analyzing nhl goalie stats 03 04 07 08 using the self
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Analyzing NHL Goalie Stats (03-04 07-08) Using the Self-Organizing - PowerPoint PPT Presentation

Analyzing NHL Goalie Stats (03-04 07-08) Using the Self-Organizing Map By: Chuck Crittenden "In hockey, goaltending is 75 percent of the game. Unless it's bad goaltending. Then it's 100 percent of the game, because you're going to


  1. Analyzing NHL Goalie Stats (03-04 — 07-08) Using the Self-Organizing Map By: Chuck Crittenden

  2. "In hockey, goaltending is 75 percent of the game. Unless it's bad goaltending. Then it's 100 percent of the game, because you're going to lose." ~ Gene Ubriaco (NHL forward)

  3. Overview l Problem l Hypothesis l Data l Self-Organizing Map l Resulting Map l Conclusion

  4. The Problem l NHL Goaltending Statistics by Team – (03-04 through 07-08) l Average Standings for each Team l Use Self-Organizing Map – Find natural clusters

  5. Problem cont. l Stats – GAA, SV %, DIFF l Standings and Levels

  6. The Hypothesis l Goaltending – Last Line of Defense l Levels will appear in the Resulting Map l Including DIFF

  7. The Data

  8. Data l GAA – Goals Against Average Goals Allowed ` Number of Minutes Played(1/60) l SV% – Save Percentage Goals Allowed Shots Allowed l DIFF – Goal Differential DIFF = Goals Scored – Goals Allowed

  9. The Algorithm l Self-Organizing Map (SOM) – Artifical Neural Network l Clusters in 2-dimensional map

  10. What is Needed? l A .bat file containing the reference to the executables and the specifics of the map. l The executables randomly initialize, run the algorithm, and calibrate the label onto the points. l som_mapper.exe

  11. Initial Map l Randomly intialized. l Each team (p) compared to each point on the map (q) with Euclidean distance. l Whichever point the specific team is closest to. l That point is trained accordingly. l Other points around it are also trained, just not as much.

  12. SOM l Process repeats for a set number of times. l The labels are pasted on to each instance. l The Map is made.

  13. The Result l 15x15 Map

  14. Result l Layers l Columbus l Levels l Big Names l Overlaps l Effect of Lockout l Corners

  15. Standings

  16. Conclusion l Able to cluster levels l Extreme teams in corners l DIFF makes a difference l Goaltending makes a difference.

  17. "In hockey, goaltending is 75 percent of the game. Unless it's bad goaltending. Then it's 100 percent of the game, because you're going to lose." ~ Gene Ubriaco (NHL forward)

  18. Summary l Problem l Hypothesis l Data l Self-Organizing Map l Resulting Map l Conclusion

  19. Sources Aleshunas, John. Retrieved Apr. 17, 2008. “ Self-Organizing Map (SOM) ” from: http://mercury.webster.edu/aleshunas/MATH%203210/MATH%203210%20Source%20Code%20and%20Executables.html Goaltender ’ s Annex. Retrieved May 5, 2008. Ubriaco Quote from: http://www.angelfire.com/sk/goalieannex/quotes02.html NHL.com. Retrieved Apr. 16, 2008. “ Goalie Statistics and Team Standings ” from: http://www.nhl.com/nhlstats/app Yahoo Sports. Retrieved Apr. 16, 2008. “ Goalie Statistics and Team Standings ” from: http://sports.yahoo.com/nhl/teams/___/stats (Replace ___ with each team ’ s abbreviation). Wikipedia. Retrieved Apr. 17 2008. “ Stepping through the Algorithm ” from: http://en.wikipedia.org/wiki/Self-organizing_map - Stepping_through_the_algorithm Wikipedia. Retrieved May 1, 2008. “ List of Stanley Cup Champions ” from: http://en.wikipedia.org/wiki/List_of_Stanley_Cup_champions#NHL_champion Wikipedia. Retrieved May 6, 2008. “ Euclidean Distance ” from: http://en.wikipedia.org/wiki/Euclidean_distance

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