Creating content for touch tables Junction Media with Clusta Paul Davies, Producer @junctionmedia www.junctionmedia.co.uk
Award winning television production for ‘learners’ since 1997 BAFTA nomination for children’s interactive drama Royal Television Society award winner for Science programmes 2008 digital transformation Background
New technologies overcome old frustrations Interactive user journey is fundamentally different from a linear user journey Collaboration opens up new opportunities Collaboration promotes knowledge transfer between niche areas of expertise. Creating for digital technologies
Produce for Science, Technology, Engineering and Mathematics: HE-STEM Use in heritage environments: The National Space Centre, Leicester Innovative and interactive experience exploring the journey through school, university to STEM careers Develop wider participation. The Challenge
20 STEM ambassadors Natural rather than scripted performance Content to work in a linear journey for each ambassador and across the ambassadors. The problem…
The first few seconds get ‘lost’ The clarity of sound is paramount Close up shots work best Maximum length of clip around 30 seconds to ensure dwell Designing the clips
Interviewing needs to be precise: same questions, same information Editing is more exacting Shot size needs to be considered hard to hear if you can’t see 400 clips take more time to manage than 100 minutes of straightforward television. Producing the clips
Easy to understand ‘atoms’ of information Present in an exciting way Background questions to encourage playful interaction Drag information around the surface to share Can continue away from the table. Developing the user experience
The Launch
First time we had tens of hands on the table User experience adjusted in response to footage from launch Sound remains an issue; engineering volume v perceived volume Lessons from launch
Thanks to demonstrator Clusta.com Paul@junctionmedia.co.uk @junctionmedia Keeping in touch
Recommend
More recommend