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Robot-Assisted Discovery of Evacuation Routes in Emergency Scenarios Ettore Ferranti Niki Trigoni Computing Laboratory, University of Oxford, UK Multi-Service Networks, 11th July 2008 Scenario A Group of mini robots (agents) is exploring


  1. Robot-Assisted Discovery of Evacuation Routes in Emergency Scenarios Ettore Ferranti Niki Trigoni Computing Laboratory, University of Oxford, UK Multi-Service Networks, 11th July 2008

  2. Scenario • A Group of mini robots (agents) is exploring an area where an emergency event has just happened. 1. No prior knowledge of the area’s map. 2. Lack of exact knowledge of agents’ and victims’ positions.

  3. Model N W E S • The environment is divided into square cells. • When an agent first moves to a cell, it deploys a stationary sensor ( tag). • The agent then moves into one of the four adjacent cells.

  4. Objective Whilst exploring an unknown area, dynamically discover and maintain short evacuation routes connecting emergency exits to critical points in the area.

  5. Exploration Algorithms • Ants * • Multiple Depth First Search + • Brick&Mortar + + E. Ferranti, N. Trigoni and M. Levene. Brick&Mortar: An On-Line Multi-Agent Exploration Algorithm. ICRA 2007. *J. Svennebring and S. Koenig. Building terrain-covering ant robots: A feasibility study. Auton. Robots, 2004.

  6. Ants * • Each agent moves toward the least visited adjacent cell. *J. Svennebring and S. Koenig. Building terrain-covering ant robots: A feasibility study. Auton. Robots, 16(3):313–332, 2004.

  7. Ants * • Each agent moves toward the least visited adjacent cell. *J. Svennebring and S. Koenig. Building terrain-covering ant robots: A feasibility study. Auton. Robots, 16(3):313–332, 2004.

  8. Multiple Depth First Search + • Agents navigate a branch downwards to mark the cells as . Explored • Agents navigate a branch upwards to mark the cells as . Visited + E. Ferranti, N. Trigoni and M. Levene. Brick&Mortar: An On-Line Multi-Agent Exploration Algorithm. ICRA 2007.

  9. Multiple Depth First Search + • Agents navigate a branch downwards to mark the cells as . Explored • Agents navigate a branch upwards to mark the cells as . Visited + E. Ferranti, N. Trigoni and M. Levene. Brick&Mortar: An On-Line Multi-Agent Exploration Algorithm. ICRA 2007.

  10. Brick&Mortar + Agents thicken the existing walls of a room with virtual “bricks” ( Visited cells). + E. Ferranti, N. Trigoni and M. Levene. Brick&Mortar: An On-Line Multi-Agent Exploration Algorithm. ICRA 2007.

  11. Brick&Mortar + Agents thicken the existing walls of a room with virtual “bricks” ( Visited cells). + E. Ferranti, N. Trigoni and M. Levene. Brick&Mortar: An On-Line Multi-Agent Exploration Algorithm. ICRA 2007.

  12. Evacuation Paths • Each cell has a distance value and a pointer to its parent in the evacuation route. Dist Dist • The distance value indicates the number of steps from the nearest exit, which can be reached by following the pointer to the parent cell.

  13. Evacuation Path Mechanism E E

  14. Evacuation Path Mechanism 1 2 3 4 E 1 2 3 4 5 5 6 10 9 8 7 11 10 9 8 E

  15. Evacuation Path Mechanism 1 2 3 4 E 1 2 3 4 5 5 6 10 9 8 7 3 2 11 10 9 8 2 1 5 4 3 2 1 E

  16. Evacuation Path Mechanism 1 2 3 4 E 1 2 3 4 5 5 6 10 9 8 7 3 2 11 10 9 8 2 1 5 4 3 2 1 E

  17. Evacuation Path Mechanism 1 2 3 4 E 1 2 3 4 5 5 6 10 9 8 7 3 2 11 10 9 8 3 2 1 5 4 3 2 1 E

  18. Evacuation Path Mechanism 1 2 3 4 E 1 2 3 4 5 5 6 10 9 8 7 3 2 4 11 10 9 8 3 2 1 4 5 4 3 2 1 E

  19. Route Discovery E V E

  20. Route Discovery 1 2 3 4 5 E 1 2 3 4 5 6 2 3 4 5 6 7 3 4 5 6 7 8 4 5 6 7 8 9 5 6 V 8 9 10 V 5 6 7 1 1 E

  21. Route Discovery • Brick&Mortar: 33 steps to 1 2 3 4 5 E E 1 2 find a 7 cells evacuation path. 1 2 3 4 5 6 3 2 3 4 5 6 7 4 3 4 5 6 7 8 5 4 5 6 7 8 9 6 5 6 V 8 9 10 V V 5 6 7 1 1 E

  22. Route Discovery • Brick&Mortar: 33 steps to 1 2 3 4 5 E find a 7 cells evacuation path. 1 2 3 4 5 6 • Ants: 48 steps to find a 3 cells 2 3 4 5 6 7 evacuation path. 3 4 5 6 7 8 4 5 6 7 8 2 9 3 5 6 V 2 8 9 10 1 1 2 V V 2 1 5 6 7 1 1 E E

  23. Route Discovery • Brick&Mortar: 33 steps to 1 2 3 4 5 E find a 7 cells evacuation path. 1 2 3 4 5 6 • Ants: 48 steps to find a 3 cells 2 3 4 5 6 7 evacuation path. 3 4 5 6 7 8 4 5 6 7 8 2 9 3 • MDFS: 50 steps to find a 3 cells evacuation path. 5 5 6 4 V 2 8 9 10 1 1 2 V V 2 1 5 4 6 3 7 2 1 1 1 1 E E

  24. What if we change our communication assumptions? • Agent2Tag: agents communicate indirectly by reading and updating the state of tags.

  25. What if we change our communication assumptions? • Agent2Tag: agents communicate indirectly by reading and updating the state of tags. • Tag2Tag: tags can exchange messages to update their state.

  26. Evacuation Paths (Tag2Tag) • A message is sent to the adjacent neighbours each time the distance value of a cell is changed. E 1 2 3 4 5 1 2 3 5 V 3 6 10 10 9 8

  27. Evacuation Paths (Tag2Tag) • A message is sent to the adjacent neighbours each time the distance value of a cell is changed. E 1 2 3 4 5 1 2 3 5 4 V 3 6 10 10 9 8

  28. Evacuation Paths (Tag2Tag) • A message is sent to the adjacent neighbours each time the distance value of a cell is changed. E 1 2 3 4 5 1 2 3 5 4 V 3 6 5 10 10 9 8

  29. Evacuation Paths (Tag2Tag) • A message is sent to the adjacent neighbours each time the distance value of a cell is changed. E 1 2 3 4 5 1 2 3 5 4 V 3 6 5 10 6 10 6 9 8

  30. Evacuation Paths (Tag2Tag) • A message is sent to the adjacent neighbours each time the distance value of a cell is changed. E 1 2 3 4 5 1 2 3 5 4 V 3 6 5 10 6 10 6 9 7 8

  31. Impact of Tag2Tag

  32. B&M in Different Scenarios B&M B&M

  33. Conclusions • Without Tag2Tag, faster algorithms are not better in finding good evacuation paths. In particular, Brick&Mortar tends to be the fastest but yields longer evacuation paths. • With Tag2Tag, all algorithms find shortest length evacuation paths. Among them, Brick&Mortar is preferred because it is the the fastest one.

  34. Thank you! ...questions?

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