Rosa Menkman
Biography ● Maria-Rosa Menkman ● Dutch art theorist, curator and visual artist ● Born April 3, 1983 in Arnhem ● Studied at University of Amsterdam ● Specializes in glitch art and resolution theory ● Work focuses on noise artifacts that result from accidents in both analogue and digital media ● 2011 published Network Notebook #04: The Glitch Art Moment(um) ○ Book uses information theory as a means to understand “glitch art” as a particular genre of contemporary art ● Author of Vernacular of File Formats and Glitch Studies Manifesto
Biography ● Vernacular of File Formats has attained “cult status” ● Opened the Institutions of Resolution Disputes at Transfer Gallery in NYC ○ A gallery showing of her work that involved ‘resolutions” or determinations and lost alternatives ● Has curated several international exhibitions of other artists’ work
Glitch Art Movement Early examples of glitch are can be found in films as early as the 1930s and have became more common and powerful since. Glitch art is the unexpected result of a malfunction, so with advances in software the techniques became more interesting. In the early 2000’s Motherboard, a tech art collective began to hold shows that would bring together national artists in this medium to display and share their work. Creating more recognition from other mediums and the public in general.Nick Briz, Evan Meaney, Rosa Menkman and Jon Satrom Moving the art form even further, 2010 brang a five day conference in chicago, that was organized by Nick Briz, Evan Meaney, Rosa Menkman and Jon Satrom. Hosting many installations, performances and even lectures and woodshops. Followed by years of more conferences, that traveled to multiple places outside the us. Nowaday, glitch art may seem easy, with apps allowing the alteration of an image at the push of a button, artists are being constantly challenged to come up with innovative, interesting ways of manipulation
Artistic Process Rosa Menkman’s favorite software to use for glitch art is Quicktime and Cinepak for video compressions. Each project she starts has different medium language because she experiments with cause and effect within human belief structures from personal and/or technical experiences. Some of her artistic influences include Yves Klein, Paul Virilio, Lewis Caroll. A modification of the game Quake called Untitled Game (1996-2001) had a huge impression on her and grabbed her interest in Glitch Art without meaning. “I learned about myself in that moment - about my expectations and conceptions of how a videogame should work.” She is driven to explore what can happen to technology without its structures and teach people re-think/re-hear things that people take for granted.
Artwork #1 The Collapse of PAL
Artwork #2 DCT:SYPHONING. The 1000000th (64th) interval
Artwork #3 A Spomenik [for Resolutions]
Artwork #4 Radio Dada (2009)
Artwork #5 Vernacular of File Formats
Artwork #6 Xilitia (2012 - 2014)
Artwork #7 Tacit:Blue (2015)
Artwork #8 Institutions for Resolution Disputes
Artwork #9 Myopia (2015)
Artwork #10 Beyond Resolution - Works from a presentation for #34C3, Leipzig, Germany
Artwork #11 Beyond Resolution - Behind White Shadows
Artwork #12 Institutions (2015)
Citations ● http://rosa-menkman.blogspot.com/ ● http://transfergallery.com/ird-rosa-menkman/ ● https://en.wikipedia.org/wiki/Rosa_Menkman ● http://rosa-menkman.blogspot.com/2016/04/a-spomenik-for-resolutions.html ● http://rhizome.org/editorial/2011/oct/20/artist-profile-rosa-menkmen/ ● https://beyondresolution.info/A-Vernacular-of-File-Formats ● https://medium.com/anomalyblog/vintage-db-89-rosa-menkmans-radio-dada-db-14-d63a6e605b40 ● https://beyondresolution.info/Xilitla ● https://creators.vice.com/en_us/article/xy4g3j/cryptic-conversations-about-encrypted-graphics-at-ros a-menkmans-new-show ● https://beyondresolution.info/institutions-for-Resolution-Disputes ● https://beyondresolution.info/About ●
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