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Icon Translator User Interface adaptation for two-hand use on Tablets Lina Cui Peris Njuguna Matr.-Nr.: 954573 Matr.-Nr.: 955827 WS 2018 / 2019 Augsburg University of Applied Science lina.cui@hs-augsburg.de peris.njuguna@hs-augsburg.de


  1. Icon Translator User Interface adaptation for two-hand use on Tablets Lina Cui Peris Njuguna Matr.-Nr.: 954573 Matr.-Nr.: 955827 WS 2018 / 2019 Augsburg University of Applied Science lina.cui@hs-augsburg.de peris.njuguna@hs-augsburg.de Interaction Engineering Prof. Dr. Michael Kipp

  2. Video

  3. Motivation We want to make it more comfortable to use a tablet on a couch, while lying in bed or While traveling. Icon Translator

  4. Motivation Understanding tablet use; A multi-method exploration 1 ‘Using tablets while lying in bed may require a tailored user experience and particular interaction techniques ’ to design applications that take advantage of the unique affordances of tablet devices for intuitive tablet use. 2 Making it easier to reach with the thumb without having to change grip . Icon Translator

  5. Related work Hand Mark Menus: Rapid Command Can you handle it?: Bimanual techniques 2 1 Selection and Large Command Sets for browsing media collections on on Multi-Touch Displays . touchscreen tablets . Icon Translator

  6. Interaction Technique Icon Translator

  7. Interaction Technique Prototypes Icon Translator

  8. Interaction Technique Icon Translator

  9. Interaction Technique Normal Proximity Dial Icon Translator

  10. Interaction Techniques Design principle Layout: Icons were displayed Animation: traces of icons showed randomly and named with random how they translated alphabet Icon Translator

  11. User Tests 1 Setup - comfortable 2 Methods Observations ● Questionnaires ● 3 Test goal Which one is the best ● technique Icon Translator

  12. We created a randomising tool for the users to select icons far away from the thumb. Each tried it in a different order. 1. We introduced the test modes, 2. introduced the technique and 3. Give them a task - to hit one specific icon in the different modes. As shown in the diagram 4. Then they filled questionnaire Icon Translator

  13. User Test - Participants 20 - 30 YEARS Icon Translator

  14. User Test - Participants Tablet Experience Icon Translator

  15. User Test - Questionnaire results Icon Translator

  16. User Test - Observation results Main result Icon Translator

  17. User Test - Observation results Other findings Icon Translator

  18. User Test - Conclusion Proximity mode was better than dial mode according to users subjective attitude and time costs With Proximity mode people need more time to reach icons than normal mode BUT The tablet used in test was with smaller size Most participants in the test were male Icon Translator

  19. Technical Realization Software: Processing Hardware: Huawei Library: ketai (Version 3.4) MediaPad M5 Icon Translator

  20. Future Work To test these techniques on normal size tablet to find out which is the best 1 technique for this context. To come up with a context of using the dial technique , which took benefits of 2 reaching icons on the left side. Generate more techniques for thumb reachability for different tasks like 3 Watching videos and reading or editing text. Icon Translator

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