Vision Statements CMS611J/6.073 Fall 2014 MIT Game Lab CMS.611J/6.073 Fall 2014 1
Why? Because it’s good for you, the team, and the game. 2 MIT Game Lab CMS.611J/6.073 Fall 2014
If a vision statement defines the project (and the game) for the team and its clients … What should it include? 3 MIT Game Lab CMS.611J/6.073 Fall 2014
We have a format for that! High Level Design Doc ‘Back of box’ vision vision statement. statement Define in a few sentences Write the top 3 – 4 bullet your game’s goal. points that you would put on the back of your Write up a 20 second game’s box to sell it to example gameplay, that customers. reflects the player’s experience in the game. Your team’s choice: you can use either one of the above methods. Download either ‘Back of Box’ or ‘HLDD’ to use. If you’ve played your paper prototype… this shouldn’t 4 be too hard! MIT Game Lab CMS.611J/6.073 Fall 2014
Your quest… As a team Decide which format to use • Create your team’s vision doc • Appoint one of you to upload it • Make sure you include all team • members’ names on it! 20 minutes. Go. • 5 MIT Game Lab CMS.611J/6.073 Fall 2014
MIT OpenCourseWare http://ocw.mit.edu CMS.611 J / 6.073 Creating Video Games Fall 2014 For information about citing these materials or our Terms of Use, visit: http://ocw.mit.edu/terms.
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