Traveler’s VR Virtual Reality for Travel Presented by Grace | Kwan START
Introduction Traveler's VR is a virtual reality game for a simulate travel experience that is similar to going to real tourist attractions to elders. It will show tourist attractions around Thailand, especially the temples.
OBJECTIVE 1 To study and develop VR technology. OBJECTIVE 2 To help the elderly feel more fulfilled of traveling. OBJECTIVE 3 To create the best experience and most similar to going to the real tourist attractions. OBJECTIVE 4 To be motivations for users who want to buy VR for the elderly.
Goals Donation boxes Lottery VR objects that allow players to interact with them. VR Testing and evaluate experiences show the the project with the temple as a tourist player sample.
Key Performance Indicators Assessment forms for the experimental group have a positive result of 60% or more. VR experiences can donate money. VR experiences can interact with objects. VR experiences can participate in different ceremonies as well as in real temples.
Table of Operations Month Topic February March April Week1 Week2 Week3 Week4 Week1 Week2 Week3 Week4 Week1 Week2 Week3 Week4 Kwan&Grace 1. define features Kwan&Grace 2.define model to use Grace 3.make models Kwan 4.design vr compatibility Kwan 5.design database Kwan&Grace 6.write head tracking code 7.write hands tracking and Kwan grabbing code Kwan 8.write teleportation code 9.mount object/models into the Grace&Kwan Grace&Kwan Grace scene Kwan&Grace 10.list decoration environment Kwan Grace 11.make decoration environment 12.deploy first mvp to get Grace&Kwan Grace&Kwan feedback from user Kwan&Grace 13. Scenario test case Grace&Kwan 14. Finalize to eveluate
Traveler’s VR Buddha statue Donation Boxes Wat Arun Ratchawararam Ratchawaramahawihan, Bangkok, Thailand Lottery Poetry
Mockup of Traveler’s VR
Project Progress Progress 1 Progress 2 Progress 3 Progress 4 Progress 5 Find insight Choose tools Create the Prepare 3D Design of the for developing donation box objects database ER traveling the project and diagram behavior of and set up VR teleportation elderly
Open-Ended Question Traveling Behavior of Elderly Age Gender 19% 30% 41% 15% 70% 26% 50-55 Male 56-60 Female 61-65 66 or more
Open-Ended Question Traveling Behavior of Elderly Tourism Behavior Group Alone Tour program 0 5 10 15 20
Open-Ended Question Traveling Behavior of Elderly Activities in the temple 30 24 18 12 6 0 Pay homage to Donate Horoscopes, the Buddha statue Lottery Poetry
Open-Ended Question Traveling Behavior of Elderly Traveler’s VR 22% 78% Not Interested Interested
Tools Oculus Rift Unity
3D Objects Donation Box Lottery Poetry
ER Diagram
Donation Box
THANK YOU!
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