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Secrets and Snacks Thinking about Game Design Drew Davidson a - PowerPoint PPT Presentation

Secrets and Snacks Thinking about Game Design Drew Davidson a little bit about me Perspectives Tap-Repeatedly.com Post-Secret Game Design Snackable Gameplay Post-Secret Game Design Post-Secret World No Secrets Personally


  1. Secrets and Snacks Thinking about Game Design Drew Davidson

  2. a little bit about me

  3. Perspectives  Tap-Repeatedly.com  Post-Secret Game Design  Snackable Gameplay

  4. Post-Secret Game Design

  5. Post-Secret World  No Secrets  Personally  Globally

  6. 3 Post-Secret Aspects  Personal Privacy and Oversharing  24/7 Pop Culture Media Coverage  Spoilers Everywhere

  7. Personal Privacy & Oversharing  Share Personal Info  Post Secrets, Pictures, Videos  Everyday Star

  8. Spoilers  IMDB  GameFAQs  Web

  9. 24/7 Coverage  Pop Culture  Previews  Demos  Blogs

  10. Post-Secret Games  Star = Hero  Player Created Content  Cross-Media

  11. Post-Secret Game Design  Digital Distribution  Serialized Content  Player Input  History

  12. Snackable Gameplay

  13. Snackability  How Convenient and Easy it is to Eat a Snack  “Twelve Easy Pieces” NY Times 2006  “Snack Culture” Wired 2007

  14. Games and Snacks  You Can’t Eat Just One  Just One More Turn

  15. Snackable Gameplay  Characteristics  Mechanics

  16. Characteristics  Time  Complete Play Experience  Micro/Macro Challenges/Rewards  Reduce Friction

  17. Mechanics  Established Conventions  Progress Meters  Game Time  Power Ups  Cascade Combos  Unlocks  MetaGames  Ongoing Rewards

  18. Snackable Game Design  Bite-Sized Story  Chunking  Flow  Fun

  19. Perspectives  Thinking about Game Design  Secrets  Snacks  and more...

  20. Thanks!  Questions?  drdrew@cmu.edu  waxebb.com

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