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La Pimpa becomes an interactive magazine an HTML5 app for children on moms and dads tablet! Pisa 31st May 2013 www.liberologico.com www.gruppometa.it Pimpa or La Pimpa is an Italian comic strip created by Francesco Tullio


  1. “La Pimpa ” becomes an interactive magazine an HTML5 app for children on mom’s and dad’s tablet! Pisa – 31st May 2013 www.liberologico.com www.gruppometa.it

  2. Pimpa or La Pimpa is an Italian comic strip created by Francesco Tullio Altan. The comic strip was published by the comics magazine Corriere dei Piccoli from 1975 until 1995; since1987 it has also become the leading character of an eponym monthly children magazine. Pimpa was also the subject of two animated series, directed by Osvaldo Cavandoli and Enzo D'Alò, produced and broadcasted by Rai TV and later released on DVD. In 1998 Pimpa was the main character in two stage plays, Pimpa Cappuccetto Rosso and Pimpa, Kamillo e il libro magico. Since 2011 Pimpa has been the main character in a TV Show. History

  3. The Pimpa App is designed for children aged 2 years and older: it is the first interactive magazine dedicated to children. Each month the magazine offers a narrative path and a set of HTML5 interactive games: 2 “speaking” comics , 2 stories, 7 new games. The App is designed to entertain the child, amuses him and at the same time allows a development of its creative abilities, cognitive, association, memory and logic. The App also includes the presence of parents interacting with the child, and is designed under the supervision of children's literature experts of the Bologna University - Department of Educational Sciences. Pimpa Magazine App

  4. iOS App Android App Engine Engine content purchase request download In-App Purchase Broker Content Delivery Editorial Back- Cloud Office content Storage upload Platform Architecture

  5. • To paint (fill in a blank drawing) Every month, the • To paint with a guided drawing games change: mechanics, • To Draw environments • Labyrinth characters change. • To Connect the Dots But even within the • To Counts Objects same magazine, games are meant to never be • To Find the Right Object exactly the same every • To Find the Differences time you open them: indeed, most of the • To Discover the Intruder time, the colors and • To Follow the Path the various elements are arranged in new • To Find the Pairs ways for a renewed creativity. Game Mechanics

  6. Cover

  7. Difficulty: hard Labyrinth

  8. Difficulty: hard To Paint (fill & free)

  9. Difficulty: easy To Discover the Intruder

  10. Difficulty: medium To Find the Pairs

  11. Difficulty: medium To Follow the Path

  12. Difficulty: easy To Find the Differences

  13. Difficulty: easy To Connect the Dots

  14. Difficulty: easy To paint with a guided drawing

  15. Difficulty: easy To Counts Objects

  16. Difficulty: easy Interactive Comics

  17. Difficulty: easy Interactive Stories

  18. Difficulty: medium To Find the Right Object

  19. Integration with website and paper magazine Coming soon: subscriptions

  20. IT STAFF 1 Project Manager (Panini) 1 Technical Manager 2 Java Developers (Content Delivery System, In-App purchase Broker) 1 iOS Developer 1 Android Developer 2 HTML5 Developers EDITORIAL STAFF 2 Actors 1 Scientific Advisor 1 Editor 1 Musician and Composer Team

  21. Liberologico Srl  Via Gozzini, 15/17 - 56121 Pisa (PI)  www.liberologico.com  info@liberologico.com Meta Srl  Via S. Caterina d'Alessandria, 4 - 50129 Firenze (FI)  www.gruppometa.it  info@gruppometa.it Contacts

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