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Scheduling 1 1 Changelog Changes made in this version not seen in fjrst lecture: 10 September: RR varying quantum examples: fjx calculation of response/wait time on Q=2 10 September: add priority scheduling and preemption slide 10 September:


  1. scheduling scheduling = removing process/thread to remove from queue mostly for the ready queue (pre-CPU) remove a process and start running it 12

  2. example other scheduling problems batch job scheduling e.g. what to run on my supercomputer? jobs that run for a long time (tens of seconds to days) can’t easily ‘context switch’ (save job to disk??) I/O scheduling what order to read/write things to/from network, hard disk, etc. 13

  3. this lecture main target: CPU scheduling …on a system where programs do a lot of I/O …and other programs use the CPU when they do …with only a single CPU many ideas port to other scheduling problems especially simpler/less specialized policies 14

  4. scheduling policy scheduling policy = what to remove from queue 15

  5. the xv6 scheduler (1) also make sure no one runs scheduler while thread will switch back to us enable interrupts ( sti is the x86 instruction) …but not acquiring the process table lock disables interrupts make sure we’re the only one accessing the list of processes we’re switching to another process infjnite loop (more on this idea later) iterate through all runnable processes in the order they’re stored in a table switch to whatever runnable process we fjnd when it’s done (e.g. timer interrupt) it switches back, then next loop iteration happens every iteration: switch to a thread } void scheduler( void ) } for (;;){ // Enable interrupts on this processor. sti(); // Loop over process table looking for process to run. acquire(&ptable.lock); for (p = ptable.proc; p < &ptable.proc[NPROC]; p++){ continue ; } release(&ptable.lock); 16 struct proc *p; struct cpu *c = mycpu(); c − >proc = 0; if (p − >state != RUNNABLE) ... /* switch to process */

  6. the xv6 scheduler (1) also make sure no one runs scheduler while thread will switch back to us enable interrupts ( sti is the x86 instruction) …but not acquiring the process table lock disables interrupts make sure we’re the only one accessing the list of processes we’re switching to another process infjnite loop (more on this idea later) iterate through all runnable processes in the order they’re stored in a table switch to whatever runnable process we fjnd when it’s done (e.g. timer interrupt) it switches back, then next loop iteration happens every iteration: switch to a thread } void scheduler( void ) } for (;;){ // Enable interrupts on this processor. sti(); // Loop over process table looking for process to run. acquire(&ptable.lock); for (p = ptable.proc; p < &ptable.proc[NPROC]; p++){ continue ; } release(&ptable.lock); 16 struct proc *p; struct cpu *c = mycpu(); c − >proc = 0; if (p − >state != RUNNABLE) ... /* switch to process */

  7. the xv6 scheduler (1) also make sure no one runs scheduler while thread will switch back to us enable interrupts ( sti is the x86 instruction) …but not acquiring the process table lock disables interrupts make sure we’re the only one accessing the list of processes we’re switching to another process infjnite loop (more on this idea later) iterate through all runnable processes in the order they’re stored in a table switch to whatever runnable process we fjnd when it’s done (e.g. timer interrupt) it switches back, then next loop iteration happens every iteration: switch to a thread } void scheduler( void ) } for (;;){ // Enable interrupts on this processor. sti(); // Loop over process table looking for process to run. acquire(&ptable.lock); for (p = ptable.proc; p < &ptable.proc[NPROC]; p++){ continue ; } release(&ptable.lock); 16 struct proc *p; struct cpu *c = mycpu(); c − >proc = 0; if (p − >state != RUNNABLE) ... /* switch to process */

  8. the xv6 scheduler (1) also make sure no one runs scheduler while thread will switch back to us enable interrupts ( sti is the x86 instruction) …but not acquiring the process table lock disables interrupts make sure we’re the only one accessing the list of processes we’re switching to another process infjnite loop (more on this idea later) iterate through all runnable processes in the order they’re stored in a table switch to whatever runnable process we fjnd when it’s done (e.g. timer interrupt) it switches back, then next loop iteration happens every iteration: switch to a thread } void scheduler( void ) } for (;;){ // Enable interrupts on this processor. sti(); // Loop over process table looking for process to run. acquire(&ptable.lock); for (p = ptable.proc; p < &ptable.proc[NPROC]; p++){ continue ; } release(&ptable.lock); 16 struct proc *p; struct cpu *c = mycpu(); c − >proc = 0; if (p − >state != RUNNABLE) ... /* switch to process */

  9. the xv6 scheduler (1) also make sure no one runs scheduler while thread will switch back to us enable interrupts ( sti is the x86 instruction) …but not acquiring the process table lock disables interrupts make sure we’re the only one accessing the list of processes we’re switching to another process infjnite loop (more on this idea later) iterate through all runnable processes in the order they’re stored in a table switch to whatever runnable process we fjnd when it’s done (e.g. timer interrupt) it switches back, then next loop iteration happens every iteration: switch to a thread } void scheduler( void ) } for (;;){ // Enable interrupts on this processor. sti(); // Loop over process table looking for process to run. acquire(&ptable.lock); for (p = ptable.proc; p < &ptable.proc[NPROC]; p++){ continue ; } release(&ptable.lock); 16 struct proc *p; struct cpu *c = mycpu(); c − >proc = 0; if (p − >state != RUNNABLE) ... /* switch to process */

  10. the xv6 scheduler (1) also make sure no one runs scheduler while thread will switch back to us enable interrupts ( sti is the x86 instruction) …but not acquiring the process table lock disables interrupts make sure we’re the only one accessing the list of processes we’re switching to another process infjnite loop (more on this idea later) iterate through all runnable processes in the order they’re stored in a table switch to whatever runnable process we fjnd when it’s done (e.g. timer interrupt) it switches back, then next loop iteration happens every iteration: switch to a thread } void scheduler( void ) } for (;;){ // Enable interrupts on this processor. sti(); // Loop over process table looking for process to run. acquire(&ptable.lock); for (p = ptable.proc; p < &ptable.proc[NPROC]; p++){ continue ; } release(&ptable.lock); 16 struct proc *p; struct cpu *c = mycpu(); c − >proc = 0; if (p − >state != RUNNABLE) ... /* switch to process */

  11. the xv6 scheduler: the actual switch // It should have changed its p->state before coming back. so we can look it up in interrupt handler track what process is being run …so, change address space back away from user process after we’ve run the process until it’s done, we end up here that thread responsible for going back to user mode switch to kernel thread of process prepare: change address space, change process state // Process is done running for now. switchkvm(); switchuvm(p); // before jumping back to us. // to release ptable.lock and then reacquire it It is the process's job // Switch to chosen process. 17 /* in scheduler(): */ c − >proc = p; p − >state = RUNNING; swtch(&(c − >scheduler), p − >context); c − >proc = 0;

  12. the xv6 scheduler: the actual switch // It should have changed its p->state before coming back. so we can look it up in interrupt handler track what process is being run …so, change address space back away from user process after we’ve run the process until it’s done, we end up here that thread responsible for going back to user mode switch to kernel thread of process prepare: change address space, change process state // Process is done running for now. switchkvm(); switchuvm(p); // before jumping back to us. // to release ptable.lock and then reacquire it It is the process's job // Switch to chosen process. 17 /* in scheduler(): */ c − >proc = p; p − >state = RUNNING; swtch(&(c − >scheduler), p − >context); c − >proc = 0;

  13. the xv6 scheduler: the actual switch // It should have changed its p->state before coming back. so we can look it up in interrupt handler track what process is being run …so, change address space back away from user process after we’ve run the process until it’s done, we end up here that thread responsible for going back to user mode switch to kernel thread of process prepare: change address space, change process state // Process is done running for now. switchkvm(); switchuvm(p); // before jumping back to us. // to release ptable.lock and then reacquire it It is the process's job // Switch to chosen process. 17 /* in scheduler(): */ c − >proc = p; p − >state = RUNNING; swtch(&(c − >scheduler), p − >context); c − >proc = 0;

  14. the xv6 scheduler: the actual switch // It should have changed its p->state before coming back. so we can look it up in interrupt handler track what process is being run …so, change address space back away from user process after we’ve run the process until it’s done, we end up here that thread responsible for going back to user mode switch to kernel thread of process prepare: change address space, change process state // Process is done running for now. switchkvm(); switchuvm(p); // before jumping back to us. // to release ptable.lock and then reacquire it It is the process's job // Switch to chosen process. 17 /* in scheduler(): */ c − >proc = p; p − >state = RUNNING; swtch(&(c − >scheduler), p − >context); c − >proc = 0;

  15. the xv6 scheduler: the actual switch // It should have changed its p->state before coming back. so we can look it up in interrupt handler track what process is being run …so, change address space back away from user process after we’ve run the process until it’s done, we end up here that thread responsible for going back to user mode switch to kernel thread of process prepare: change address space, change process state // Process is done running for now. switchkvm(); switchuvm(p); // before jumping back to us. // to release ptable.lock and then reacquire it It is the process's job // Switch to chosen process. 17 /* in scheduler(): */ c − >proc = p; p − >state = RUNNING; swtch(&(c − >scheduler), p − >context); c − >proc = 0;

  16. the xv6 scheduler: on process start void forkret() { ... release(&ptable.lock); ... } scheduler switched with process table locked need to unlock before running user code (so other cores, interrupts can use table or run scheduler) 18 /* scheduler switches to here after new process starts */

  17. the xv6 scheduler: on process start void forkret() { ... release(&ptable.lock); ... } scheduler switched with process table locked need to unlock before running user code (so other cores, interrupts can use table or run scheduler) 18 /* scheduler switches to here after new process starts */

  18. the xv6 scheduler: going from/to scheduler unlock it before running user code then switch to infjnite loop in scheduler set us as RUNNABLE (was RUNNING) and before running scheduler loop before changing our process’s state make sure we’re the only one accessing the process list called by timer interrupt handler yield: function to call scheduler otherwise: timer interrupt won’t work (to keep other cores/processes from using it) process table was locked } release(&ptable.lock); // switches to scheduler thread sched(); acquire(&ptable.lock); void yield() { 19 /* function to invoke scheduler; used by the timer interrupt or yield() syscall */ myproc() − >state = RUNNABLE;

  19. the xv6 scheduler: going from/to scheduler unlock it before running user code then switch to infjnite loop in scheduler set us as RUNNABLE (was RUNNING) and before running scheduler loop before changing our process’s state make sure we’re the only one accessing the process list called by timer interrupt handler yield: function to call scheduler otherwise: timer interrupt won’t work (to keep other cores/processes from using it) process table was locked } release(&ptable.lock); // switches to scheduler thread sched(); acquire(&ptable.lock); void yield() { 19 /* function to invoke scheduler; used by the timer interrupt or yield() syscall */ myproc() − >state = RUNNABLE;

  20. the xv6 scheduler: going from/to scheduler unlock it before running user code then switch to infjnite loop in scheduler set us as RUNNABLE (was RUNNING) and before running scheduler loop before changing our process’s state make sure we’re the only one accessing the process list called by timer interrupt handler yield: function to call scheduler otherwise: timer interrupt won’t work (to keep other cores/processes from using it) process table was locked } release(&ptable.lock); // switches to scheduler thread sched(); acquire(&ptable.lock); void yield() { 19 /* function to invoke scheduler; used by the timer interrupt or yield() syscall */ myproc() − >state = RUNNABLE;

  21. the xv6 scheduler: going from/to scheduler unlock it before running user code then switch to infjnite loop in scheduler set us as RUNNABLE (was RUNNING) and before running scheduler loop before changing our process’s state make sure we’re the only one accessing the process list called by timer interrupt handler yield: function to call scheduler otherwise: timer interrupt won’t work (to keep other cores/processes from using it) process table was locked } release(&ptable.lock); // switches to scheduler thread sched(); acquire(&ptable.lock); void yield() { 19 /* function to invoke scheduler; used by the timer interrupt or yield() syscall */ myproc() − >state = RUNNABLE;

  22. the xv6 scheduler: going from/to scheduler unlock it before running user code then switch to infjnite loop in scheduler set us as RUNNABLE (was RUNNING) and before running scheduler loop before changing our process’s state make sure we’re the only one accessing the process list called by timer interrupt handler yield: function to call scheduler otherwise: timer interrupt won’t work (to keep other cores/processes from using it) process table was locked } release(&ptable.lock); // switches to scheduler thread sched(); acquire(&ptable.lock); void yield() { 19 /* function to invoke scheduler; used by the timer interrupt or yield() syscall */ myproc() − >state = RUNNABLE;

  23. the xv6 scheduler: entering/leaving for sleep ... …and switch to the scheduler infjnite loop (so others process can wake us up) use “chan” to remember why set us as SLEEPING (was RUNNING) and before running scheduler loop before changing our state to sleeping get exclusive access to process table release(&ptable.lock); ... sched(); ... acquire(&ptable.lock); ... 20 void sleep( void *chan, struct spinlock *lk) { p − >chan = chan; p − >state = SLEEPING;

  24. the xv6 scheduler: entering/leaving for sleep ... …and switch to the scheduler infjnite loop (so others process can wake us up) use “chan” to remember why set us as SLEEPING (was RUNNING) and before running scheduler loop before changing our state to sleeping get exclusive access to process table release(&ptable.lock); ... sched(); ... acquire(&ptable.lock); ... 20 void sleep( void *chan, struct spinlock *lk) { p − >chan = chan; p − >state = SLEEPING;

  25. the xv6 scheduler: entering/leaving for sleep ... …and switch to the scheduler infjnite loop (so others process can wake us up) use “chan” to remember why set us as SLEEPING (was RUNNING) and before running scheduler loop before changing our state to sleeping get exclusive access to process table release(&ptable.lock); ... sched(); ... acquire(&ptable.lock); ... 20 void sleep( void *chan, struct spinlock *lk) { p − >chan = chan; p − >state = SLEEPING;

  26. the xv6 scheduler: entering/leaving for sleep ... …and switch to the scheduler infjnite loop (so others process can wake us up) use “chan” to remember why set us as SLEEPING (was RUNNING) and before running scheduler loop before changing our state to sleeping get exclusive access to process table release(&ptable.lock); ... sched(); ... acquire(&ptable.lock); ... 20 void sleep( void *chan, struct spinlock *lk) { p − >chan = chan; p − >state = SLEEPING;

  27. the scheduling policy problem what RUNNABLE program should we run? xv6 answer: whatever’s next in list best answer? well, what do you care about? 21

  28. some simplifying assumptions welcome to 1970: one program per user one thread per program programs are independent 22

  29. recall: scheduling queues ready queue CPU I/O I/O queues I/O system call timer/etc. interrupt wait/… system call wait queues 23

  30. CPU and I/O bursts wait for I/O … web browser: wait for remote web server drawing program: wait for mouse presses/etc. shell: wait for keypresses examples: and waiting for I/O program alternates between computing … start write … compute on read data wait for I/O start read compute on read data wait for I/O (from fjle/keyboard/…) start read compute 24

  31. CPU bursts and interactivity (one c. 1966 shared system) shows compute time from command entered until next command prompt from G. E. Bryan, “JOSS: 20,000 hours at a console—a statistical approach” in Proc. AFIPS 1967 FJCC 25

  32. CPU bursts and interactivity (one c. 1990 desktop) shows CPU time from RUNNING until not RUNNABLE anymore from Curran and Stumm, “A Comparison of basic CPU Scheduling Algoirithms for Multiprocessor Unix” 26

  33. CPU bursts observation: applications alternate between I/O and CPU especially interactive applications but also, e.g., reading and writing from disk typically short “CPU bursts” (milliseconds) followed by short “IO bursts” (milliseconds) 27

  34. scheduling CPU bursts our typical view: ready queue, bunch of CPU bursts to run to start: just look at running what’s currently in ready queue best same problem as ‘run bunch of programs to completion’? later: account for I/O after CPU burst 28

  35. an historical note historically applications were less likely to keep all data in memory historically computers shared between more users meant more applications alternating I/O and CPU context many scheduling policies were developed in 29

  36. scheduling metrics response time (want low ) what user sees: from keypress to character on screen (submission until job fjnsihed) throughput (want high ) total work per second problem: overhead (e.g. from context switching) fairness many defjnitions 30 all confmict with best average throughput/response time

  37. response and wait time wait for input ready running response time + waiting time (= response time - running time) common measure: mean response time or total response time same as optimizing total/mean waiting time 31

  38. response and wait time wait for input ready running response time + waiting time (= response time - running time) common measure: mean response time or total response time same as optimizing total/mean waiting time 31

  39. response and wait time wait for input ready running response time + waiting time (= response time - running time) common measure: mean response time or total response time same as optimizing total/mean waiting time 31

  40. response time and I/O scheduling CPU bursts? important for fully utilizing I/O devices scheduling batch program on cluster? once program done with CPU, it’s probably done 32 response time ≈ time to next I/O closed loop: faster response time → program requests CPU sooner response time ≈ how long does user wait

  41. throughput run A … time lost not starting I/O early as possible time lost due to cold caches also other considerations: non-context switch CPU utilization = 33 (2 units) run A (3 units) run B context switch(each .5 units) (3 units) throughput: useful work done per unit time 3 + 3 + 2 3 + . 5 + 3 + . 5 + 2 = 88%

  42. fairness run A easy to answer — but formal defjnition? two timelines above; which is fairer? assumption: one program per user run B run A run B run B timeline 1 run A run B run A timeline 2 run B run A 34

  43. fairness run A easy to answer — but formal defjnition? two timelines above; which is fairer? assumption: one program per user run B run A run B run B timeline 1 run A run B run A timeline 2 run B run A 34

  44. two trivial scheduling algorithms fjrst-come fjrst served (FCFS) round robin (RR) 35

  45. scheduling example assumptions multiple programs become ready at almost the same time alternately: became ready while previous program was running …but in some order that we’ll use e.g. our ready queue looks like a linked list 36

  46. two trivial scheduling algorithms fjrst-come fjrst served (FCFS) round robin (RR) 37

  47. fjrst-come, fjrst-served simplest(?) scheduling algorithm no preemption — run program until it can’t suitable in cases where no context switch e.g. not enough memory for two active programs 38

  48. arrival order: A , B , C fjrst-come, fjrst-served (FCFS) A 0 ( A ), 24 ( B ), 28 ( C ) response times: (mean=27.7) 24 ( A ), 28 ( B ), 31 ( C ) arrival order: B , C , A B C 0 30 10 20 30 waiting times: (mean=3.7) 7 ( A ), 0 ( B ), 4 ( C ) response times: (mean=14) 31 ( A ), 4 ( B ), 7 ( C ) waiting times: (mean=17.3) 10 20 3 process CPU time needed A 24 B 4 C A (AKA “fjrst in, fjrst out” (FIFO)) CPU-bound B, C I/O bound or interactive A B C 0 39

  49. arrival order: A , B , C fjrst-come, fjrst-served (FCFS) A response times: (mean=27.7) 24 ( A ), 28 ( B ), 31 ( C ) arrival order: B , C , A B C 0 waiting times: (mean=17.3) 10 20 30 waiting times: (mean=3.7) 7 ( A ), 0 ( B ), 4 ( C ) response times: (mean=14) 31 ( A ), 4 ( B ), 7 ( C ) 0 ( A ), 24 ( B ), 28 ( C ) 20 30 C process CPU time needed A 24 B 4 3 (AKA “fjrst in, fjrst out” (FIFO)) A B C 0 10 39 A ∼ CPU-bound B, C ∼ I/O bound or interactive

  50. arrival order: B , C , A fjrst-come, fjrst-served (FCFS) A 0 ( A ), 24 ( B ), 28 ( C ) response times: (mean=27.7) 24 ( A ), 28 ( B ), 31 ( C ) B C 0 30 10 20 30 waiting times: (mean=3.7) 7 ( A ), 0 ( B ), 4 ( C ) response times: (mean=14) 31 ( A ), 4 ( B ), 7 ( C ) waiting times: (mean=17.3) 20 (AKA “fjrst in, fjrst out” (FIFO)) C process CPU time needed A 24 B 4 3 10 A B C 0 39 A ∼ CPU-bound B, C ∼ I/O bound or interactive arrival order: A , B , C

  51. arrival order: B , C , A fjrst-come, fjrst-served (FCFS) A 0 ( A ), 24 ( B ), 28 ( C ) response times: (mean=27.7) 24 ( A ), 28 ( B ), 31 ( C ) B C 0 30 10 20 30 waiting times: (mean=3.7) 7 ( A ), 0 ( B ), 4 ( C ) response times: (mean=14) 31 ( A ), 4 ( B ), 7 ( C ) waiting times: (mean=17.3) 20 (AKA “fjrst in, fjrst out” (FIFO)) C process CPU time needed A 24 B 4 3 10 A B C 0 39 A ∼ CPU-bound B, C ∼ I/O bound or interactive arrival order: A , B , C

  52. fjrst-come, fjrst-served (FCFS) 0 0 ( A ), 24 ( B ), 28 ( C ) response times: (mean=27.7) 24 ( A ), 28 ( B ), 31 ( C ) B C A 10 30 20 30 waiting times: (mean=3.7) 7 ( A ), 0 ( B ), 4 ( C ) response times: (mean=14) 31 ( A ), 4 ( B ), 7 ( C ) waiting times: (mean=17.3) 20 (AKA “fjrst in, fjrst out” (FIFO)) 3 process CPU time needed A 24 B 4 C 39 10 A B C 0 A ∼ CPU-bound B, C ∼ I/O bound or interactive arrival order: A , B , C arrival order: B , C , A

  53. fjrst-come, fjrst-served (FCFS) 0 0 ( A ), 24 ( B ), 28 ( C ) response times: (mean=27.7) 24 ( A ), 28 ( B ), 31 ( C ) B C A 10 30 20 30 waiting times: (mean=3.7) 7 ( A ), 0 ( B ), 4 ( C ) response times: (mean=14) 31 ( A ), 4 ( B ), 7 ( C ) waiting times: (mean=17.3) 20 (AKA “fjrst in, fjrst out” (FIFO)) 3 process CPU time needed A 24 B 4 C 39 10 A B C 0 A ∼ CPU-bound B, C ∼ I/O bound or interactive arrival order: A , B , C arrival order: B , C , A

  54. FCFS orders B “convoy efgect” 31 ( A ), 3 ( B ), 7 ( C ) response times: (mean=14) 7 ( A ), 0 ( B ), 4 ( C ) waiting times: (mean=3.7) 30 20 10 0 A C arrival order: B , C , A arrival order: A , B , C 24 ( A ), 28 ( B ), 31 ( C ) response times: (mean=27.7) 0 ( A ), 24 ( B ), 28 ( C ) waiting times: (mean=17.3) 30 20 10 0 C B A 40

  55. two trivial scheduling algorithms fjrst-come fjrst served (FCFS) round robin (RR) 41

  56. round-robin simplest(?) preemptive scheduling algorithm run program until either it can’t run anymore, or it runs for too long (exceeds “time quantum”) requires good way of interrupting programs like xv6’s timer interrupt requires good way of stopping programs whenever like xv6’s context switches 42

  57. round robin (RR) (varying order) time quantum = 1, 31 ( A ), 10 ( B ), 8 ( C ) response times: (mean=16.3) 7 ( A ), 6 ( B ), 5 ( C ) waiting times: (mean=6) 30 20 10 0 A BCABCABCAB time quantum = 1, 31 ( A ), 11 ( B ), 9 ( C ) response times: (mean=17) 7 ( A ), 7 ( B ), 6 ( C ) waiting times: (mean=6.7) 30 20 10 0 A ABCABCABCAB 43 order A , B , C order B , C , A

  58. round robin (RR) (varying order) time quantum = 1, 31 ( A ), 10 ( B ), 8 ( C ) response times: (mean=16.3) 7 ( A ), 6 ( B ), 5 ( C ) waiting times: (mean=6) 30 20 10 0 A BCABCABCAB time quantum = 1, 31 ( A ), 11 ( B ), 9 ( C ) response times: (mean=17) 7 ( A ), 7 ( B ), 6 ( C ) waiting times: (mean=6.7) 30 20 10 0 A ABCABCABCAB 43 order A , B , C order B , C , A

  59. round robin (RR) (varying time quantum) time quantum = 1, 31 ( A ), 10 ( B ), 11 ( C ) response times: (mean=17.3) 7 ( A ), 6 ( B ), 8 ( C ) waiting times: (mean=7) 30 20 10 0 A time quantum = 2, 31 ( A ), 11 ( B ), 9 ( C ) response times: (mean=17) 7 ( A ), 7 ( B ), 6 ( C ) waiting times: (mean=6.7) 30 20 10 0 A ABCABCABCAB 44 order A , B , C order A , B , C A B C A B C

  60. round robin (RR) (varying time quantum) time quantum = 1, 31 ( A ), 10 ( B ), 11 ( C ) response times: (mean=17.3) 7 ( A ), 6 ( B ), 8 ( C ) waiting times: (mean=7) 30 20 10 0 A time quantum = 2, 31 ( A ), 11 ( B ), 9 ( C ) response times: (mean=17) 7 ( A ), 7 ( B ), 6 ( C ) waiting times: (mean=6.7) 30 20 10 0 A ABCABCABCAB 44 order A , B , C order A , B , C A B C A B C

  61. round robin idea unanswered question: what to choose switch to next process in ready queue after time quantum expires this policy is what xv6 scheduler does scheduler runs from timer interrupt (or if process not runnable) fjnds next runnable process in process table 45 choose fjxed time quantum Q

  62. but what about response time? round robin and time quantums few context switches total processes time until scheduled if more fair: at most FCFS = RR with infjnite quantum smaller quantum: more fair, worse throughput (higher throughput) (lower throughput) RR with many context switches (less fair) fjrst program favored (more fair) order doesn’t matter FCFS short quantum 46

  63. but what about response time? round robin and time quantums (lower throughput) FCFS = RR with infjnite quantum smaller quantum: more fair, worse throughput (higher throughput) few context switches many context switches RR with (less fair) fjrst program favored (more fair) order doesn’t matter FCFS short quantum 46 more fair: at most ( N − 1) Q time until scheduled if N total processes

  64. aside: context switch overhead but tricky: lot of indirect cost (cache misses) (above numbers try to include likely indirect costs) choose time quantum to manage this overhead varied based on number of active programs Linux’s scheduler is more complicated than RR historically common: 1 ms to 100 ms 47 typical context switch: ∼ 0.01 ms to 0.1 ms current Linux default: between ∼ 0.75 ms and ∼ 6 ms

  65. round robin and time quantums RR with FCFS = RR with infjnite quantum smaller quantum: more fair, worse throughput (higher throughput) few context switches (lower throughput) many context switches (less fair) fjrst program favored (more fair) order doesn’t matter FCFS short quantum 48 more fair: at most ( N − 1) Q time until scheduled if N total processes but what about response time?

  66. exercise: round robin quantum if there were no context switch overhead, decreasing the time quantum (for round robin) would cause average response time to . A. always decrease or stay the same B. always increase of stay the same C. increase or decrease or stay the same D. something else? 49

  67. increase response time A : 1 unit CPU burst B : 1 unit Q = 1 Q = 1/2 A B mean response time = mean response time = 50 (1 + 2) ÷ 2 = 1 . 5 (1 . 5 + 2) ÷ 2 = 1 . 75

  68. decrease response time A : 10 unit CPU burst B : 1 unit Q = 10 Q = 5 A B mean response time = mean response time = 51 (10 + 11) ÷ 2 = 10 . 5 (6 + 11) ÷ 2 = 8 . 5

  69. stay the same A : 1 unit CPU burst B : 1 unit Q = 10 Q = 1 A B 52

  70. FCFS and order earlier we saw that with FCFS, arrival order mattered big changes in response time let’s use that insight to see how to optimize response time 53

  71. FCFS orders A waiting times: (mean=3.3) 7 ( A ), 3 ( B ), 0 ( C ) response times: (mean=13.7) 31 ( A ), 7 ( B ), 3 ( C ) B C 0 arrival order: A , B , C 10 20 30 waiting times: (mean=3.7) 7 ( A ), 0 ( B ), 4 ( C ) response times: (mean=14) 31 ( A ), 4 ( B ), 7 ( C ) 30 20 10 waiting times: (mean=17.3) A B C 0 10 20 30 0 ( A ), 24 ( B ), 28 ( C ) 0 response times: (mean=27.7) 24 ( A ), 28 ( B ), 31 ( C ) arrival order: B , C , A C B A 54 arrival order: B , C , A

  72. order and response time best response time = run shortest CPU burst fjrst worst response time = run longest CPU burst fjrst intuition: “race to go to sleep” 55

  73. diversion: some users are more equal shells more important than big computation? i.e. programs with short CPU bursts faculty more important than students? scheduling algorithm: schedule shells/faculty programs fjrst 56

  74. priority scheduling process C could have each process have unique priority within each priority, use some other scheduling (e.g. round-robin) choose process from ready queue for highest priority process F process E process D process B priority 15 process A ready queues for each priority level priority 0 priority 1 priority 2 priority 3 … 57

  75. priority scheduling and preemption priority scheduling can be preemptive i.e. higher priority program comes along — stop whatever else was running 58

  76. exercise: priority scheduling (1) Suppose there are two processes: process A highest priority repeat forever: 1 unit of I/O, then 10 units of CPU, … process Z lowest priority 4000 units of CPU (and no I/O) How long will it take process Z complete? 59

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