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Vlambeer Clones: Advancing the discussion Vlambeer Clones: - PowerPoint PPT Presentation

Vlambeer Clones: Advancing the discussion Vlambeer Clones: Advancing the discussion Rami Ismail Jan Willem Nijman Business & Development Game Design What we did Super Crate Box, Radical Fishing, GUN GODZ, Serious Sam: The Random


  1. Vlambeer Clones: Advancing the discussion

  2. Vlambeer Clones: Advancing the discussion Rami Ismail Jan Willem Nijman Business & Development Game Design

  3. What we did Super Crate Box, Radical Fishing, GUN GODZ, Serious Sam: The Random Encounter, LUFTRAUSER, KARATE, Dinosaur Zookeeper, GlitchHiker, etc. etc.

  4. What we got IGF Finalist ‘Design’ 2011, IGF Finalist ‘Mobile’ 2012, Fantastic Arcade ‘Best Fishing Game’ Dutch Game Award ’12 , IGF Honorable mentions, PAX East Boston Indie Showcase 2012, Bytejacker Best Free Indie, IGN 2010 Best Free PC Game, Gamasutra #5 Best Game 2010, EDGE Best Free Friday Game, etc. etc.

  5. Why we’re here We need you to talk about cloning.

  6. What is cloning

  7. What is cloning & what is not.

  8. Game design is about problems & solving them.

  9. What is cloning & what isn’t .

  10. Clones don’t care about problems & take someone else’s solutions.

  11. What is cloning & what isn’t .

  12. Cloning hurts the industry

  13. Cloning hurts the industry & the discussion on clones has completely stalemated.

  14. Logical Fallacy #1 Clones are a necessity for progress.

  15. FALSE Iteration is a necessity for progress.

  16. Logical Fallacy #2 Simple games are bound to be cloned.

  17. FUCK YOU We will make whatever we want.

  18. Logical Fallacy #3 Patents would ruin the industry.

  19. IRRELEVANT That’s a different discussion.

  20. Logical Fallacy #4 Clones are free marketing.

  21. FALSE Clones are horrible marketing.

  22. Logical Fallacy #5 Clones don’t hurt the industry.

  23. FALSE They do.

  24. Cloning hurts the industry

  25. Cloning stagnates the industry Loss of skilled people.

  26. Cloning stagnates the industry Loss of faith in the medium.

  27. Cloning stagnates the industry Loss of literacy.

  28. Cloning damages people Not just studios.

  29. Cloning demotivates & demotivation kills.

  30. Cloning demotivates & demotivation kills.

  31. How do we save the industry

  32. We shouldn’t attack cloning We should make it irrelevant.

  33. We should improve literacy & build a foundation for originality

  34. How to improve cultural literacy

  35. How to improve cultural literacy Offer insight into the process.

  36. How to improve cultural literacy Protect open development.

  37. How to improve cultural literacy Spread out and multiply.

  38. Discuss cloning

  39. Make original games

  40. Vlambeer www.vlambeer.com @vlambeer facebook.com/vlambeer @tha_rami / @jwaaaap

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