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Well Played Video Games, Value, and Meaning Drew Davidson About - PowerPoint PPT Presentation

Well Played Video Games, Value, and Meaning Drew Davidson About Me ETC Press First Publication in 2008 Experimental, Academic, Open Source Entertainment Technologies Across Fields Books, Journals, Proceedings, Games


  1. Well Played 
 Video Games, Value, and Meaning Drew Davidson

  2. About Me

  3. ETC Press • First Publication in 2008 • Experimental, Academic, Open Source • Entertainment Technologies Across Fields • Books, Journals, Proceedings, Games • http://press.etc.cmu.edu/

  4. Well Played • Well ¡Read ¡& ¡Well ¡Made ¡ • Analysis ¡& ¡Cri2cism ¡ • Gameplay ¡& ¡Narra2ve ¡ • Design ¡& ¡Development ¡ • Literacy ¡& ¡Mastery

  5. Well Played • Presenta2ons ¡ • Books ¡ • Conferences ¡ • Journal

  6. Well Played Books 
 Video Games, Value and Meaning • ETC Press • 1.0 – 2009 • 2.0 – 2010 • 3.0 – 2011 • 65 Articles

  7. Well Played Journal • Started in 2011 • To Date - 4 Volumes, 8 Issues • Peer Reviewed • Editorial Advisory Board • Open Submissions • Special Issues • Regular Publication • http://press.etc.cmu.edu/wellplayed/

  8. Well Played Live Sessions • GLS (2007 - • DiGRA (2011 - • IndieCade (2011 - • Games for Change (2014 -

  9. What is it? • Live Play • Illustrate & Analyze • Developer Discussion

  10. Two Games • Monument Valley • Crossy Road • Indie Games

  11. Monument Valley • An Illusory Adventure of 
 Impossible Architecture 
 and Forgiveness • April 2014 • Played @ Dozen Times

  12. Play! • I • (escher, clear feedback

  13. Crossy Road • An Endless Arcade Hopper • November 2014 • Some Forums • Played A Lot (!)

  14. Play! • Original Chicken • Character Menu • (frogger homage, free gift

  15. Monument Valley • Escher Environments • Simple Controls • No Dying • Gentle Progression • Peaceful Aesthetics • Subtle Story

  16. Monument Valley

  17. Monument Valley

  18. Monument Valley

  19. Play! • II (photo, social • III (story • V (simple controls • VI, VIII (gentle progression • Forgotten Shores • Ida’s (Red) Dream • (aesthetics

  20. Monument Valley

  21. Crossy Road • Clever Details • Super Simple • Lots of Splat • Fun Aesthetics • Character Unlocks • Collect Coins • Good Opt-In IAP, Ads

  22. Crossy Road

  23. Crossy Road

  24. Crossy Road

  25. Play! • Poopy Pigeon, Doge, Swift Snail • (details, splat, eagle • Vampire, Frankenstein, Dragon • (aesthetics • Kookaburra, Xi, Disco Zoo • (character unlocks, good iap • Random (videos, photos • Top Score Lines, Coins (ads

  26. Crossy Road

  27. Both Successful

  28. Monument Valley • $3.99 ($1.99,.99¢) • April 2014 • November 2014 • New Levels (& Red)

  29. Crossy Road • Free (IAP, .99¢, $3.99, Ads) • November 2014 • December 2014 • Piggy Bank • January 2015 • February 2015 • New Characters

  30. Why? • Simple to Play • Progression • Subtle Social • Details, Aesthetics • Mystery, Surprise, Wonder

  31. Why? • Video Games, Value and Meaning • Analysis & Criticism • Literacy & Mastery • Well Read & Well Made

  32. Value & Meaning • What it Means to Play a Game • Why it’s Important • Deconstruct & Discuss • The Experience of Play

  33. Analysis & Criticism • Close Reading • “Textual” Analysis • Like Film and Literary Criticism • Various Methods

  34. Literacy & Mastery • Flow • Procedural • Articulation • Interactive • Learning is Playing

  35. Well Read & Well Made • Playing Games • Making Games • Value & Meaning • Good, Bad, Better

  36. Well Played • Video games are a Complex Medium that Merits Careful Interpretation and Insightful Analysis. • Thanks! • Questions? • drew@andrew.cmu.edu

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