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WARGAMING.NET LEAGUE Teams promotion options WGL RU guarantees teams - PowerPoint PPT Presentation

WARGAMING.NET LEAGUE Teams promotion options WGL RU guarantees teams partner following promotion possibilities* 1/ Media support: wgleague.net news. 2/ Social Networks support: vk.com, facebook publications. 3/ Broadcasting branding:


  1. WARGAMING.NET LEAGUE

  2. Team’s promotion options WGL RU guarantees team’s partner following promotion possibilities* 1/ Media support: wgleague.net news. 2/ Social Networks support: vk.com, facebook publications. 3/ Broadcasting branding: sponsor’s assets during translation . 4/ LAN-events advertisement: assets co-branding. 5/ WGL statistics can be found in the last section of current presentation. * offer is valid for CIS region only 2

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  4. Team’s promotion options Sponsor package Sponsor package* Source Number Gold series news: active logo with a link to sponsor wgleague.net from 2 to 8 units (depends on team progression) webpage. 2 sponsor logos per news unit limit. Sponsor logo on team and player’s pages wgleague.net, League twitch channels Regular season on WGL.net Social Media Networks: League announcements mentioning: sponsor name: League social networks groups from 2 to 8 units (depends on team progression) sponsor name plus link to its site. Social Media Networks: Sponsor logo in team profile during matches on WGL.net League twitch channels 15 units/once per match VOD records sharing League twitch channels 15 units/once per match Advertisement: Graphic assets co-branding: team banners with their LAN-final venue 1 banner (all days) sponsors’ logos * Sponsor package may vary. 4

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  6. Team’s promotion options Wargaming.net League Site 2 or 8 news units (depends on team progression). Active logo with a sponsor’s webpage link . 6

  7. Team’s promotion options Wargaming.net League team & player profiles Unlimited number of sponsors. Period: regular season. Page visits depend on team popularity. 7

  8. Team’s promotion options Wargaming.net League team & player profiles Active team logo on WGL twitch channel redirects to wgleague.net team profile with sponsor’s logo. Active logo redirects to wgleague.net team profile. 8

  9. Team’s promotion options Social Networks news 2 to 8 news units (depends on team progression). Company name with a sponsor’s webpage link. 9

  10. Team’s promotion options Twitch Team profile 15 units during regular season. 1 display during a match 10

  11. Team’s promotion options VOD records sharing Twitch records are uploaded to WGL Youtube channels. 11

  12. Team’s promotion options Team banners 1 banner per team. Banner is placed for all tournament days. 12

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  14. Team’s promotion options Wargaming.net League: Information 1/ 5 regions around the globe: North America, Europe, South Korea, Southeast Asia, Commonwealth of Independent States. 2/ Additional partner’s tournament in China . 3/ 15 live events for regional finals during a year including Igromir, Gamescom, G-STAR. 4/ Grand Final as one of the biggest Wargaming eSports events. 5/ $2,5 million global prize pool. 14

  15. Team’s promotion options Wargaming.net League Grand Final: Statistics 1/ More than 1 700 000 unique viewers of live broadcasting in 3 days worldwide during Grand Final 2013. 2/ Around 110 000 peak concurrent viewers across WGL streams. 3/ More than 1 000 000 views of related to GF YouTube videos. 4/ 2 top twitter trends for Russia during the event. 5/ More than 480 articles in Media worldwide after the event. 15

  16. Team’s promotion options Wargaming.net League: Statistics 1/ Around 1 100 000 unique viewers of live broadcasting in 4 month worldwide. 2/ More than 1 700 000 unique viewers of live broadcasting in 3 days worldwide during Grand Final 2013. 3/ Average number of tournament page visitors per month worldwide 790 000. 4/ Engaged Social Networks audience worldwide* 307 937. 5/ More than 1 000 publications in Media in 8 month worldwide. * players interested in eSports from all our social networks channels 16

  17. Team’s promotion options Wargaming.net League CIS: Statistics 1/ More than 670 000 unique viewers of live broadcasting in 4 month. 2/ More than 700 000 unique viewers of live broadcasting in 3 days during Grand Final 2013. 3/ Average number of tournament page visitors per month 421 780 users. 4/ Engaged Social Networks audience worldwide* 221 016 users. 5/ More than 300 publications in Media in 12 months. 6/ Special Projects in gaming Media. * players interested in eSports from all our social networks channels 17

  18. Team’s promotion options Wargaming.net League CIS: Broadcasting 1/ Planned number of stream viewers during a season 450 000. 2/ Period 3,5 month. 3/ Number of streams 78. 4/ Average running time 123 min. * players interested in eSports from all our social networks channels 18

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