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CREATING A CURRICULAR MYSTERY BOX ACTIVITY KIRSTEN ANDERSON JONAS - PowerPoint PPT Presentation

CREATING A CURRICULAR MYSTERY BOX ACTIVITY KIRSTEN ANDERSON JONAS E. SALK MIDDLE SCHOOL LEVITTOWN UFSD A SUCCESSFUL MYSTERY BOX ACTIVITY WILL HAVE: Back ck s story Aim Aim Proced edure re Guideline nes Activity ivity


  1. CREATING A CURRICULAR MYSTERY BOX ACTIVITY KIRSTEN ANDERSON JONAS E. SALK MIDDLE SCHOOL LEVITTOWN UFSD

  2. A SUCCESSFUL MYSTERY BOX ACTIVITY WILL HAVE:  Back ck s story  Aim Aim  Proced edure re  Guideline nes  Activity ivity  Discus ussion/ on/ A Assessment/Exit T Ticket

  3. SUPPLIES ON EACH TABLE 6 s set-ups, o one pe per t tab able. (No mo more t than an 5 5 st students pe per group. p.) Locks do do not h have same same c comb mbinations o or same same k keys.

  4. KEEPING BOX SET-UPS ORGANIZED

  5. KEEPING 7 MYSTERY SLIPS ORGANIZED PER GROUP

  6. MYSTERY SLIPS CLOSE UP

  7. GROWTH MINDSET VS. FIXED MINDSET “I like to try n y new thin ings.” “I like to stic ick wit ith what I’m good at at so I I won’t f fai ail.” “When n I am wrong ng about something so ng, I grow as s a “When I I’m m wrong, g, I I’m m done e learner er.” tryi ying.” “I’m not g good at at this…yet.” “I won’t e ever er be good d at this is.” “I will ill have a a positive at attit itude an and t that at will ill “I “I do don’t rea eally c care o one w way hel elp me me be s e successful.” or the other.” “I can an try y to fig igure t thin ings “Ther ere e is only one e way t to out n new w ways ys when the solv lve the p problem an and it it first st w ways d s don’ n’t work.” didn dn’t work so I I’m d m done. e.”

  8. USING GROWTH MINDSET FOR MYSTERY BOX • Dem emonstr trat ate G Grit rit- Grit m rit mean eans y you d don’t t giv give u up an and k keep a a posit itive attitu attitude even when when y you are are wr wrong. • Whic Which c charac haracter d r dem emonstrat ates “G “Grit” rit” in in Pay It Forwar ard ?

  9. MISSION: BREAK INTO THE MYSTERY BOX IN ORDER FOR TREVOR’S PAY IT FORWARD IDEA TO TRAVEL WORLDWIDE! AIM: WRITE DOWN A COMMENT MADE AT YOUR TABLE THAT DEMONSTRATES THE GROWTH MINDSET OR GRIT Your group has a letter on your Mystery Box. As you solve each of the 7 mysteries, you will need to tell Mrs. Anderson your group’s letter so she can give you your next mystery. Your group will have clues with some of the answers embedded within them: -An airline ticket -2 rebus puzzles -A road sign Use e the c e clues a and t the e novel el t to h hel elp p you solve the m e myster eries to brea eak i into the e box a and spr prea ead T Trevor’s mi mission t throughout t the e WORLD.

  10. GUIDELINES BE GENTLE! DO NOT FORCE THE LOCKS: THEY ARE NOT HIGH QUALITY AND COULD BREAK. KEEP THE SUPPLIES ON EACH TABLE AND DON’T MIX WITH OTHER TABLES. DON’T LOSE SUPPLIES. HOW YOU WORK AS A TEAM IS MORE IMPORTANT THAN HOW FAST YOU COMPLETE THE TASKS. IF YOU DON’T FINISH ALL THE TASKS DO NOT BE CONCERNED…DEMONSTRATING A GROWTH MINDSET AND GRIT LIKE TREVOR ARE THE MOST IMPORTANT THINGS.

  11. GOOD LUCK!

  12. DEBRIEF AFTER YOU HAVE SOLVED THE MYSTERY BOX: WAS THERE A GROUP MEMBER THAT DEMONSTRATED GRIT? GIVE AN EXAMPLE. DID YOUR GROUP WORK WELL TOGETHER? DID YOU DIVIDE UP THE TASKS WELL? WHAT WOULD YOU DO DIFFERENTLY NEXT TIME YOU WORKED ON A MYSTERY BOX?

  13. WAYS STUDENTS WOULD LIKE TO CREATE THEIR OWN MYSTERY BOX GAME AS A MAKERSPACE ACTIVITY: • Cre reat ate an an ic ice-brea reaker • Skills c challen enge • Hou our of of Code Myst ystery B Box • RISE c E charac acter e educatio tion

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