augmented and virtual reality head mounted displays
play

Augmented and Virtual Reality Head-Mounted Displays Reyhan Dzgn, - PowerPoint PPT Presentation

Towards Secure and Usable Authentication for Augmented and Virtual Reality Head-Mounted Displays Reyhan Dzgn, Peter Mayer, Sanchari Das, Melanie Volkamer COMPETENCE CENTER FOR APPLIED SECURITY TECHNOLOGY (KASTEL) SECURE AND PRIVACY RESEARCH


  1. Towards Secure and Usable Authentication for Augmented and Virtual Reality Head-Mounted Displays Reyhan Düzgün, Peter Mayer, Sanchari Das, Melanie Volkamer COMPETENCE CENTER FOR APPLIED SECURITY TECHNOLOGY (KASTEL) SECURE AND PRIVACY RESEARCH IN NEW-AGE TECHNOLOGY (SPRINT) LAB RESEARCH GROUP SECURITY • USABILITY • SOCIETY (SECUSO) HUMAN AND TECHNICAL SECURITY (HATS) LAB www.kit.edu KIT – The Research University in the Helmholtz Association

  2. Rise of Augmented & Virtual Reality (AR & VR) kjllh Growing market with projections to reach $114 billion in AR and $65 billion in VR in 2021 Increasingly provide social activities which require authentication Virtual Virtual Gaming Shopping Use of AR/VR Head- Mounted Displays (HMD) in shared and Navigation Virtual public places Support Meetings Secure and Usable Authentication for Head-Mounted Displays 2 08/31/2020 Research Groups: SECUSO, SPRINT, HATS

  3. Challenges in Authentication with AR & VR HMDs kjllh Nowadays authentication on HMDs is Interrupts AR/VR experience usually conducted on another device, e.g. Not conform with the goal of using smartphone/PC HMDs as independent units Alternative 1: Adapting typical concepts for Not usable smartphone/PC like password or PIN with Not resistant to shoulder-surfing e.g. a virtual keyboard Is more for continuous authentication Require additional hardware Alternative 2: Biometric authentication Works just on own device Secure and Usable Authentication for Head-Mounted Displays 3 08/31/2020 Research Groups: SECUSO, SPRINT, HATS

  4. Research Goals resistant to shoulder-surfing relies only on the equipment of the Proposing an AR & VR HMDs authentication scheme that is perceived as secure … Understand cultural differences between Germany and U.S. usable Secure and Usable Authentication for Head-Mounted Displays 4 08/31/2020 Research Groups: SECUSO, SPRINT, HATS

  5. Our Proposal: Zero-Trust Authentication (ZeTA) Authentication using innate human-based computation* Two or more concepts and their logical connection (AND, OR) building the secret (= password) E.g.: “yellow OR forest” E.g.: „sunflower“ – Yes Authentication by answering if a specific attribute is related or not *Gutmann, A., Renaud, K., Maguire, J., Mayer, P., Volkamer, M., Matsuura, K., & Müller-Quade, J.. (2016) ZeTA-Zero-Trust Authentication: Relying on Innate Human Ability, Not Technology. IEEE EuroS&P. Secure and Usable Authentication for Head-Mounted Displays 5 08/31/2020 Research Groups: SECUSO, SPRINT, HATS

  6. ZeTA Authentication on AR/VR HMD resistant to shoulder-surfing HMDs use display as output and diverse relies only on the equipment of input mechanisms the AR & VR HMDs ➢ Challenge is shown on the display ➢ User answer with Yes/No with given input perceived as secure systems usable Secure and Usable Authentication for Head-Mounted Displays 6 08/31/2020 Research Groups: SECUSO, SPRINT, HATS

  7. Development of ZeTA on AR/VR HMD User-centered design approach: Iterative development of 12 mock-ups head buttons on controller or voice movement touch on AR glasses control Google Glass Oculus Rift S Secure and Usable Authentication for Head-Mounted Displays 7 08/31/2020 Research Groups: SECUSO, SPRINT, HATS

  8. Proposed Methodology for User Evaluation (1/2) Evaluation of usability (i.e. effectiveness, efficacy and satisfaction) | perceived risk regarding its security Within-subject design to compare interaction methods | Between-subject design to compare countries and devices Two participants testing simultaneously, each authenticates with each interaction method 3 times with a different password Each interaction method Welcome & Introduction in ZeTA P-1 Authenticates P-2 Authenticates Questionnaire Informed & to User Scenario P-2 Observes P-1 Observes + Discussion Consent (incl. Passwords) 3 x Secure and Usable Authentication for Head-Mounted Displays 8 08/31/2020 Research Groups: SECUSO, SPRINT, HATS

  9. Proposed Methodology for User Evaluation (2/2) Measurement of usability and user’s risk perception ➢ Effectiveness: Ratio of correct password entries among three ➢ Efficacy: Average time needed for authentication across three passwords ➢ Satisfaction: System Usability Scale (SUS) ➢ User’s risk perception : Scales by Fischhoff et al., Liang & Xue, and Das will be adapted to our use case Secure and Usable Authentication for Head-Mounted Displays 9 08/31/2020 Research Groups: SECUSO, SPRINT, HATS

  10. Conclusion Currently authentication on HMDs is … ➢ require additional hardware ZeTA is resistant to shoulder-surfing and does ➢ not resistant to observations not require additional hardware. Secret: “yellow OR forest” Attr .: „sunflower“ – Yes ➢ not usable and perceived as secure User studies are going to evaluate its usability and perceived risk regarding its security. Thank You! Feedback and contributions are welcome: reyhan.duezguen@kit.edu ☺ Secure and Usable Authentication for Head-Mounted Displays 10 08/31/2020 Research Groups: SECUSO, SPRINT, HATS

  11. References Andreas Gutmann, Karen Renaud, Joseph Maguire, Peter Mayer, Melanie Volkamer, Kanta Matsuura, and Jörn Müller-Quade. Zeta-zero-trust authentication: Relying on innate human ability, not technology. In EuroS&P, pages 357 – 371. IEEE, 2016. Peter Mayer, Nina Gerber, Benjamin Reinheimer, Philipp Rack, Kristoffer Braun, and Melanie Volkamer. I (don’t) see what you typed there! shoulder -surfing resistant password entry on gamepads. In CHI, pages 1 – 12, 2019. Huigang Liang, Yajiong Lucky Xue. Understanding security behaviors in personal computer usage: A threat avoidance perspective. Journal of the association for information systems, 11(7):1, 2010. Davrondzhon Gafurov, Kirsi Helkala, and Torkjel Søndrol. Biometric gait authentication using accelerometer sensor. JCP, 1(7):51 – 59, 2006. Mohamed Khamis, Carl Oechsner, Florian Alt, and Andreas Bulling. Vr pursuits: interaction in virtual reality using smooth pursuit eye movements. In AVI, pages 1 – 8, 2018. Das, Sanchari. A Risk-reduction-based Incentivization Model for Human-centered Multi-factor Authentication. Diss. Indiana University, 2020. Fischhoff, B., Slovic, P., Lichtenstein, S., Read, S., & Combs, B. "How safe is safe enough? A psychometric study of attitudes towards technological risks and benefits." Policy sciences 9.2 (1978): 127-152. Secure and Usable Authentication for Head-Mounted Displays 11 08/31/2020 Research Groups: SECUSO, SPRINT, HATS

Recommend


More recommend