perceptually driven statistical texture modeling
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Perceptually-Driven Statistical Texture Modeling Eero Simoncelli Howard Hughes Medical Institute, and New York University Javier Portilla University of Granada, Spain What is Visual Texture? Homogeneous, with repeated structures....


  1. Perceptually-Driven Statistical Texture Modeling Eero Simoncelli Howard Hughes Medical Institute, and New York University Javier Portilla University of Granada, Spain

  2. What is “Visual Texture”? Homogeneous, with repeated structures.... 1/02

  3. What is “Visual Texture”? Homogeneous, with repeated structures.... “You know it when you see it” 1/02

  4. Perceptual Texture Description All Images T e xtur e Images Equivalence class (visually indistinguishable) Perceptual model: • Set of texture images divided into equivalence classes (metamers) • Perceptual “distance” between classes 1/02

  5. Julesz’s Conjecture (1962) Hypothesis: two textures with identical N th-order pixel statistics look the same (for some N ). • Explicit goal of capturing perceptual definition with a statistical model • Statistical measurements should be: – universal (for all textures) – stationary (translation-invariant) – a minimal set (necessary and sufficient) • Julesz (and others) constructed counter-examples for N =2 and N =3, dis- missing the hypothesis... 1/02

  6. Julesz’s Conjecture, Revisited Why did the early attempts fail? • Right hypothesis, wrong model: A set of measurements equivalent to the visual processes used for texture perception should satisfy the hypothesis. • Lacked a powerful methodology for testing whether a model satisfies the hypothesis • We can benefit from advances of the past few decades: – scientific: better understanding of early vision – engineering/mathematical: “wavelets”, statistical estimation, statistical sampling – technological: availability of powerful computers, digital images 1/02

  7. Testing a Texture Model • As with most scientific test, we seek counter-examples • Fundamental problem: we usually work with a small number of examples (tens or hundreds). • Classification is an important application, but a weak test • Synthesis can provide a much stronger test... 1/02

  8. Testing a Model via Synthesis Example �✂✁☎✄ ture Image S tat is t ic al P arameter E s t i mat o r P er c eptual S tat is t ic al C o mpar is on R a ndo m Image S ee d S ampler • Positive results are compelling, assuming: – reference texture set contains a sufficient variety – statistical sampler generates “typical” examples • Negative results are definitive: A single failure indicates insufficiency of constraints! • Partial necessity test: remove a constraint and find a failure example • Studying failures allows us to refine the model 1/02

  9. Methodological Ingredients 1. Representative set of example texture images: Brodatz, VisTex, our own 2. Method of estimating parameters: sample mean 3. Method of generating sample images from model: primary topic of this work 4. Perceptual test: informal viewing 1/02

  10. Iterative Synthesis Algorithm Analysis Example Measure Transform Statistics Texture Synthesis Measure Statistics Random Synthesized Inverse Transform Adjust Seed Transform Texture Heeger & Bergen, ’95 1/02

  11. Transform: Steerable Pyramid Example basis function Spectra Linear basis: multi-scale, oriented, complex. Basis functions are oriented bandpass filters, related by translation, dilation, rotation (directional derivatives, order K − 1). Tight frame, 4 K / 3 overcompleteness for K orientations. Translation-invariant, rotation-invariant. Motivation: image processing, computer vision, biological vision. 1/02

  12. Steerable Pyramid: Example Decomposition Real part of coefficients complex magnitude of coefficients Decomposition of a “disk” image 1/02

  13. Parameters: Marginal Statistics Distribution of intensity values is captured with the first through fourth mo- ments of both the pixels and the lowpass coefficients at each pyramid scale. Note: A number of authors have used marginal histograms: Faugeras ’80 (pixels), Heeger & Bergen ’95 (wavelet), Zhu etal. ’96 (Gabor). 15 parameters 1/02

  14. Parameters: Spectral Periodicity and globally oriented structure is best captured by frequency-domain measures (Francos, ’93). Can be captured by autocorrelation measurements (included in most texture models). In our model: central 7 × 7 region of the autocorrelation of each subband pro- vides a crude measure of spectral content within each subband. 125 parameters 1/02

  15. Parameters: Magnitude Correlation Coefficient magnitudes are correlated both spatially and across bands. We cap- ture this with local autocorrelation and cross-correlation measurements. 472 parameters 1/02

  16. Parameters: Phase Correlation Phases of complex responses at adjacent scales are aligned near image “fea- tures”. We capture this using a novel measure of relative phase: φ ( f , c ) = c 2 · f ∗ | c | , where f is a fine-scale coefficient, c is a coarse-scale coefficient at the same location. 96 parameters Total parameters: 708 1/02

  17. Phase Correlation Example input real/imag mag/phase real/imag mag/phase real imag coarse phase real phase mag x18 imag mag x18 real imag fine phase real phase mag x18 imag mag x18 real imag rphase phase real phase mag x20 imag mag x18 1/02

  18. Implementation (low) impose subband Gaussian impose impose build synthetic stats & reconstruct noise impose autoCorr skew/kurt complex (mid) texture (coarse-to-fine) + pixel steerable statistics pyramid (high) impose variance Each statistic, φ k ( � I ) , is imposed by gradient projection: I ′ = � I + λ k � ∇φ k ( I ) , s.t. φ k ( � � I ) = m k , where m k are the parameter values estimated from the example texture. 1/02

  19. Example Synthesis Sequence Initial 1 4 64 We cannot prove convergence. But in practice, algorithm converges rapidly (typical: 50 iterations). Run time: 256 × 256 image takes roughly 20 minutes (500 Mhz Pentium work- station, matlab code) 1/02

  20. Examples: Artificial 1/02

  21. Examples: Photographic, Quasi-periodic 1/02

  22. Examples: Photographic, Aperiodic 1/02

  23. Examples: Photographic, Structured 1/02

  24. Examples: Color Color is incorporated by transforming to YIQ space, and including cross-band magnitude correlations in the parameterization. 1/02

  25. Examples: Non-textures? 1/02

  26. Necessity: Marginal Statistics original with without Needed for proper distribution of intensity values (at each scale). 1/02

  27. Necessity: Autocorrelation original with without Needed for capturing periodicity and global orientation. 1/02

  28. Necessity: Magnitude Correlation original with without Needed for capturing periodicity local structure. 1/02

  29. Necessity: Relative Phase original with without Needed for capturing details of local structure (edges vs. lines), and shading. 1/02

  30. Julesz Counter-Examples Examples with identical 3rd-order pixel statistics Left: Julesz ’78; Right: Yellott ’93 1/02

  31. Spatial Extrapolation Modification: incorporate an additional projection operation in the synthesis loop, replacing central pixels by those of the original. 1/02

  32. Scale Extrapolation Modification: incorporate an additional projection operation in the synthesis loop, replacing coarse-resolution coefficients by those of the original. 1/02

  33. Texture Mixtures Modification: choose parameter vector that that is the average of those associ- ated with two example textures. 1/02

  34. Conclusions • A framework for texture modeling, based on that originally proposed by Julesz • New texture model: – based on biologically-inspired statistical measurements – includes methodology for testing – provides heuristic methodology for refinement – can be applied to a wide range of problems Further information: http://www.cns.nyu.edu/ ∼ lcv/texture 1/02

  35. To Do • Adaptive front-end transformation (e.g., Zhu et al ’96, Manduchi & Portilla ’99) • Eliminate redundancy of parameterization • Applications: compression, super-resolution, texture interpolation, texture painting... 1/02

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