, communicate, stay healthy, and entertain.

  4. What is an engineer? An engineer uses science, technology, and math to solve real life problems. We can see engineering everywhere in the world around us, improving the ways we: -work

  5. What is an engineer? An engineer uses science, technology and, math to solve real life problems. We can see engineering everywhere in the world around us, improving the ways we: -work -travel

  6. What is an engineer? An engineer uses science, technology, and math to solve real life problems. We can see engineering everywhere in the world around us, improving the ways we: -work -travel -communicate

  7. What is an engineer? An engineer uses science, technology, and math to solve real life problems. We can see engineering everywhere in the world around us, improving the ways we: -work -travel -communicate -stay healthy

  8. What is an engineer? An engineer uses science, technology, and math to solve real life problems. We can see engineering everywhere in the world around us, improving the ways we: -work -travel -communicate -stay healthy -and entertain. Engineers have an impact almost everything we do!

  9. The The Fo Foil Bo il Boat at Eng Engin inee eering ring Cha Challen llenge ge

  10. You, your teacher, and your best friend were on a very special field trip. You were whale watching! You were having an amazing time when all of the sudden, what was supposed to be a relaxing 3 hour tour became a nightmare!

  11. Your boat hit a rock that seemed to come out of nowhere! The boat began to sink. Luckily, you saw a small desert island not too far from the boat, and you escorted your teacher and best friend to safety. You have saved the day, but what do you do now?

  12. You waited for what seemed like forever. You were starting to think that you would have to live on this island for the rest of your life…when you saw something shiny floating toward you in the distance. Was it a boat? Was it a shiny fish? You couldn't tell.

  13. You waited as the object floated closer and closer. You couldn’t believe your luck when the object floated right to the island. When the object arrived, you immediately grabbed it out of the ocean. You had never seen anything like this in your life! It was a GIANT piece of aluminum foil!

  14. How could you use this foil to help you and your friends? Your teacher finally quit crying when they saw what you had found! Your teacher reminded you of the engineering design process that you had learned about in school. This is the how engineers come up with solutions to their problems.

  15. THE ENGINEERING DESIGN PROCESS

  16. What problem are you Identify Problem trying to solve?

  17. What problem are you trying to solve? Id Identify fy Problem You are stuck on a desert island, and you are trying to get off. Write the problem in box #1.

  18. What materials do you have to solve this problem Id Identify fy Problem with?

  19. Brain instorm What materials do you have to solve this problem with? A gigantic piece of foil! Write down your supply list in box #2 .

  20. Brain instorm How do you solve this problem? How would you solve this problem with the materials that you have? What could you make with a gigantic piece of foil that could get you, your teacher, and your best friend off of this island? You could make a boat with the foil! Write down your thoughts on how you would make a boat with the foil in box #3.

  21. Research what others have done. What has worked in the past? Brainstorm What have others done in the past? What do real boats look like? How have other people made boats out foil?

  22. Brainstorm Research what others have done. What has worked in the past? What do you notice about these real boats? How are they the same? How are they different? Write down your thoughts in box #4.

  23. Brainstorm Research what others have done. What has worked in the past? What do you notice about these foil boats? How are they the same? How are they different? Write down your thoughts in box #4.

  24. Brainstorm Research what others have done. What has worked in the past? I noticed that the boats were all different shapes and sizes, and some are deeper than others. I wonder if these things change the way that a boat floats? Write down your thoughts in box #4.

  25. Design You will test your boats by using pennies and a sink, bathtub, or deep storage container. The design that holds the most pennies before sinking will be the one that you use to get off of this island. The best boat is the boat that can hold the most pennies without sinking. You have enough foil to make 3 boats. You will build each boat by using 1 piece of foil. Draw your 3 boat designs in box #5.

  26. Build your 3 boats. You will test your boats by using pennies and a sink or bathtub. Build The design that holds the most pennies before sinking will be the one that you use to get off of this island. The best boat is the boat that can hold the most pennies without sinking.

  27. Test & Evaluate Time to test. Please do not test without adult supervision! 1. Fill a bathtub, sink, or deep storage container with a 3in. – 6in. deep layer of water. 2. Place in one boat. 3. Place pennies in the boat, one at a time, counting as you go . 4. Add pennies until the boat sinks. Write down the results in box #6. 5. Repeat with all boats.

  28. Test & Evaluate Time to test. Please do not test without adult supervision! What worked well? Did the shape make a difference? Did the depth of the boat (wall height) matter? What would you do differently if you built another boat? Write your thoughts in box #7.

  29. Redesign Sketch A New Improved Design Use everything that you learned about making a good boat, and draw one last design. Extension: Add something extra to your new design. If you could add one more thing to your boat, what would it be? Make your drawing in box #8

  30. Build, Test, & Evaluate Again! Build your new design! Extension: Use everything that you have learned from your tests and research to build your new, improved design! Test it! Did your new design hold more pennies?

  31. The Cycle of the Engineering Design Process Continues -Then, the cycle continues with building , testing , evaluating, and redesigning again. -The cycle continues until you solve your problem! -When your problem is solved, you share your solution so that others may learn from you like you learned from others when you did your research.

  32. Share With Us Take a picture(s) or make short video (less than 1 minute 30 seconds long) of your creation before and after testing, or just tell us how it went! -Use Flipgrid to record or take pictures on a computer or mobile device by typing the following link into your search bar: https://flipgrid.com/foilboat -Sign in by using your district student ID + @usd259.net ( example:123456@usd259.net) Or -Send your picture(s) or short video to (316)-290-9889 and we will post what you share on Flipgrid for you!

  33. The e Foil l Boat t Engineering ineering Challenge llenge (recording sheet) Identify the Problem Brainstorm Brainstorm 1. What is the problem? 2. What materials do you have 3. How would you solve this problem available? with the materials that you have? Brainstorm Design Test & Evaluate 6. How many pennies did your first boat hold 4. What have others done to solve 5. Sketch your design here. before sinking? similar problems? Take notes here. How many pennies did your second boat hold before sinking? How many pennies did your third boat hold before sinking? Test & Evaluate Test & Evaluate Share 7. What worked well? Did the shape make a 9. Use Flipgrid to record or take pictures on a 8. Sketch your new, improved design. difference? Did the depth of the boat (wall computer or mobile device by typing the height) matter? What would you do differently following link into your search bar: if you built another boat? https://flipgrid.com/foilboat -Sign in by using your district student ID + @usd259.net ( example:123456@usd259.net) or -You can send your pictures or short video to (316)-290-9889, and we will post what you share on Flipgrid for you!

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