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Graphics on the iPhone The Fast Learners Accelerated (Survival) Guide aptocore Five co-founders all previously worked at Deadline Games on Watchmen: The End is Nigh (PS3, Xbox 360, PC) and other titles. Now the iPhone for game


  1. Graphics on the iPhone The Fast Learners Accelerated (Survival) Guide

  2. aptocore Five co-founders – all previously worked at Deadline Games on Watchmen: The End is Nigh (PS3, Xbox 360, PC) and other titles. Now the iPhone for game (technology) development. Two small games on App Store and AGON Online (Xbox Live-ish community system) just gone into open beta.

  3. Outline

  4. The iPhone* as a Gaming Platform Units Sold Units Sold Benef Benefits its

  5. iPhone Hardware

  6. iPhone OS Technologies

  7. Now: Examples & Demos Next: Performance

  8. OpenGL ES 1.1

  9. Simple OpenGL Example

  10. What Do You Get From:

  11. An Air Hockey Game! On the App Store: Grolsch Game

  12. Advanced Example

  13. Primary Color: Light Vector 1 st Combine Dot3 Texture 0: Normal Map 2 nd Combine Modulate Texture 1: Diffuse Texture Map Output: N.L * Diffuse Color

  14. 1 st Combine

  15. 2 nd Combine

  16. Per-Pixel Lighting Oolong Engine Example Credits: Wolfgang Engel oolongengine.com

  17. Now: Performance Hints Next: Conclusion & Questions

  18. Don’t Mix OpenGL and Native Platform Rendering

  19. Tile Based Deferred Rendering

  20. Texture Optimization

  21. Careful State Management

  22. Further Optimizations

  23. Optimizations in General

  24. Conclusion

  25. Questions?

  26. Demo: AGON Online Bonus Feature

  27. Bonus Slide: Existing Engines Unity Torque ShiVa Oolong

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