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VCD: Rendering Objective: To understand, and be able to use, tonal - PowerPoint PPT Presentation

VCD: Rendering Objective: To understand, and be able to use, tonal rendering to communicate and represent our design ideas What is Rendering? Rendering is the use of tone (light and dark) to show 3D form and texture. There are a range of


  1. VCD: Rendering Objective: To understand, and be able to use, tonal rendering to communicate and represent our design ideas

  2. What is Rendering? Rendering is the use of tone (light and dark) to show 3D form and texture. There are a range of rendering methods/ techniques to show tone and texture including shading, smudging, dot, cross hatching, scumbling, erasing to show a highlight etc.

  3. Types of Textural Rendering • Tonal /Shadow • Wood • Glass • Fabric/Mesh • Concrete • Metal • Grass • Textured Rubber *These are only some examples of types of rendering that can be used. h"ps://s3.amazonaws.com/pbblogassets/uploads/2013/07/ cinema-­‑4d-­‑textures.jpg ¡

  4. DIRECTION OF LIGHT The light source will determine where the light, medium and dark tones should be.

  5. Shadow h"p://www.drawingteachers.com/image-­‑files/pencil-­‑shading-­‑01.jpg ¡

  6. Wood

  7. Glass

  8. Fabric/Mesh

  9. Concrete h"p://emptyeasel.com/wp-­‑content/uploads/2014/05/4-­‑6.jpg ¡

  10. Metal h"p://thumbs.dreamsFme.com/z/solid-­‑metal-­‑cube-­‑isolated-­‑white-­‑ background-­‑32318294.jpg ¡

  11. Grass h"p://us.123rf.com/450wm/donskarpo/donskarpo1211/ donskarpo121100005/16217582-­‑green-­‑grass-­‑cube-­‑isolated-­‑ on-­‑white-­‑background.jpg ¡

  12. Texture Rubber h"p://www.cadhatch.com/communiFes/ 4/004/009/477/424/images/4591446254.jpg ¡ h"p://us.123rf.com/400wm/400/400/ rafost1/rafost11010/ rafost1101000082/8143326-­‑textura-­‑de-­‑ caucho-­‑negro-­‑para-­‑usar-­‑como-­‑fondo.jpg ¡ h"p:// www.matsmatsmats.com/ images/home-­‑entry/elite/lg/ squares-­‑onyx-­‑lg.jpg ¡

  13. Your Task • Using the sheets provided please respond visually to the question on the worksheet. Please note: You will be required to finish this sheet for homework.

  14. RecaP • What have we learnt about today? • What is rendering? • Why is the light source important? • What textures did we render today? • HOMEWORK: due in Wednesday’s lesson

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