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Annotating 3D Content in Interactive, Virtual Worlds Christine LEHMANN Jrgen DLLNER Agenda 2 1. Motivation 2. Image-based Labeing of 3D Content 3. Enhanced Visibility Analysis 4. Smooth Transitions 5. Conclusions Annotating 3D Content


  1. Annotating 3D Content in Interactive, Virtual Worlds Christine LEHMANN Jürgen DÖLLNER

  2. Agenda 2 1. Motivation 2. Image-based Labeing of 3D Content 3. Enhanced Visibility Analysis 4. Smooth Transitions 5. Conclusions Annotating 3D Content in Interactive, Virtual Worlds | Web3D 2013 | Christine LEHMANN

  3. Foundations: What is Labeling? Labeling algorithms are faced with a number of fundamental challenges including: 3 □ Find non-conflicting positions close to labeled objects in the view plane (label embedding) □ Guarantee non-ambiguous assignments □ Ensure readability of labels Example: Boundary Labeling (external) [Bekos et al.: „ Boundary Labeling with Octilinear Different Approaches for labeling Leaders “, 2008] with different advantages : □ Internal labels provide fast assocating to labeled objects □ External labels can be applied to very small objects (small visible amount) Example: Street Labeling (internal) Annotating 3D Content in Interactive, Virtual Worlds | Web3D 2013 | Christine LEHMANN

  4. Example: Google Maps 4 Annotating 3D Content in Interactive, Virtual Worlds | Web3D 2013 | Christine LEHMANN

  5. Example: Google Earth (1/3) 5 Annotating 3D Content in Interactive, Virtual Worlds | Web3D 2013 | Christine LEHMANN

  6. Example: Google Earth (2/3) 6 ? Annotating 3D Content in Interactive, Virtual Worlds | Web3D 2013 | Christine LEHMANN

  7. Example: Google Earth (3/3) 7 ? Annotating 3D Content in Interactive, Virtual Worlds | Web3D 2013 | Christine LEHMANN

  8. Contribution ■ Our method enables attaching labels to 8 salient points and lines for internal label placement ■ It uses visibility analysis to overcome general labeling obstacles, most important unambiguous label assignment Use both internal and external labeling: ■ Apply internal and external labels depending on visibility analysis ■ Enable transitions between external and internal label placement Annotating 3D Content in Interactive, Virtual Worlds | Web3D 2013 | Christine LEHMANN

  9. Example: Internal and External labels combined 9 Annotating 3D Content in Interactive, Virtual Worlds | Web3D 2013 | Christine LEHMANN

  10. Image-based Labling of 3D Content ■ Labels are placed exclusively on 10 visible areas of labeled objects ■ Visible pixels of 3D objects are collected from the identity-map (id-map) Example: Internal Label Placement and External Label Placement with according id-maps. Annotating 3D Content in Interactive, Virtual Worlds | Web3D 2013 | Christine LEHMANN

  11. Enhanced Visibility Analysis for Labeling ■ From visible pixels, compute the distance transform and the normal field 11 Annotating 3D Content in Interactive, Virtual Worlds | Web3D 2013 | Christine LEHMANN

  12. Enhanced Visibility Analysis for Labeling 12 Annotating 3D Content in Interactive, Virtual Worlds | Web3D 2013 | Christine LEHMANN

  13. Enhanced Visibility Analysis for Labeling 13 Annotating 3D Content in Interactive, Virtual Worlds | Web3D 2013 | Christine LEHMANN

  14. Enhanced Visibility Analysis for Labeling 14 Annotating 3D Content in Interactive, Virtual Worlds | Web3D 2013 | Christine LEHMANN

  15. Enhanced Visibility Analysis for Labeling 15 Annotating 3D Content in Interactive, Virtual Worlds | Web3D 2013 | Christine LEHMANN

  16. Smooth Transitions Labels switch from internal (with horizontal orientation) to external by 16 ”walking” along the arrows (normal field) . Annotating 3D Content in Interactive, Virtual Worlds | Web3D 2013 | Christine LEHMANN

  17. Conclusions 17 Image-based label placement: ■ Suitable for responsive systems and interactive 2D/2.5D/3D systems ■ Easy integration into service-based systems Enhanced Visibility-driven label placement: ■ Unambiguous label assignments ■ No time-consuming 3D geometry analysis of labeled objects ■ Dynamic switching between internal and external labeling ■ Simultaneous usage of external and internal labeling based on visibility analysis Annotating 3D Content in Interactive, Virtual Worlds | Web3D 2013 | Christine LEHMANN

  18. Conclusions Contact: 18 www.4dndvis.de  Christine Lehmann christine.lehmann@hpi.uni-potsdam.de  Jürgen Döllner juergen.doellner@hpi.uni-potsdam.de Publications: http://www.hpi.uni-potsdam.de/doellner/4dndvis/publikationen.html This work was funded by the Federal Ministry of Education and Research (BMBF), Germany within the InnoProfile Transfer research group "4DnD-Vis". Annotating 3D Content in Interactive, Virtual Worlds | Web3D 2013 | Christine LEHMANN

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