Quantitative Reductions and Vertex-Ranked Games Alexander Weinert Saarland University September 13th, 2017 Highlights 2017 - London Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 1/9
Reachability Games ✓ Winning condition: Play reaches either or or Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 2/9
Reachability Games ✓ Winning condition: Play reaches either or or Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 2/9
Reachability Games ✓ Winning condition: Play reaches either or or Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 2/9
Reachability Games ✓ Winning condition: Play reaches either or or Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 2/9
Reachability Games ✓ Winning condition: Play reaches either or or Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 2/9
The Big Picture Reachability ✓ Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 3/9
Generalized Reachability: The Problem Winning condition: Reach one from { } and one from { } . , , Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 4/9
Generalized Reachability: The Problem Winning condition: Reach one from { } and one from { } . , , Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 4/9
Generalized Reachability: One Solution { } { } , · · · { } { } , · · · { } , · · · { } Winning condition: Reach some memory state S with S ∩ { } � = ∅ and with S ∩ { } � = ∅ , , Reachability Condition Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 5/9
Generalized Reachability: One Solution { } { } , · · · { } { } , · · · { } , · · · { } Winning condition: Reach some memory state S with S ∩ { } � = ∅ and with S ∩ { } � = ∅ , , Reachability Condition Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 5/9
Generalized Reachability: One Solution { } { } , · · · { } { } , · · · { } , · · · { } Winning condition: Reach some memory state S with S ∩ { } � = ∅ and with S ∩ { } � = ∅ , , Reachability Condition Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 5/9
Generalized Reachability: One Solution { } { } , · · · { } { } , · · · { } , · · · { } Winning condition: Reach some memory state S with S ∩ { } � = ∅ and with S ∩ { } � = ∅ , , Reachability Condition Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 5/9
Generalized Reachability: One Solution { } { } , · · · { } { } , · · · { } , · · · { } Winning condition: Reach some memory state S with S ∩ { } � = ∅ and with S ∩ { } � = ∅ , , Reachability Condition Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 5/9
Generalized Reachability: One Solution { } { } , · · · { } { } , · · · { } , · · · { } Winning condition: Reach some memory state S with S ∩ { } � = ∅ and with S ∩ { } � = ∅ , , Reachability Condition Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 5/9
Generalized Reachability: One Solution { } { } , · · · { } { } , · · · { } , · · · { } Winning condition: Reach some memory state S with S ∩ { } � = ∅ and with S ∩ { } � = ∅ , , Reachability Condition Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 5/9
Generalized Reachability: One Solution { } { } , · · · { } { } , · · · { } , · · · { } Winning condition: Reach some memory state S with S ∩ { } � = ∅ and with S ∩ { } � = ∅ , , Reachability Condition Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 5/9
Generalized Reachability: One Solution { } { } , · · · { } { } , · · · { } , · · · { } Winning condition: Reach some memory state S with S ∩ { } � = ∅ and with S ∩ { } � = ∅ , , Reachability Condition Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 5/9
The Big Picture Quantitative Generalized Reachability Quantitative Qualitative Generalized Reachability Reachability ✓ Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 6/9
The Big Picture Quantitative Generalized Reachability Quantitative Qualitative Generalized Reachability Reachability ✓ Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 6/9
The Big Picture Quantitative Generalized Reachability Quantitative Qualitative Generalized Reachability Reachability ✓ Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 6/9
The Big Picture Quantitative Generalized Reachability Quantitative Qualitative Generalized Reachability Reachability ✓ Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 6/9
The Big Picture Quantitative Generalized Reachability Quantitative Qualitative Generalized Reachability Reachability ✓ Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 6/9
Quantitative Generalized Reachability Assign cost to each play. 0 if { } and { } are visited , , Cst ( ρ ) = 1 if one of them is visited 2 if neither is visited Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 7/9
Quantitative Generalized Reachability Assign cost to each play. 0 if { } and { } are visited , , Cst ( ρ ) = 1 if one of them is visited 2 if neither is visited Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 7/9
Quantitative Generalized Reachability Assign cost to each play. 0 if { } and { } are visited , , Cst ( ρ ) = 1 if one of them is visited 2 if neither is visited Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 7/9
The Big Picture Quantitative Vertex-Ranked Generalized Reachability Reachability 0 = 1 t Quantitative s = 2 C = t s C Qualitative t s C Generalized Reachability Reachability ✓ Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 8/9
The Big Picture Quantitative Vertex-Ranked Generalized Reachability Reachability 0 = 1 t Quantitative s = 2 C = t s C Qualitative t s C Generalized Reachability Reachability ✓ Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 8/9
The Big Picture Quantitative Vertex-Ranked Generalized Reachability Reachability 0 = 1 t Quantitative s = 2 C = t s C Qualitative t s C Generalized Reachability Reachability ✓ Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 8/9
The Big Picture Quantitative Vertex-Ranked Generalized Reachability Reachability 0 = 1 t Quantitative s = 2 C = t s C Qualitative t s C Generalized Reachability Reachability ✓ Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 8/9
The Big Picture Quantitative Vertex-Ranked Generalized Reachability Reachability 0 = 1 t Quantitative s = 2 C = t s C Qualitative t s C Generalized Reachability Reachability ✓ Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 8/9
The Big Picture Quantitative Vertex-Ranked Generalized Reachability Reachability ✓ 0 = 1 t Quantitative s = 2 C = t s C Qualitative t s C Generalized Reachability Reachability ✓ Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 8/9
The Big Picture Quantitative Vertex-Ranked Generalized Reachability Reachability ✓ 0 = 1 t Quantitative s = 2 C = t s C Qualitative t s C Generalized Reachability Reachability ✓ Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 8/9
Conclusion Contribution Lifted reductions to quantitative games Solved wide range of general-purpose quantitative games Next Steps ✓ Quantitative Qualitative ✓ Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 9/9
Conclusion Contribution Lifted reductions to quantitative games Solved wide range of general-purpose quantitative games Next Steps ✓ Quantitative Qualitative ✓ Alexander Weinert Saarland University Quantitative Reductions and Vertex-Ranked Games 9/9
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