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Media Multitasking: How its Changing You & Your Students Clifford Nass Stanford University Digital Media Use Media use is growing in all age groups College students Adults Technologies Corporate policies Culture


  1. Media Multitasking: How it’s Changing You & Your Students Clifford Nass Stanford University

  2. Digital Media Use  Media use is growing in all age groups − College students − Adults  Technologies  Corporate policies  Culture − Tweens − Kids − Babies!

  3. Another Key Player in Encouraging Media Use

  4. Why? The Principle of Partial Media Displacement New information product or service appears Steals time from i) Information activities ii) Non-information activities iii)) Can get more done

  5. The New Dynamic: Media Multitasking

  6. Definition of (Media) Multitasking  Exposure to and use of unrelated information content  Different psychology of related information content

  7. Multitasking is Ubiquitous  Average college student uses 3 media simultaneously whenever they are using media − High multitaskers: 4 or more media at one time − Low multitaskers: 1.8 or less media at one time  Tween girls use 2.25 media simultaneously − High multitaskers: 3 or more media at one time − Low multitaskers: 1.6 or less media at one time − Boys are likely higher

  8. The New Dynamic New information product or service appears Steals time from i) Information activities ii) Non-information activities INFLECTION POINT Used in parallel with other media activities Horizontalization of media use

  9. Focus on Immediate Media Multitasking  At-the-moment multitasking impedes performance − How could it be any other way?  What about chronic multitasking?

  10. Maybe We Shouldn’t Worry About Chronic Multitasking  “When it really matters, I don’t multitask”  “Multitasking doesn’t bother me because I do it so often”  “Young brains are able to multitask”

  11. Does Chronic Multitasking Affect Cognition?

  12. Are there Cognitive Effects of Chronic Multitasking?  Filtering  Memory management  Writing quality  Task switching

  13. Focusing on the Relevant  You will see a group of rectangles twice  IGNORE the blue rectangles  Remember the red rectangles  Say if one of the red rectangles changed orientation

  14. 200 ms

  15. 100 ms

  16. 900 ms

  17. 2,000 ms

  18. Results  Low MMs are unaffected by distractors  High MMs are negatively affected by distractors − The more distractions, the worse they do  High MMs allow irrelevant information into memory  High and low MMs do not differ in general memory capacity

  19. Noticing the Irrelevant  Count the passes

  20. Results  High MMs were more likely to see the gorilla BUT …..  Low MMs were more likely to get the number of passes correct  No difference in net attention

  21. Results  Low MMs look where they are supposed to look  High MMs are more casual about where they look − There is a cost to this − Not an attention “deficit,” but a misallocation

  22. Managing Working Memory  You will see letters, one by one  Respond “TARGET” if the present letter matches the letter that appeared 3 letters ago  Respond “NOT TARGET” otherwise  Must maintain and update

  23. X

  24. B

  25. X

  26. C

  27. B

  28. X

  29. Results  High MTs do worse and worse as: − Letter is seen more frequently − They have seen more letters  High MTs don’t remove things from memory − There is a cost to this

  30. Writing Quality  Participants given 30 minutes to answer the following GRE question: − “ The luxuries and conveniences of contemporary life prevent people from developing into truly strong and independent individuals.  Other people are (ostensibly) also writing an essay  At pre-determined intervals, relevant/irrelevant items are displayed on the news feed  Assessment of essay (Six point rubric) − Organization − Coherence

  31. Results  Irrelevant side information hurts HMMs − Much worse essays when content is irrelevant − This is the norm for college students!  Relevant side information helps HMMs more than LMMs − This type of information is rare

  32. Task Switching  Test of ability to switch back and forth between two tasks  You will see a cue (“LETTER” or “NUMBER”), followed by a letter/number pair (e.g. “2b”)  After seeing “LETTER”, say “yes” if the letter in the pair is a vowel  After seeing “NUMBER”, say “yes” if the number is even

  33. Task Switching NUMBER

  34. Task Switching 4b

  35. Task Switching LETTER

  36. Task Switching 6c

  37. Task Switching LETTER

  38. Task Switching e9

  39. Task Switching NUMBER

  40. Task Switching 8p

  41. Results  HMMs are much slower in switching  HMMs can’t help thinking about the task they’re NOT doing  HMMs are bad at multitasking Summary

  42. Why Do High Multitaskers Exhibit Deficits?

  43. fMRI Results for Task Switch

  44. Summarizing the Cognitive World of High Multitaskers  Poor executive functions − Can’t focus where they are supposed to focus − Can’t ignore irrelevant information − Can’t manage working memory well − Can’t multitask well (although they do it all the time)  Models of learning assume strong executive functions − 50 minute classes − Online learning

  45. Summary “There is no expedient to which high multitaskers will not resort to avoid the real labor of thinking” (paraphrase of Sir Joshua Reynolds:1723-1792)

  46. What About Multitasking, Heavy Media Use, and Emotion?

  47. Link between Multitasking and Emotion  Emotional skills require attention and practice − Emotions are learned through attending to others  It’s hard to learn when you’re not focused or looking elsewhere − “Emotion atrophy”: the more you have to respond rapidly to people’s emotions, the better you become at:  Emotion detection  Emotion response  Emotion regulation

  48. Method  Survey of 3,400+ girls aged 8-12  Online questionnaire  Media use, multitasking, and FtF use  Social and emotional development indices

  49. Results  Multitasking is problematic for tweens − Less feelings of normalcy − Less sleep − More friends who are bad influences − Less positive feelings from offline friends  Online media use is problematic for tweens − Same effects

  50. Results  Face-to-face interaction is great for tweens − Greater feelings of normalcy − Greater social success − More sleep − Less friends who are bad influences − More positive feelings from offline friends − Prevents the negative effects of online

  51. Other Results  Facebook is the happiest place on earth − Positive comments are “liked” more − Photos are almost all happy faces − Positive comments are dominant; negative comments are hedged  Growth of parallel play

  52. Is There Any Hope?

  53. Managing Cognitive Issues  Use the 20 minute rule − Even for email!  Change policies that encourage multitasking  Change culture of “responsiveness”  Ban laptops in meetings  Strengthen executive functions

  54. Managing Socio-Emotional Issues  Make face-to-face sacred (it’s magical!)  Train students and new employees in basic social rules

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