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Design thinking as tool for the design of Engineering Education Dr. Renate Klaassen Ir. Alexia Luising Programme Introduction Design Thinking Applying DT: designing a learning activity Wrap up & conclusion Imagine.. You are


  1. Design thinking as tool for the design of Engineering Education Dr. Renate Klaassen Ir. Alexia Luising

  2. Programme • Introduction Design Thinking • Applying DT: designing a learning activity • Wrap up & conclusion

  3. Imagine….. You are 50 years in the Future and you have to design a new engineering course..... How do you do that?

  4. Design Thinking A method to solve complex problems ? ! WHAT IS? WHAT IF? WHAT WOWS? WHAT WORKS?

  5. What is? Defining the right problem to solve Explore current reality Understand your user • Create empathy for the user • Result Insight in what your user needs • Design criteria & hypothesis • specify a great solu0on without telling the solu0on itself WHAT IS? What if? What wows? What works?

  6. What if? Envision a new future “ what if anything where possible?” From paNerns & insights to generaOng ideas and • exploring possible soluOons. Focus on possibiliOes! • Brainstorming + think out of the box • Result: multiple creative ideas What is? WHAT IF? What wows? What works?

  7. What wows? Make choices Evaluate concepts systemaOcally against criteria • Reduce to a manageable number & find the sweet spot • >> significant upside for all stakeholders? >> match with resources & capabiliOes Yes? These are the candidates for turning into • experiments What is? What if? WHAT WOWS? What works?

  8. What works? Getting your feet wet! • Prototype with users • Collect feedback • Iterate What is? What if? What wows? WHAT WORKS?

  9. Design Thinking WHAT WHAT IS? WHAT IF? WHAT WOWS? WORKS?

  10. Workshop • Using Design Thinking method to design a learning acOvity • Imagine….. You are 50 years in the future and you are 21 years of age. You are going to take part in the best engineering school in the country. I m a g i n e o u r u n i v e r s i t y i s a p l a y g r o u n d . photo:Tedx Del�.nl

  11. Goal: design a learning activity fit for the future • Find a partner • Get one set of the formats • Start with step 1: interview each other: what does the student value (or dislike)? • 1 developer interviews student – Which learning acOviOes make you happy? And what do you think you need in the future? • And vice versa: 2x 3 minutes 12 steps In 65 minutes!

  12. Reflect and evaluate What did you learn from this experience?

  13. Design Thinking Problem & quesOon Concept generaOon Choosing concepts definiOon/criteria Interview partner protoype opOons Gaining empathy for framework Define rapid engineering educaOon 1 2 5 3 4 WHAT IS? WHAT IF? WHAT WOWS? WHAT WORKS? Understand your user, Envision a new future, Make choices, Prototype, get explore current reality, from paNerns & insights find the sweet feedback, design criteria & to mulOple ideas: iterate, fail early spot hypothesis concepts

  14. Design Thinking Sketch 5x out of Design learning acOvity Reframe design Interview, extended Discoveries & needs Interview partner quesOon feedback Share educaOonal Gaining empathy Share & the box Choose WOW Added value? Feedback & Who else? improve concept 5 6 7 10 11 12 1 2 3 4 11 8 WHAT IS? WHAT IF? WHAT WOWS? WHAT WORKS? Envision a new Make choices, Prototype, get Understand your user, future, mulOple find the sweet feedback, design criteria & hypothesis spot iterate ideas Workshop ETALEE 2015, Design Thinking as a tool for designing engineering educaOon,Renate Klaassen & Alexia Luising

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