what s new in the webxr device api
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Whats new in the WebXR Device API TPAC, France October 2018 The - PowerPoint PPT Presentation

Whats new in the WebXR Device API TPAC, France October 2018 The Big News: We have a working group! Chrome Origin Trial: Lessons learned WebVR Origin Trial was very popular, WebXR not so much WebVR serving devs VR needs, wide support


  1. What’s new in the WebXR Device API TPAC, France October 2018

  2. The Big News: We have a working group!

  3. Chrome Origin Trial: Lessons learned WebVR Origin Trial was very popular, WebXR not so much WebVR serving dev’s VR needs, wide support ● WebXR doesn’t match WebVR feature set ● AR is more trendy ● For devs XR == “Can do AR”, but it’s not ready yet. ● Still got good feedback on ergonomics (“It’s complicated!”) ● (Chrome-specific lesson: Origin Trials are a pain!)

  4. General Theme: AR Readiness

  5. AR Readiness XREnvironmentBlendMode ● XRFrameOfReference refactor ● WIP: Immersive AR session mode ● General re-thinking of how Phone AR is presented ●

  6. Other API improvements Removed XRDevice ● Added XRRay, used for input ● Using DOMPoint for vectors ● Multiple name updates for clarity/web platform conformance ●

  7. Upcoming Areas of Focus Refine API ergonomics ● Feature parity with WebVR Input ● AR primitives: Anchors, Hit Testing, etc. ● Evaluate “lite AR” to reduce permission burden ● SHIP IT! ●

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