3/10/15 State of School Technology Technology A Conduit to Opportunity 1
3/10/15 Technology is a Conduit to Opportunity Connectivity How Do We Create This Conduit? ● Broadband Availability in the We believe we need to: State of Minnesota ● Ensure Connectivity and Access, ● Percentage of Households ● Embrace Digital Learning, Served by Terrestrial, Non- Mobile Broadband Service ● Leverage Data Systems, and ● At Least 10 Mbps Download ● Appropriately Resource Technology Support & 6 Mbps Upload Speeds ● Statewide Availability and Professional Development. 78.16% 2
3/10/15 Digital Learning Before Digital Learning Digital Learning in Action Digital Learning - MNPCC ● High quality curriculum aligned to MN academic standards ● 190 MN districts currently participating ● Grades 3-12 core curriculum ● Facilitates moving to 1-1 device initiatives ● Personalized learning ● 21st Century learning ● Curriculum adaptation 3
3/10/15 Digital Learning - Student View Digital Learning - ELA (MNPCC) ● ELA 11 MNPCC Lesson/Activity http://courses.oermn.org http://mncollaborativecurriculum.org/ Digital Learning - Interactive Video Interactive Video - Music ● MacPhail Center for Music ● Connecting professional musicians with rural Minnesota students 4
3/10/15 Interactive Video - Music Digital Learning & 21st Century Skills ● ALL students, regardless of their geography need access to this kind of interactive learning. ● Technology is the conduit to these opportunities for all students. Serving Specific Populations Serving Specific Populations Assistive Communications Proloquo2Go 5
3/10/15 Robotics Education Robotics Competition Little Falls High School MSHSL ● 2014-15 enrollment 783 ● Robotics o Robotics 1 - 98 students o 186 participating teams ● 2015-16 projected enrollment 771 o 3,720 participants o Robotics 1 - 79 students o 1 Championship o Robotics 2 - 49 students o Minnesota is the first high school association in the country to host a state tournament in Robotics. Robotics Data Systems - Real Time Data ● Examples First Robotics Competition o Google Forms Regional Total MN o Socrative Lake Superior 54 63 Northern Lights 51 60 o Kahoot ● Uses o Assessment of background knowledge o Formative assessments o Checking for understanding 6
3/10/15 Data Systems - Real Time Data Data Systems - Real Time Data Engagement Digital Backpack ● Classroom websites ● Secure and Accurate Portable Student Data ● Social media ● Significant Return on Investment ● Learning management ● Statewide and District Efficiencies systems ● Positive Impact on Learning ● Email ● Student information ● Collaborative Effort system portals ● Effective Use of Data 7
3/10/15 Digital Conversion What does it look like? ● Access and Connectivity ● Digital Learning ● Data Systems Academic Rigor and Content 21st Century Skills (4c’s) Global Competencies ● ● Creativity Content Areas ● Citizenship ● Support & Professional Development ● ● ● Communication Information Literacy Engaging in Community ● ● ● Collaboration Digital Citizenship Cultural Competencies ● ● Critical Thinking Resilience and Determination Technology in Students’ Hands Innovation and Entrepreneurship X Coding e . v v i e s D a v p n p I A 8
3/10/15 Personalized Learning Creating the Technology Conduit We need to: 1. Ensure Connectivity and Access, 2. Embrace Digital Learning, 3. Leverage Data Systems, and 4. Appropriately Resource Technology Support and Professional Development. Thank you … For Further Information Margaret Anderson Kelliher Josh Swanson Marc Johnson President and CEO, MHTA Assistant Superintendent Executive Director Chair Governor’s Broadband Eden Prairie Schools ECMECC Task Force josh_swanson@edenpr.k12.mn.us mjohnson@ecmecc.org Mark Hurlburt Joel VerDuin Mark Diehl President Chief Technology and Information Director of Information and Prime Digital Academy Officer Technology Services Anoka-Hennepin Schools Little Falls Schools joel.verduin@anoka.k12.mn.us mdiehl@lfalls.k12.mn.us 9
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