Idag • Kort om ”The Role…” Litteraturseminarium 3 • Kort om ”Hertzian Tales” • Diskussionsuppgift • Återsamling o redovisning Olof Torgersson Interaktionsdesign - projekt 07 02 22 - 1 Interaktionsdesign - projekt 07 02 22 - 2 The Role… Några citat • Handlar om vad interaktionsdesign är ”… a design that serves well both the particular material and the particular audience cannot be adduced from principles alone. It requires a leap Interaction design cannot dispense with scientific of invention” method and engineering knowledge; indeed familiarity with computing technology is as essential to …[but] interaction design is more of an art than a science… Interaktionsdesign - projekt 07 02 22 - 3 Interaktionsdesign - projekt 07 02 22 - 4
Om Function and Aesthetics More Art Than Science ”Aesthetics, moreover, are concerned with more ”But because interaction design deals primarily with than visual appearance. There is a delight in a values, preferences and meanings - with if you program that is rigorously consistent, elegantly like, aesthetics and semantics - it can have neither clear and lean, where sound and vision are a universal predictive theory nor always reliable perfectly at one, or where the representation methods to generate solutions… So informed chosen neatly fits the ways that users think about instinct (hunch) is as important as is principle in what they are doing” interaction-design practice, and osmosis (…) is as important in interaction-design education as is factual information transfer” Interaktionsdesign - projekt 07 02 22 - 5 Interaktionsdesign - projekt 07 02 22 - 6 Hertzian Tales (in)human factors • (in)human factors • User-friendliness? • psychosocial narratives • Human factors? • real fiction • Transparency? • Alternativ för post-optimal objects? Interaktionsdesign - projekt 07 02 22 - 7 Interaktionsdesign - projekt 07 02 22 - 8
psychosocial narratives real fiction • User as protagonist • Diskuterar prototyper vs konceptdesign • Mystic narrative • The Design object as… • Designer as author • Alternativa lösningar på hur designförslag kan visas • The Design Object as Prop – Rekvisita? • The conceptaul space of the object in use Interaktionsdesign - projekt 07 02 22 - 9 Interaktionsdesign - projekt 07 02 22 - 10
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