Script for teacher presentation Please use these guidelines to help you deliver an effective Doodle teacher training session. The numbers on this sheet refer to the slide numbers. 1. Outline: This training will help you understand how Doodle works from a child and teacher perspective, ensure you're clear of the expectations for students and staff, and tell you how to access support from Doodle. 2. Go through which programmes the school has access to depending upon your subscription (DoodleMaths and DoodleTables, DoodleEnglish and DoodleSpell or all four). These online programmes have been created by teachers to help save your precious teacher time and ensure that all children have a secure understanding of the fundamentals of maths and English. 3. Unlike other online learning platforms, Doodle uses Proxima™, an in-built intelligence, to assess each child’s individual strengths and weaknesses to create a personalised work programme that is just right for them. All of this is done without the need for teachers to manually select work, saving you time. 4. Proxima will keep children within their zone of proximal development so they are continually learning and increasing their confidence with maths/English. Proxima will aim to have each child scoring an average accuracy of around 80%, ensuring they feel really positive and confident whilst still learning new skills. 5. The Doodle programme works by rewarding effort rather than ability. As a result, children learn that by trying, they succeed, which increases their confidence in maths and/or English. This means that all children, no matter their age or ability, can be celebrated and rewarded for their achievements in Doodle. 6. In the welcome pack, you will receive an engagement booklet (this is also available in the resources section of the Teacher Dashboard) which sets out what you can do to celebrate your pupils’ achievements and how you can quickly and easily reward them. ★ It is really important to have a rewards system in place to ensure that the children’s hard work is celebrated. Ensure that this is aligned with your current reward system in the school. Use this as an opportunity to set out your rewards policy for Doodle with your teachers and make the expectations clear of what actions teachers need to continue with throughout the year.
★ We recommend rewarding the Top Doodling class by the highest % of pupils on target in a weekly celebration assembly. All you need to do is go onto the Teacher Dashboard and look at the Top Doodlers page. This is a rolling 7 day period so the Top Doodling class can change week on week. Reward the class with a Top Doodler trophy which they can keep in their class that week as well as something that is really tempting (e.g. 10 minutes extra play time/golden time, house points etc.)! ★ We also recommend that teachers reward every student who is on target (in their green zone) within each class on a weekly basis. This could be with a Doodle sticker and house points. All children who are meeting the expectation should be rewarded. ★ Having the rewards system integrated within the whole school ensures a whole school Doodle culture which will ensure that engagement is maintained. 7. The app sets work for you, so as a teacher, you don’t need to do anything! ★ As teachers, we know that children don’t always make the right choices when it comes to their learning. They might choose to avoid the work completely or just do what they find easy! Doodle will direct them to the right learning for them, and children will need to complete their main work programme before the fun and motivational features will unlock. ★ Differentiating work 30 ways is difficult and incredibly time-consuming. The intelligent algorithm within the app will do this for you, meaning that you can be confident that when a child opens the app, their work will be appropriate for them depending on their strengths and weaknesses. 8. Doodle is designed to save teacher time: you do not have to set any work. Instead, this is determined by assessing children’s responses. Children’s understanding is constantly being reviewed to ensure they are progressing at the right pace. 9. Doodle believe that children learn best by doing. ★ They have short, quick fire exercises and receive instant feedback on how they are doing, keeping them engaged and motivated ★ Although Doodle can be used via the browser version on PCs and laptops, the questions really utilise the full potential of touchscreens ★ If children need help, there is a help feature within the app. Every question has a hint and an explanation to encourage independence. ★ The increases in difficulty are so gradual that children won’t notice ★ The programme will aim to have children scoring an average accuracy of around 80%. This ensures they are getting enough right to feel really positive and confident, whilst they continue to learn.
10. As teachers, we know how frustrating it is when you teach something in September and come July, it has been forgotten! Doodle ensures continual revision of previous learning to keep the fundamental building blocks in place. On top of this, Doodle fills in any gaps from previous learning to ensure a solid platform which you can build on in class. Doodle isn’t designed to replace teaching, but is there to ensure you can teach to your full potential. 11. The work a child does syncs through to the Teacher Dashboard where you can instantly see how much Doodling has been done, the progress your students are making and the content they have covered. ★ You can view curriculum aligned AREs and see the percentage of content covered via a traffic light system that shows each child's level of understanding. 12. Regular use of Doodle will ensure an increase in attainment and confidence in maths/English 13. Doodle is designed to be used little and often. Students should only spend around 10 minutes per day on Doodle. Set the expectation that this is how you want Doodle to be used. If used within the school day, it should be in short bursts. 14. The app can be downloaded onto multiple devices, including tablets and mobile devices. Children should be encouraged to download the app onto devices at home. The programme can also be accessed via the browser version (using Google Chrome, Safari, Firefox, or Edge) on PCs and laptops: students.doodlemaths.com students.doodlemaths.com/tables students.doodleenglish.com students.doodleenglish.com/english 15. Children can log in using their school-provided login details. ★ Doodle can be used offline, which is great if travelling, especially on long car journeys or to and from school! If used offline, the work is saved locally on the device. This means that the next time a student uses Doodle, they must use the SAME device, otherwise the work will be lost. In order for the work to save, the same device needs to be connected to the internet. Encourage students to look out for two green ticks in the bottom right hand corner of the app telling them that the work has synced to the server. Teachers will not be able to see any progress made offline in the Teacher Dashboard until the work has been synced.
16. The programme creates personalised and adaptive learning programmes which are designed to be worked on independently ★ Use this as an opportunity to share how/when you want Doodle to be used within the school day and as homework 17. When a child first logs in the programme will ask them a series of questions to determine their approximate level, including their date of birth, and a slider can be set from 1 to 5 to let the programme know how confident they are in that subject. As a guide for teachers as to where the slider should be set: 1 = More than 12 months below AREs 2 = Approximately 12 months below AREs 3 (middle)= Not quite reaching their AREs 4 = Reaching AREs 5 = Exceeding AREs ★ We recommend that this screen is checked by yourself or a teaching assistant prior to clicking ‘Next’, particularly with younger children ★ If a child is working more than 2 years below AREs we recommend inputting a date of birth that reflects the level they are working at rather than their actual age ★ The app will then enter ‘calibration mode’ while it determines the strengths and weaknesses of the child to create them a personalised learning programme that is just right for them 18. You will know the initial calibration is done once a ‘New this Week’ unlocks. Children will then be able to: ★ Complete their ‘x-a-day’ (main work programme) ★ A ‘New this Week’ (teaching) - this will unlock when the app identifies that a child is ready to learn something new ★ An ‘Added Extra’ - set by the programme to target an area of weakness, or set by the teacher. If a teacher sets an Added Extra, everything else will be locked until the child completes it with an accuracy of 75%. Be sure to only set Added Extras if you’re confident the child can complete it successfully. We recommend setting Added Extras no more than once or twice per week. ★ Until the child has done their learning each day and are within their green zone, My Pages and Games will be locked. 19. The programme will set a personalised target dependent on a child’s ability, which is achievable by Doodling little and often. To be in their target zone and on track with their learning, children must earn their target stars per week. Set a school expectation that every child should be in their green target zone each week. Each class teacher is responsible for checking each week that all of the children in their
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