VERBY NOUNS a casual well played drew davidson
ABOUT ME
WELL PLAYED W ell Read & W ell Made Analysis & Criticism Gameplay & Narrative Design & Development Literacy & Mastery
WELL PLAYED Presentations Books Conferences Journal
VERBY NOUNS Casual Mobile Game Genre and more…
CASUAL WELL PLAYED Played W ay Too Much ( ! ) Some Forums, Some $ No Game Center nor Notifications Commonalities V ariations
COMMONALITIES Mechanics Features
COMMONALITIES Endless Runner, Keep Moving Simple Controls Di ffi cult Challenges
PLAY Flappy Bird
COMMONALITIES Free to Play IAP & Ads 6 - Hour Time Frame
PLAY Faily Brakes
COMMONALITIES High Scores, Light Social Missions Random Unlockables
PLAY Steppy Pants
COMMONALITIES Replayability Tight Gameplay Loop Goals ( Short & Long )
PLAY Shooty Skies
AESTHETICS Genre has a Blocky Style Isometric & Procedural Enables Lots of Content Fits Phone Screen Dimensions
ADS Length & Frequency Production V alues Interactivity
VARIATONS Mechanics Features
VARIATONS Unlockable Boards Franchise Tie - Ins
PLAY Pac - Man 256
VARIATONS Light Leveling Abilities Power Ups
PLAY Looty Dungeon
WORDY NOUNS Not Really Related Levels Collect 3
GOLDILOCKS Mechanics Features
GOLDILOCKS Time & E ff ort to Earn Currency In Relation to Costs of Unlockables
PLAY Crossy Road
GOLDILOCKS IAP Costs Amount & V alue of Ads
PLAY Rodeo Stampede
GOLDILOCKS Length of Play Sessions Rate of Currency & Unlockables
PLAY Disney Crossy Road
UNICORN Mechanics Features
UNICORN Land Sliders
PLAY Land Sliders
UNICORN Coordinate Puzzles ARG ( ? )
UNICORN ARG ( ! ) http://toucharcade.com/2016/01/22/land - sliders - arg - comes - to - an - end/
VERBY NOUNS Casual Mobile Game Genre Mechanics & Features Commonalities & V ariations Goldilocks & Unicorn
AND MORE… Faily Rider Blocky Hockey Wrecky Road Drifty Chase …
WHY? Video Games, V alue and Meaning Analysis & Criticism Literacy & Mastery W ell Read & W ell Made
THANKS! Questions? drew@andrew.cmu.edu Let’s Play! & Open CfP http://press.etc.cmu.edu/wellplayed/
Recommend
More recommend