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TVET Institutional Collaboration to Drive for Industry 4.0 Dr Gatot Hari Priowirjanto SEA ICC 321 Programme 321 Programme: 1 Year Exchange University B University C 321 Programme University D University A University F University E 321


  1. TVET Institutional Collaboration to Drive for Industry 4.0 Dr Gatot Hari Priowirjanto SEA ICC

  2. 321 Programme

  3. 321 Programme: 1 Year Exchange University B University C 321 Programme University D University A University F University E

  4. 321 Programme University A University B 3 semesters studying in 2 semesters studying abroad home institution • Study • Internship 1 semester back to home institution

  5. Classroom in the past in 1900 What hasn’t changed from 1900 to 1950? in 1950 1 classroom 1 teacher 1 blackboard 10-30 students many printed books waukeehistory.org tarmaced.com

  6. Future Education… Cross Border Education

  7. Cross Border Concept Low cost Borderless class Digital learning materials Collaboration among participants Teachers from everywhere Can be accessed anytime Students from everywhere

  8. Cross Border Best Practice Twinning Class English Debate https://www.youtube.com/watch?v=hlGi9IBHYks

  9. How about Southeast Asia ?

  10. SEA Creative Camp Background

  11. Implementation of Industry 4.0 Technology in Education

  12. Data to Knowledge

  13. AR in Engineering

  14. VR in Engineering

  15. AI in Classroom The information is then directly sent to teacher’s and to parents The headbands measure each student’s level of concentration How China Is Using Artificial Intelligence in Classrooms | WSJ https://youtu.be/JMLsHI8aV0g

  16. SEA Creative Camp “Future Careers for Youths” Facing the Industry Revolution 4.0 http://creativecamp4.seameo.org/

  17. SEA Creative Camp Info 1 st Batch SEA Creative Camp 2 nd Batch SEA Creative Camp (February – April 2018) (May – July 2018) 7 Workshops 7 Workshops • • Becoming an Entrepreneur is Easy Becoming an Entrepreneur is Easy • • Augmented Reality STEM Project Augmented Reality STEM Project • • Augmented Reality School Project Augmented Reality School Project • • Educational Game Development Educational Game Development • • Urban Agriculture Urban Agriculture • • Online Modeling Tourism Promotion Online Modeling Tourism Promotion • • 2D Digital Animation 2D Digital Animation

  18. SEA Creative Camp Info 4 th Batch SEA Creative Camp 3 rd Batch SEA Creative Camp (March – May 2019) (September – December 2018) 19 Workshops 12 Workshops 3D Printing Hologram 3D Printing (new) Internet of Things (new) Applied Robotic Internet of Things Applied Robotic (new) Smart School (new) Artificial Intelligence (new) Mobile Application (new) Augmented Reality Tourism Promotion Augmented Reality Smart School Fashion Design (new) Urban Agriculture Big Data (new) Software Programming (new) Game Development Virtual Reality (new) Citizen Journalism (new) Tourism Promotion Healthy Canteen (new) Waste Recycling (new) Culinary (new) Urban Agriculture Fashion Design Virtual Reality Game Development Waste Recycling Healthy Canteen

  19. SEA Creative Camp Participants Number 1400 1202 1193 1200 1000 940 919 898 Nmber of Participants 791 800 738 730 696 688 662 647 622 574 600 529 504 483 474 435 422 372 400 356 344 319 307 302 293 296 270 264 262 260 248 231 227 211 193 173 200 157 141 119 106 62 60 17 0 Batch 1 2 3 4

  20. SEA Creative Camp Participants Number 4,268 4,055 Teams Teachers 15,605 19,737 Students Participants

  21. SEACC Concept 1 team consist of 1 teacher and 3 students Individual to Team concepts: • Collaboration • Cooperation • Teamwork • Problem Solving • Critical Thinking

  22. Applied Robotic Description: Robots are devices that can sense their environment, reason about the acquired information, and act on their environment. This course is a multidisciplinary hardware project design experience in which small teams of electrical and computer engineering, mechanical engineering, and computer science students deliver an end-of-course demonstration of a final robotic system. Online Course Videos Number of Registration: 49 teams 73 teachers 220 students 7 final projects submitted http://creativecamp4.seameo.org/index.php?option=com_content&view=article&id=50&Itemid=279

  23. Applied Robotic Winners 1 st Winner, 2 nd Winner, 3 rd Winner, SMAN 1 Bangil SMA Wongsorejo Gombong SMAN 1 Bangil Indonesia Indonesia Indonesia Tittle: Prototipe Mesin Tittle: Smart Robot Tittle: Amphibi Robot Pengepak Barang Controller https://youtu.be/GoMem2juV2Q https://youtu.be/LLK4OQgQA_g https://youtu.be/8lhPEqr0ZHM http://creativecamp4.seameo.org/index.php?option=com_content&view=article&id=74&Itemid=279

  24. Artificial Intelligence Description: Artificial intelligence (AI) is an area of computer science that emphasizes the creation of intelligent machines that work and react like humans. Some of the activities computers with artificial intelligence are designed for include: Speech recognition, Learning, Planning, Problem solving Online Course Videos Number of Registration: 45 teams 73 teachers 197 students 15 final projects submitted http://creativecamp4.seameo.org/index.php?option=com_content&view=article&id=51&Itemid=280

  25. Artificial Intelligence Winners 1 st Winner, 2 nd Winner, 3 rd Winner, SMKN 7 Jakarta Dumaguete Science High School SMKN 1 Ngasem Indonesia Philippines Indonesia Tittle: Space Science Tittle: The Artificial Mind Tittle: Count Shape Application https://youtu.be/NWPW_m1rVZ https://youtu.be/EgativOzDCQ https://youtu.be/Rje9PnxTwgU http://creativecamp4.seameo.org/index.php?option=com_content&view=article&id=76&Itemid=280

  26. Augmented Reality Description: Through this online training, the participants are expected to understand the process to develop Augmented Reality application and storybook. They will be able to create an Augmented Reality Storybook with STEM education theme (Integration of Science, Technology, Engineering, and Mathematics). Online Course Videos Number of Registration: 84 teams 100 teachers 383 students 15 final projects submitted http://creativecamp4.seameo.org/index.php?option=com_content&view=article&id=52&Itemid=281

  27. Augmented Reality Winners 1 st Winner, 2 nd Winner, 3 rd Winner, SMKN 1 Boyolangu SMKN 26 Jakarta St. Dominic College of Asia Tulungagung, Indonesia Indonesia Philippines Tittle: Hydraulic STEM Tittle: Hardware at the Computer Tittle: Disaster Preparedness https://youtu.be/vjBu8BoGe80 https://youtu.be/iHFLcSCdCJI https://youtu.be/RxRC6jCjvW8 http://creativecamp4.seameo.org/index.php?option=com_content&view=article&id=78&Itemid=281

  28. Internet of Things Description: Internet of Things (IoT) is the next evolution of internet and has big potential which can change our lives and industry drastically. In the future, things that we usually use in our daily lives will be completed with internet connectivity that enable that things to send or receive data without any interaction with human. Through this online training course the participants will learn about basic knowledge of IoT, the working principal of a micro controller, Arduino programming technique, and Implementing IoT technology for life problem solving. Number of Registration: Online Course Videos 59 teams 149 teachers 380 students 15 final projects submitted http://creativecamp4.seameo.org/index.php?option=com_content&view=article&id=60&Itemid=289

  29. Internet of Things Winners 1 st Winner, 2 nd Winner, 3 rd Winner, SMK Taruna Bhakti SMKN 7 Jakarta SMK BOPKRI 1 Yogyakarta Indonesia Indonesia Indonesia Tittle: SMART VILLAGE Tittle: Smart Home and Agriculture Tittle: PROTOTYPE RFID https://youtu.be/arsZ2OxUdN8 https://youtu.be/opBwi95vCsw https://youtu.be/OfyfJqSsVBk http://creativecamp4.seameo.org/index.php?option=com_content&view=article&id=95&Itemid=289

  30. Virtual Reality Description: Virtual Reality is a technology that allows for simulation-based learning and virtual exploration. Through this online course, teachers and students gain experience in understanding learning with elements of attendance and involvement through Virtual Reality media Number of Registration: Online Course Videos 35 teams 47 teachers 146 students 5 final projects submitted http://creativecamp4.seameo.org/index.php?option=com_content&view=article&id=66&Itemid=295

  31. Virtual Reality Winners 1 st Winner, 2 nd Winner, 3 rd Winner, SMK Metland SMKN 7 Jakarta SMKN 7 Jakarta Indonesia Indonesia Indonesia Tittle: Metscho Garden VR Tittle: Natural Disaster VR Simulator Tittle: Chemistry Simulator VR https://youtu.be/2vCJZOROIqU https://youtu.be/RXzO69YDN2w https://youtu.be/rHD5Dl7k1VA http://creativecamp4.seameo.org/index.php?option=com_content&view=article&id=107&Itemid=295

  32. 5 th Batch of SEA Creative Camp will be started in Feb 2020 For Polytechnic and University Level Developing Highly Technical Skills for Students Hosted by MORTHE, MOEC, SEAMEO Centres, Industries

  33. Thank You

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