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T H E M B TA CMS.634 / 4.568 DESIGNING INTERACTIONS JASON LIPSHIN - PowerPoint PPT Presentation

T H E M B TA CMS.634 / 4.568 DESIGNING INTERACTIONS JASON LIPSHIN PHU NGUYEN MIT MOBILE EXPERIENCE LAB T E A M C O U R S E ULISES REYES FEDERICO CASALEGNO, RYAN CHIN Portal is a system that makes use of empty wall space in select


  1. T H E M B TA CMS.634 / 4.568 DESIGNING INTERACTIONS JASON LIPSHIN PHU NGUYEN MIT MOBILE EXPERIENCE LAB T E A M C O U R S E ULISES REYES FEDERICO CASALEGNO, RYAN CHIN

  2. Portal is a system that makes use of empty wall space in select stations by fitting them with digital monitors that allow riders waiting for their train to interact with riders at other stations. The system will determine what interactions riders can have based on their remaining wait times. Users will experience low, medium, and high involvement games so that a riders will be entertained for the entirety of their wait. Riders can compete to be the best on the scoreboards and earn individual prizes, and the stations with the best players can win daily prizes.

  3. ISSUES AND SOLUTIONS

  4. IDEAL USERS

  5. EXHIBIT A ‘MR. MILLENIAL’ WHERE DO YOU CURRENTLY LIVE, AND WHAT IS YOUR LIVING SITUATION? I live just north of Boston Common, walking distance from both Park Street (Red/Green) and Government Center (Green/Blue). I currently live with a friend who graduated from college with me. We both found jobs in the tech industry and decided to live together to reduce costs... this city is quite expensive. WHERE DO YOU WORK? AND WHAT DO YOU LIKE TO DO WHEN YOURE NOT WORKING? I work at a startup in Kendall Square. I was originally looking for a place to live in that area, but the general location did not justify the cost of living there. I decided to live near Park MA TTHEW Street since the commute isnt too long. HOW WOULD YOU DESCRIBE YOUR SPENDING HABITS? AGE: 26 I would consider myself relatively frugal. Im trying to save money so that I can eventually live in a single-bedroom place or a studio, but I dont mind spending a few extra bucks when the new iPhone comes out. Currently, only the mobile development team in our office gets their JOB: Web Developer new iPhones expensed. HOW MUCH OF A ROLE DOES TECHNOLOGY PLAY IN YOUR LIFE? TECH SAVVY A huge one. As an engineer, I work with it for a living, but I’m always using it in varying ca- pacities every day, like when I’m looking at my phone for reviews of a nearby restaurant, or ‘UP-TO-DATE’ TECHNOLOGICALLY when I play video games on my XBOX on a Sunday morning. FOLLOWS POPULAR TRENDS ANY FINANCIAL GOALS IN MIND? My priority at the moment is to save enough for a single bedroom or studio apartment, and maybe a car for those days in which it’s not a good idea to ride public transit. Driving in Bos- ton is a nightmare though, so I’ll use it mainly for road trips or groceries. KEY NEEDS SEEN ALSO RIDING: -FREQUENT MORNING T RIDER. CAN GET -BART (SAN FRANCISCO, CA) BORED JUST STARING AT THE WALL IN MORNINGS AND AFTERNOONS. -METRO TRANSIT (SEATTLE, WA) -NEEDS HIS MORNING COFFEE TO GET -CTA (CHICAGO, IL) GOING. FREQUENTLY LOOKING FOR DEALS FOR BREAKFAST AND LUNCH.

  6. EXHIBIT B ‘THE NEW KIDS’ WHERE DO YOU CURRENTLY LIVE, AND WHAT IS YOUR LIVING SITUATION? We currently live on Tufts Campus. Next year we plan on finding a place to live in between Tufts and Davis Square WHAT DO YOU LIKE TO DO ON YOUR FREE TIME? A couple of our friends from our high school are scattered around BU and Harvard, so we usually meet up around Harvard Square, Davis Square, Kenmore, or Park Street. Some- times we give JP a visit as well. HOW WOULD YOU DESCRIBE YOUR SPENDING HABITS? Right now I try to keep spending low. Im currently on a meal plan, so I try to take advantage of that as much as possible. I try to only do things that I can do on the cheap. HOW MUCH OF A ROLE DOES TECHNOLOGY PLAY IN YOUR LIFE? It plays a MASSIVE role. Its pretty much how I keep in NATHAN contact with all my friends. We use Instagram, Facebook, Twitter, Snapchat etc etc AGE: 20 ANY FINANCIAL GOALS IN MIND? STUDENT CAROLINE Im studying business right now, so hopefully It can transition to a good career. I was one of the few lucky students to land an internship at AGE: 19 a consulting firm for this summer, so I plan to learn a lot there. STUDENT KEY NEEDS SEEN ALSO RIDING: NEW TO THE CITY -NEW TO BOSTON: FREQUENTLY RIDE THE -BART - BERKLEY STOPS T DURING WEEKENDS IN ORDER TO MEET (SAN FRANCISCO, CA) EXCITED FOR EVENTS WITH FRIENDS FROM OTHER UNIVERSITIES -MTA - 1,2,3,L,4,5,6 (NEW YORK, NY) YOUNG / TRANSIENT OR VISIT NEW PLACES. -SEPTA (PHILADEPHIA, PA) -SCHOOL PRIDE: ENJOYS GOING TO EVENTS CENTERED AROUND THEIR SCHOOL

  7. INTERACTIONS

  8. Patent No.: US 7,XXX,XXX (10) United States Patent (12) Date of Patent: Oct. 9, 2013 (45) MULTI-PLAYER GAMING KIOSKS FOR (54) SUBWAY PLATFORMS (75) Inventors: Ulises Reyes, Miami, FL (US) Phu Nguyen, Boston, MA (US) Jason Martin Lipshin, Los Angeles, CA (US) (73) Assignee: Massachusetts Institute of Technology Cambridge, MA (US) ( * ) Notice: Subject to any disclaimer, the term of this patent is extended or adjusted under 35 U.S.C. 154(b) by 52 days. 1 6 5 2 3 4

  9. Oct. 9, 2013 7,XXX,XXX ULISES REYES, JASON LIPSHIN, PHU NGUYEN MULTI-PLAYER GAMING KIOSKS FOR SUBWAY PLATFORMS FIG 1. 8 7. BORED COMMUTER 8. MORNING/AFTERNOON THOUGHTS 7

  10. Oct. 9, 2013 7,XXX,XXX ULISES REYES, JASON LIPSHIN, PHU NGUYEN MULTI-PLAYER GAMING KIOSKS FOR SUBWAY PLATFORMS FIG 2. 1. FLATSCREEN MONITOR 2. AD MONITOR 3. RFID SCANNER 1 12 4. GAMEPAD 6 5 2 13 5. SPEAKERS 6. PLAYER 9. ‘TAP CHARLIE CARD TO LOG IN’ 10. 6” KIOSK THICKNESS 11. FOOT SPACE 3 12. SLOPED TOP 9 4 11 10

  11. Oct. 9, 2013 7,XXX,XXX ULISES REYES, JASON LIPSHIN, PHU NGUYEN MULTI-PLAYER GAMING KIOSKS FOR SUBWAY PLATFORMS FIG 3. 13. PLAYERS WHO LOG IN WITHIN A 30-60 SECOND TIME FRAME ARE GROUPED TOGETHER REGARDLESS OF STATION. 14. GROUP PLAYS A COMPETITIVE 13 OR COOPERATIVE GAME 30-60s 30-60s VS 14 30-60s 30-60s

  12. Oct. 9, 2013 7,XXX,XXX ULISES REYES, JASON LIPSHIN, PHU NGUYEN MULTI-PLAYER GAMING KIOSKS FOR SUBWAY PLATFORMS FIG 4. 15. A WINNER IS DETERMINED 16. A CASH AWARD IS GIVEN TO WINNER (BETWEEN $0.50 - $1.00) 17. FUNDS ARE ADDED TO CHARLIE CARD 16 18. FUNDS CAN BE USED FOR FUTURE TRAVEL OR SPECIFIC DEALS 15 17 18

  13. MICROGAMES F I R S T C O I N E D I N N I N T E N D O ’ S WA R I O WA R E ( 2 0 0 3 ) THREE-TO-FIVE SECOND LONG GAMES PLAYED IN RAPID SUCCESSION. OVERALL WINNER DETERMINED BY HOW MANY GAMES THEY WON WITHIN A TIMEFRAME OR PROCESS OF ELIMINATION

  14. GUIDELINES GAMES SHOULD TAKE PLACE ON ONE SCREEN (NO SPLITTING) NO SCENE CHANGES FOUR BUTTON MAXIMUM IDEAS SHOULD BE DISTILLABLE INTO ONE IMAGE (NO TEXT)

  15. Oct. 9, 2013 7,XXX,XXX ULISES REYES, JASON LIPSHIN, PHU NGUYEN MULTI-PLAYER GAMING KIOSKS FOR SUBWAY PLATFORMS FIG 6. 23. WELCOME SCREEN GREETS PLAYER WHO JOINS FOR THE FIRST TIME. ACCOUNT IS AUTOMATICALLY MADE FOR THEM. THEY CAN HAVE THEIR PHOTO TAKEN, CHOOSE A GRAPHIC, OR OPT OUT OF PHOTOS. WELCOME! 23 TAKE PHOTO CHOOSE IMAGE NO-PHOTO NAME:

  16. Oct. 9, 2013 7,XXX,XXX ULISES REYES, JASON LIPSHIN, PHU NGUYEN MULTI-PLAYER GAMING KIOSKS FOR SUBWAY PLATFORMS FIG 7. 24. IF WAIT TIME IS 5 MINUTES OR LESS, THE GROUP PLAYS A SIMPLE, OR CHANCE BASED GAME DURING THE REMAINING TIME. 24 0-5min

  17. Oct. 9, 2013 7,XXX,XXX ULISES REYES, JASON LIPSHIN, PHU NGUYEN MULTI-PLAYER GAMING KIOSKS FOR SUBWAY PLATFORMS FIG 8. 25. IF WAIT TIME IS 6-10 MINUTES, PLAYERS PLAY A SLIGHTLY MORE COMPLEX GAME. 25 6-10min

  18. Oct. 9, 2013 7,XXX,XXX ULISES REYES, JASON LIPSHIN, PHU NGUYEN MULTI-PLAYER GAMING KIOSKS FOR SUBWAY PLATFORMS FIG 9. 26. IF WAIT TIME IS ABOVE 10 MINUTES, PLAYERS EITHER PLAY AN AMBIENT GAME OR WATCH A VIDEO BROADCAST OF OTHER STATIONS. 26 11+ min

  19. Oct. 9, 2013 7,XXX,XXX ULISES REYES, JASON LIPSHIN, PHU NGUYEN MULTI-PLAYER GAMING KIOSKS FOR SUBWAY PLATFORMS 19 FIG 5. 19. COMPANIES PURCHASE ADVERTISEMENT 20 SPACE. PRICE IS DETERMINED BY MULTIPLE FACTORS: -NUMBER OF MACHINES -TYPE OF MONITOR -AMOUNT OF PEOPLE VIEWING ADS -AMOUNT OF TIME ADS ARE DISPLAYED -TIME OF DAY ADS ARE ACTIVE 20. ALL MACHINES ARE MANAGED BY A PRIVATELY OWNED COMPANY WHO IS IN CHARGE OF UPKEEP. PRIVATELY OWNED/OPERATED 21. COMPANY COLLECTS PROFITS, AND PORTIONS ARE USED TO PAY THE MBTA AND FUND PRIZES 21

  20. PERVASIVE AD LOADING AD

  21. PERVASIVE AD MBTA ASKS... SHOULD THE ‘T’ OPERATE PAST MIDNIGHT? A=YES B=NO 75% 25% A A A A B B B B

  22. PERVASIVE AD TAP YOUR CHARLIE CARD TO MAKE A $1.00 DONATION.

  23. PERVASIVE AD TAP YOUR CHARLIE CARD TO MAKE A $1.00 PLEDGE! TO THIS PROJECT!

  24. PERVASIVE AD TRAINS MAY BE CROWDED AT THIS HOUR... WHY DONT YOU STAY HERE AND LEAVE SOME SPACE FOR THE OTHERS? TAP YOUR CARD AGAIN TO PLAY! PROTIP: (GOOD SAMARITAINS GET HIGHER PRIZES!) RUSH HOUR!

  25. PERVASIVE AD KENDALL SQ. 8AM-10AM 1. FEDERICO 2. ULISES 3. PHU 4. JASON 5. RYAN LEADER- BOARDS!

  26. HEY! AREN’T YOU THAT DUDE THAT ALWAYS WINS?

  27. PHYSICAL FEATURES + TECHNOLOGY

  28. NFC N E A R F I E L D C O M M U N I C A T I O N We will be using NFC as a way to represent the RFID tags on Charlie cards. It will be easier to develop for nfc since there is a larger community of developers working on it. NFC readers are also cheaper.

  29. PROCESSING J AVA - B A S E D P R O G R A M M I N G L A N G U A G E PROCESSING is a JAVA-based programming language to make quick and easy visual art. We will be using this to create our games because there is an open source community on it, and it does what we need for demonstrative purposes.

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