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Chapter 2: Roundoff Errors Uri M. Ascher and Chen Greif Department - PowerPoint PPT Presentation

September 2, 2013 Chapter 2: Roundoff Errors Uri M. Ascher and Chen Greif Department of Computer Science The University of British Columbia { ascher,greif } @cs.ubc.ca Slides for the book A First Course in Numerical Methods (published by SIAM,


  1. September 2, 2013 Chapter 2: Roundoff Errors Uri M. Ascher and Chen Greif Department of Computer Science The University of British Columbia { ascher,greif } @cs.ubc.ca Slides for the book A First Course in Numerical Methods (published by SIAM, 2011) http://www.ec-securehost.com/SIAM/CS07.html

  2. Roundoff Errors Goals Goals of this chapter • To describe how numbers are stored in a floating point system; • to get a feeling for the almost random nature of rounding error; • to identify different sources of roundoff error growth and explain how to dampen their cummulative effect. Uri Ascher (UBC Computer Science) CS 303 September 2, 2013 1 / 1

  3. Roundoff Errors Outline Outline • The essentials (We will do only this) • Floating point systems • Roundoff error accumulation • The IEEE standard Uri Ascher (UBC Computer Science) CS 303 September 2, 2013 2 / 1

  4. Roundoff Errors Motivation Roundoff Errors • Roundoff error is generally inevitable in numerical algorithms involving real numbers. • People often like to pretend they work with exact real numbers, ignoring roundoff errors, which may allow concentration on other algorithmic aspects. • However, carelessness may lead to disaster! • This chapter provides two options for studying roundoff errors: • The essentials : just enough to know what issues to expect. • In this course we will take this option . • The fuller version. Uri Ascher (UBC Computer Science) CS 303 September 2, 2013 3 / 1

  5. Roundoff Errors Motivation Roundoff Errors • Roundoff error is generally inevitable in numerical algorithms involving real numbers. • People often like to pretend they work with exact real numbers, ignoring roundoff errors, which may allow concentration on other algorithmic aspects. • However, carelessness may lead to disaster! • This chapter provides two options for studying roundoff errors: • The essentials : just enough to know what issues to expect. • In this course we will take this option . • The fuller version. Uri Ascher (UBC Computer Science) CS 303 September 2, 2013 3 / 1

  6. Roundoff Errors Motivation Roundoff Errors • Roundoff error is generally inevitable in numerical algorithms involving real numbers. • People often like to pretend they work with exact real numbers, ignoring roundoff errors, which may allow concentration on other algorithmic aspects. • However, carelessness may lead to disaster! • This chapter provides two options for studying roundoff errors: • The essentials : just enough to know what issues to expect. • In this course we will take this option . • The fuller version. Uri Ascher (UBC Computer Science) CS 303 September 2, 2013 3 / 1

  7. Roundoff Errors The essentials The essentials We will consider: • Real number representation – floating point system • Rounding unit • IEEE standard • Roundoff error accumulation • Rough appearance of roundoff errors Uri Ascher (UBC Computer Science) CS 303 September 2, 2013 4 / 1

  8. Roundoff Errors The essentials Real number representation: decimal ( 2 8 6 6 6 ) × 10 0 = 2 . 666 × 10 0 . 3 ≃ 10 0 + 10 1 + 10 2 + 10 3 An instance of the floating point representation ± d 0 .d 1 · · · d t − 1 × 10 e fl( x ) = ( d 0 10 0 + d 1 10 1 + · · · + d t − 2 10 t − 2 + d t − 1 ) × 10 e = ± 10 t − 1 for t = 4 , e = 0 . Note that d 0 > 0 : normalized floating point representation. Uri Ascher (UBC Computer Science) CS 303 September 2, 2013 5 / 1

  9. Roundoff Errors The essentials Real number representation: decimal ( 2 8 6 6 6 ) × 10 0 = 2 . 666 × 10 0 . 3 ≃ 10 0 + 10 1 + 10 2 + 10 3 An instance of the floating point representation ± d 0 .d 1 · · · d t − 1 × 10 e fl( x ) = ( d 0 10 0 + d 1 10 1 + · · · + d t − 2 10 t − 2 + d t − 1 ) × 10 e = ± 10 t − 1 for t = 4 , e = 0 . Note that d 0 > 0 : normalized floating point representation. Uri Ascher (UBC Computer Science) CS 303 September 2, 2013 5 / 1

  10. Roundoff Errors The essentials Real number representation: decimal ( 2 8 6 6 6 ) × 10 0 = 2 . 666 × 10 0 . 3 ≃ 10 0 + 10 1 + 10 2 + 10 3 An instance of the floating point representation ± d 0 .d 1 · · · d t − 1 × 10 e fl( x ) = ( d 0 10 0 + d 1 10 1 + · · · + d t − 2 10 t − 2 + d t − 1 ) × 10 e = ± 10 t − 1 for t = 4 , e = 0 . Note that d 0 > 0 : normalized floating point representation. Uri Ascher (UBC Computer Science) CS 303 September 2, 2013 5 / 1

  11. Roundoff Errors The essentials Real number representation: binary The decimal system is convenient for humans; but computers prefer binary. • In binary the (normalized) representation of a real number x is ± (1 .d 1 d 2 d 3 · · · d t − 1 d t d t +1 · · · ) × 2 e x = ± (1 + d 1 2 + d 2 4 + d 3 8 + · · · ) × 2 e , = with binary digits d i = 0 or 1 and exponent e . • Floating point representation: with a fixed number of digits t ± (1 . ˜ d 1 ˜ d 2 ˜ d 3 · · · ˜ d t − 1 ˜ d t ) × 2 e fl( x ) = Uri Ascher (UBC Computer Science) CS 303 September 2, 2013 6 / 1

  12. Roundoff Errors The essentials Real number representation: binary The decimal system is convenient for humans; but computers prefer binary. • In binary the (normalized) representation of a real number x is ± (1 .d 1 d 2 d 3 · · · d t − 1 d t d t +1 · · · ) × 2 e x = ± (1 + d 1 2 + d 2 4 + d 3 8 + · · · ) × 2 e , = with binary digits d i = 0 or 1 and exponent e . • Floating point representation: with a fixed number of digits t ± (1 . ˜ d 1 ˜ d 2 ˜ d 3 · · · ˜ d t − 1 ˜ d t ) × 2 e fl( x ) = Uri Ascher (UBC Computer Science) CS 303 September 2, 2013 6 / 1

  13. Roundoff Errors The essentials Determining digits How to determine digits ˜ d i ? Rounding : { ± 1 .d 1 d 2 d 3 · · · d t × 2 e d t +1 = 0 fl( x ) = otherwise . to nearest even Then the relative floating point error is bounded by rounding unit | fl( x ) − x | ≤ 1 2 · 2 − t . | x | Recommendation: prove this important bound! Uri Ascher (UBC Computer Science) CS 303 September 2, 2013 7 / 1

  14. Roundoff Errors The essentials Determining digits How to determine digits ˜ d i ? Rounding : { ± 1 .d 1 d 2 d 3 · · · d t × 2 e d t +1 = 0 fl( x ) = otherwise . to nearest even Then the relative floating point error is bounded by rounding unit | fl( x ) − x | ≤ 1 2 · 2 − t . | x | Recommendation: prove this important bound! Uri Ascher (UBC Computer Science) CS 303 September 2, 2013 7 / 1

  15. Roundoff Errors The essentials Determining digits How to determine digits ˜ d i ? Rounding : { ± 1 .d 1 d 2 d 3 · · · d t × 2 e d t +1 = 0 fl( x ) = otherwise . to nearest even Then the relative floating point error is bounded by rounding unit | fl( x ) − x | ≤ 1 2 · 2 − t . | x | Recommendation: prove this important bound! Uri Ascher (UBC Computer Science) CS 303 September 2, 2013 7 / 1

  16. Roundoff Errors The essentials Determining digits How to determine digits ˜ d i ? Rounding : { ± 1 .d 1 d 2 d 3 · · · d t × 2 e d t +1 = 0 fl( x ) = otherwise . to nearest even Then the relative floating point error is bounded by rounding unit | fl( x ) − x | ≤ 1 2 · 2 − t . | x | Recommendation: prove this important bound! Uri Ascher (UBC Computer Science) CS 303 September 2, 2013 7 / 1

  17. Roundoff Errors The essentials IEEE standard word Double precision (64 bit word) s = ± b =11 -bit exponent f =52 -bit fraction Rounding unit : η = 1 2 · 2 − 52 ≈ 1 . 1 × 10 − 16 Can have also single precision (32 bit word). Then t = 23 and η = 2 − 24 ≈ 6 . 0 × 10 − 8 . Uri Ascher (UBC Computer Science) CS 303 September 2, 2013 8 / 1

  18. Roundoff Errors The essentials IEEE standard word Double precision (64 bit word) s = ± b =11 -bit exponent f =52 -bit fraction Rounding unit : η = 1 2 · 2 − 52 ≈ 1 . 1 × 10 − 16 Can have also single precision (32 bit word). Then t = 23 and η = 2 − 24 ≈ 6 . 0 × 10 − 8 . Uri Ascher (UBC Computer Science) CS 303 September 2, 2013 8 / 1

  19. Roundoff Errors The essentials IEEE standard word Double precision (64 bit word) s = ± b =11 -bit exponent f =52 -bit fraction Rounding unit : η = 1 2 · 2 − 52 ≈ 1 . 1 × 10 − 16 Can have also single precision (32 bit word). Then t = 23 and η = 2 − 24 ≈ 6 . 0 × 10 − 8 . Uri Ascher (UBC Computer Science) CS 303 September 2, 2013 8 / 1

  20. Roundoff Errors The essentials Comparing single and double precision If we represent the number 1/3 in IEEE single precision (32 bits), the error will be approximately how many times larger than if we represent the same number in IEEE double precision (64 bits)? • 2 29 ≈ 5 . 37(10 8 ) • 32 • a little over 2 • 1 (the error will be the same) A B C D Uri Ascher (UBC Computer Science) CS 303 September 2, 2013 9 / 1

  21. Roundoff Errors The essentials IEEE standard • Used by everyone today. • Exact rounding : use guard digits to ensure that relative error in each elementary arithmetic operation is bounded by η . • NaN • Overflow and underflow • Subnormal numbers near 0 . • Many other features... Uri Ascher (UBC Computer Science) CS 303 September 2, 2013 10 / 1

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