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What technology can do for us: an alternative to open your books Click to edit Master subtitle style Alejandra Oliveri Ihitz This is technology Even this is technology And this ... FIRST Some terms related to technology Some


  1. What technology can do for us: an alternative to “open your books” Click to edit Master subtitle style Alejandra Oliveri Ihitz

  2. This is technology

  3. Even this is technology

  4. And this ...

  5. FIRST ➢ Some terms related to technology ➢ Some common classroom problems

  6. THEN ➢ Some useful tools ➢ Ways to incorporate them

  7. FINALLY Briefly reflect together and exchange views

  8. The terms Blended learning or hybrid - the integration of f2f learning with online mode - associated with online courses - uses educational Flipped classroom technology - provides opportunity to learn through activities in the classroom

  9. PLE a PERSONAL LEARNING ENVIRONMENT is a specific tool or tool collection used by a learner to organize his or her own learning processes. LMS A learning management system is a software application for the administration, documentation, tracking, reporting and delivery of electronic educational technology (also called e- learning ) courses. WIkipedia

  10. Problems - engaging learners actively in the learning process may not be easy in a crowded class. - teachers might find it difficult to assess and evaluate the learners - mixed abilities, language levels, motivation, needs, interests, and goals. Not WHAT but HOW

  11. what technology can do for us: Technology ensures that everyone has time to connect with the teacher and interact with others. -Easy -engaging -Flexible to fit in our lesson plans -Time saving

  12. STORYTELLING 1. Start with an Idea 2. Research/Explore/Learn 3. Plan 4. Write script 5. Gather and Create Images, Audio and Video 6. Put It All Together 7. Share 8. Reflection and Feedback

  13. Padlet: transmedia storytelling https://padlet.com Double click anywhere, drag files in, paste from clipboard, or click here to post.

  14. Group A 1. Start with an Idea 2. Research/Explore/Learn

  15. 3. Write the story 4. Put it up in the storyboard

  16. 6. Put It All Together 7. Share 8. Reflection and Feedback

  17. Advantages The teacher can: ➢ follow the process ➢ Give feedback to the group ➢ Give feedback to individual students ➢ Keep records of individual learner´s progress and weak areas. ➢ Know exactly what each learner has contributed to the task

  18. Create your own Pokemon GO Augmented reality ( AR ) is a live direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPS data.

  19. Augmented Reality https://www.aurasma.com/ https://www.arcrowd.com/

  20. Treasure hunts Texts with clues Grammar items Problem solving

  21. Personal (Virtual) Learning Environment http://www.symbaloo.com/home/mix/13eOcMZU9A

  22. Benefits of PLE - the PLE gives the learner control over his or her own learning process. - defined as a collection of social software applications the learner has collected that are useful for his or her own specific needs. - support of their peers and peer networks to facilitate learning. - learner-centred. .

  23. Benefits of PLE The learner has it allows the learners responsibility for his or her themselves to own content. No longer a construct their own passive consumer, the learning learner is now in an environments by ownership role. forming The learner personally communities, and organizes the environment creating, remixing, instead of operating within an environment that makes and sharing sense to the teacher or resources (Attwell, institution. 2006). (Anderson, 2006)

  24. Learning platforms LMS https://demo.moodle.net/course/view.php?id=2

  25. What can technology do for us ?

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