towards automatic starcraft strategy generation using
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Towards automatic StarCraft strategy generation using genetic - PowerPoint PPT Presentation

Towards automatic StarCraft strategy generation using genetic programming Garca-Snchez, Tonda, Squillero, Mora and Merelo Who are we? Why do we deserve the prize? Videogames are cool (cc) commons.wikimedia.org GP is cool What did we


  1. Towards automatic StarCraft strategy generation using genetic programming García-Sánchez, Tonda, Squillero, Mora and Merelo

  2. Who are we?

  3. Why do we deserve the prize?

  4. Videogames are cool (cc) commons.wikimedia.org

  5. GP is cool

  6. What did we know about Starcraft before? (cc) psiaki @ flickr.com

  7. Nothing Well, Alberto played half-campaign in the 2000s

  8. Then again, why StarCraft?

  9. It’s the testbed in RTS AI research

  10. And what did we do?

  11. .cpp

  12. What does our generated code do?

  13. We don’ t know

  14. Why is it “Human Competitive”?

  15. It cannot win vs. humans Well, actually no AI can beat humans in Starcraft (yet)

  16. However...

  17. It can beat several human-made techniques

  18. And, it can beat the human-made bot used as baseline

  19. And, thanks to this work...

  20. We created an international group focused on Computational Intelligence in Games (see our awesome paper on Hearthstone in the CIG conference!)

  21. Thanks!

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