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A Strategic Approach to Crowdfunding Cindy Au Julie Coniglio - PowerPoint PPT Presentation

A Strategic Approach to Crowdfunding Cindy Au Julie Coniglio Awkward Hug Kickstarter @awkward_hug @shinyee_au CROWDFUNDING Use your community to fund your project. = most $ raised by game campaign = live game campaigns PLATFORMS (one


  1. A Strategic Approach to Crowdfunding Cindy Au Julie Coniglio Awkward Hug Kickstarter @awkward_hug @shinyee_au

  2. CROWDFUNDING Use your community to fund your project.

  3. = most $ raised by game campaign = live game campaigns PLATFORMS (one week before GDC 2012) * $ 100 $ 13 k $ 2 m 50 50 175 $ 170 k k + Keep what you Keep what raise or Opt in to All or nothing. you raise. all or nothing. extensive network anyone, globally, exclusively creative of partners can raise money and well-curated * Indiegogo does not release numbers; these were based on exploration of their site

  4. PROS • 100% Creative Control • Eliminates (Some) Risk CONS • Accessible Audience • Idea Thievery • Public Facing Creator • Self-Promotions (no shyness) • Allows Flexible Process • Many Hats • Successful Campaign - Now What!

  5. CASE STUDY Socks, Inc. was among the first game projects to be funded on Kickstarter.

  6. 3 MAJOR QUESTIONS TO TACKLE 1. How much do we need to make our game? 2. Who is going to fund it? 3. How do we reach these people?

  7. CAMPAIGN GOAL Most successful Kickstarter campaigns ask for less than $5G. What if you need more than that? Re-structure } Be Bold Will your goal seem reasonable to your Re-evaluate audience?

  8. CAMPAIGN GOAL Most successful Kickstarter campaigns ask for less than $5G. What if you need more than that? Ask for it. Be Bold Re-evaluate Re-structure

  9. CAMPAIGN GOAL Most successful Kickstarter campaigns ask for less than $5G. What if you need more than that? Be Bold Determine MVP, Minimum Re-evaluate Viable Product. Re-structure

  10. CAMPAIGN GOAL Most successful Kickstarter campaigns ask for less than $5G. What if you need more than that? Be Bold Re-evaluate Re-structure Break it down.

  11. CAMPAIGN GOAL We did a little bit of all three... Be Bold + Re-evaluate + Re-structure and asked for $6G

  12. CAMPAIGN GOAL • Get estimates & quotes • Secure your team Base Cost • Rack your brains for hidden costs + 5% for Rewards + 5% for Kickstarter + 5% for Amazon

  13. CONTRIBUTORS } Contributors to • Family, friends + co-workers Socks, Inc. • Your community • Industry contacts • Peeps who want your game to exist ‣ Their communities

  14. CONTRIBUTORS The best thing people can do for your campaign (after contributing) is evangelize . Give ‘em something to work with!

  15. REACH OUT Make swag } Digital outreach Find creative ways to Be personal break through the Real-world outreach digital noise.

  16. REACH OUT Digital outreach Be personal Real-world outreach Make swag

  17. REACH OUT Digital outreach Be personal Real-world outreach Make swag We DMed thought leaders in overlapping industries and personally asked them to share our campaign.

  18. REACH OUT Digital outreach Be personal Real-world outreach Make swag

  19. REACH OUT Digital outreach Real-world outreach Be personal Make swag Postcards and patches were mailed to people who had played our previous games.

  20. GIVE REWARDS

  21. GIVE REWARDS This guy cost 4.75% of the $500 } pledge to make. With packaging and delivery costs, the reward went slightly over our 5% rule. TOTAL COSTS $23.75

  22. GIVE REWARDS The sweet spot = level that earns the most $$$ The Socks, Inc. Reward Strategy Awesomeness of Gift Pre-determined Sweet Spot Pledge Level

  23. SHOWTIME People aren’t just giving money to your project, they are giving money to you... • Be honest, sincere, + charming • Get straight to the point • Establish your credibility • Keep it < 5 mins.

  24. RESEARCH Kickstart your pitch process with a healthy dose of preparation! Learn from other campaigns Follow blogs that analyze the data Ask for help!

  25. PLATFORMS THE DATA Kickstarter

  26. OVERALL NUMBERS +1239 Game projects launched +135,000 backers +$8 million pledged

  27. Game Project Breakdown 17% Video Game Projects (653) Board & Card Games (400) 51% General Game Projects (221) 31%

  28. Game Launches General Games Board & Card Games Video Games 200 150 100 Socks, Inc. 50 0 4/1/09 7/1/09 10/1/09 1/1/10 4/1/10 7/1/10 10/1/10 1/1/11 4/1/11 7/1/11 10/1/11 1/1/12

  29. Game Pledges General Game Board & Card Games Video Games 20000 15000 10000 5000 0 4/1/09 7/1/09 10/1/09 1/1/10 4/1/10 7/1/10 10/1/10 1/1/11 4/1/11 7/1/11 10/1/11 1/1/12

  30. Dollars Pledged Per Year General Games Board & Card Games Video Games $4,000,000 $3,000,000 $2,000,000 $1,000,000 $0 2009 2010 2011 2012

  31. Success Rates General Games Board & Card Games Video Games 0% 5% 10% 15% 20% 25% 30% 35% 40% 45% 50%

  32. Internal Pledge Referrers Category Discover Live Search Thanks Page Popular Projects Home Page Users profile 48hr Reminder Regular Search Recently Launched Project Card 0 3750 7500 11250 15000 Pledges Referred

  33. External Pledge Referrers boardgamegeek.com Facebook Twitter Google Reddit Kotaku schlockmercenary.com Google+ mail.live.com forum.rpg.net 0 1250 2500 3750 5000 Pledges Referred

  34. { Average goal, total raised, and # of backers

  35. } Average amount pledged

  36. { Most popular reward tiers

  37. Thanks peeps! Cindy: Julie: cindy@kickstarter.com julie@awkwardhug.com @shinyee_au @awkward_hug

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