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Interfaces from SciFi Robert W. Lindeman Worcester Polytechnic - PowerPoint PPT Presentation

CS-525H: Immersive HCI Interfaces from SciFi Robert W. Lindeman Worcester Polytechnic Institute Department of Computer Science gogo@wpi.edu Motivation "Any sufficiently advanced technology is indistinguishable from magic."


  1. CS-525H: Immersive HCI Interfaces from SciFi Robert W. Lindeman Worcester Polytechnic Institute Department of Computer Science gogo@wpi.edu

  2. Motivation  "Any sufficiently advanced technology is indistinguishable from magic."  Arthur C. Clarke, "Profiles of The Future", 1961 (Clarke's third law)  English physicist & science fiction author (1917 - )  Movies (and games) show us aspects of the future  None of them can predict the future  Most of them can prediect something about the future  The fun part is thinking about which parts are which R.W. Lindeman - WPI Dept. of Computer Science 2 Interactive Media & Game Development

  3. Some Interfaces from Movies  The Lawnmower Man (1992)  Showed us existing hardware, with some future software R.W. Lindeman - WPI Dept. of Computer Science 3 Interactive Media & Game Development

  4. Some Interfaces from Movies  Disclosure (1994)  3D file systems  (show VHS) R.W. Lindeman - WPI Dept. of Computer Science 4 Interactive Media & Game Development

  5. Some Interfaces from Movies  Virtuosity (1995)  Possible interface  (saw clip) R.W. Lindeman - WPI Dept. of Computer Science 5 Interactive Media & Game Development

  6. Some Interfaces from Movies  eXistenZ (1999)  Future gaming interface  (show DVD) R.W. Lindeman - WPI Dept. of Computer Science 6 Interactive Media & Game Development

  7. Some Interfaces from Movies  The Matrix (1999)  Possible distant future  (show DVD) R.W. Lindeman - WPI Dept. of Computer Science 7 Interactive Media & Game Development

  8. Some Interfaces from Movies  Minority Report (2002)  Future hardware  (play DVD) R.W. Lindeman - WPI Dept. of Computer Science 8 Interactive Media & Game Development

  9. Some Interfaces from Movies  Avatar (2009)  Holgrams, neuro-interfaces (show clips) R.W. Lindeman - WPI Dept. of Computer Science 9 Interactive Media & Game Development

  10. Some Interfaces from Movies  Iron Man 2 (2010)  Imaging in the air  Gesturing in the air  Anywhere?  (show clips) R.W. Lindeman - WPI Dept. of Computer Science 10 Interactive Media & Game Development

  11. Some Interfaces from Movies  Others? R.W. Lindeman - WPI Dept. of Computer Science 11 Interactive Media & Game Development

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