Thursday, March 5 Director's Row 1 Director's Row 2 Director's Row 3 Director's Row 4 Director's Row 5 Executive Diplomat 7:30 AM - 5:00 PM Promenade Foyer: Registration Open 11:00 AM - 5:00 PM Promenade A/B: Exhibit Hall Open Promenade C/D: Keynote Address Design Empathy, AJ Paron-Wildes Design Empathy is the phrase that sums up the design philosophy of creating better spaces for neurodiversity. ADHD, Autism, Asperger's and other Developmental Delays have grown by 600% over the past 20 years and 9:00 AM - 10:30 AM the built environment can cause many barriers for these individuals being successful. Learn how to reduce barriers and creating an optimal environment for people with neurological challenges whether that is in the work environment, school, or therapeutic space. Brewing Artisanal Pasts: Multidisciplinary Views Space Habitat Design: The Characteristics of Successful The Multi-Skilled Designer: A Documenting the Harmonious Spaces: Feng Craft Beer, Spirits, and the Regarding Interior Design Next Frontier Design Students after Cognitive Foundation for Transformation: Interior Shui Culture Manufacturing of Historic Features That Promote Graduation: A Look at the Big Inclusive Design Thinking Department as a Catalyst of Interiors Student Wellbeing Five Personality Traits Change Erin Cunningham, University of Amanda Gale, University of Lisa Tucker, Virginia Tech Lori Brunner, Arizona State Newton D'souza, Florida Nadya Kozinets, University of Wei Dong, University of Florida; Nam Kyu Park, North Carolina Greensboro; University; David Richardson, International University, Miami Louisiana at Lafayette; William Wisconsin - Madison; Yi Chen, University of Florida Anna Marshall-Baker, Arizona State University Riehm, University of Louisiana TongJi University of China; University of North Carolina at Lafayette Xiaoyang Guo, Suzhou Greensboro University of Science and 10:30 AM - 11:00 AM Technology; Qinghau Xiong, South-Central Minzu University The historic interiors of craft This is a presentation of an The paper presents and breweries/distilleries capitalize This study explores features of interdisciplinary collaboration of The purpose of this study was analyses multiple approaches This presentation documents The exhibition uses Feng Shui on an industrial past that spaces in higher education that interior design students with to research past high-achieving to design by using archival the process of transforming a principles to create an overlooks socio-economic students, counselors, university habitat designers from NASA, design students after evidence of cognitive Brutalist building that houses a experience that harmonizes inequalities in the creation of administrators, and design Johnson Space Center using a graduation. Do successful processes as documented by school of architecture from its tensions created by coexisting privileged spaces of middle- practitioners feel impact Project-Based learning design students continue to be iconic designers and alternative grey indifference to a vibrant opposites, with aim to unite class consumption. wellbeing. approach. successful after graduation? practitioners. learning environment. nature and man made. Empathetic Design Studio: Derived from the Dynamic: Awards and Competitions in Raising Competent Students: The Influences of Healthcare Scenic Design for Steve Projects + Strategies + Choreographed Time-Based the Design School: A Sponsored Commercial Interior Environments on Martin’s “Picasso at the Reflection Media’s Influence on the Significance to the Studio Healthcare Personnel Lapin Agile” Evolution of 2D & 3D Curriculum and Student Behavior and Perception of Abstract Compositions Motivation Safety Tina Patel, Kent State Felicia Dean, University of Lori Brunner, Arizona State Anna Ruth Gatlin, Auburn Suyeon Bae, University of Ahna Packard, University of University; Bridget Tipton, Kent Tennessee, Knoxville University; David Richardson, University; Lindsay Tan, Missouri; Abimbola Asojo, Nebraska at Kearney 11:00 AM - 11:30 AM State University Arizona State University Auburn University University of Minnesota The scenic design for “Picasso A commercial studio's project Healthcare personnel had at the Lapin Agile” physicalizes A pedagogical approach Derived from the Dynamic What is the impact (motivation, are analyzed for competence different perception of safety in subtext through composition, employed to help students illustrates methods of meaning, career achievement) and understanding, before the built environments. However, color, texture and movement explore users’ experience, generating 2D and 3D of design competitions on the studio was sponsored by an the perception of objects' supporting a fictional trinity research, and develop compositions with the use of student, as well as the greater international manufacturer and contamination degree has little debating, theorizing and empathetic design solutions. time-based media. good for design education? after the sponsorship. or no influence on behaviors. predicting.
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