مجنپ لصف یکینورتکلا تراجت Innovative EC Systems: From E- Government to E-Learning, E-Health, Sharing Economy and P2P Commerce یکینورتکلا راک و بسک هناروآون یاه هناماس و یکارتشا داصتقا،یکینورتکلا تشادهب و یریگدای ات تلود زا P2P یدرف راک و بسک
دنورهش اب تلود دنویپ
هاگنب اب تلود دنویپ
تلود اب تلود دنویپ
نادنمراک اب تلود دنویپ ینورد یشخبرثا و یئاراک
E-Government: An Overview • Government-to-Employees and Internal Efficiency and Effectiveness o *Government-to-Employees (G2E) o Internal Efficiency and Effectiveness (IEE) • Implementing E-Government • The Transformation to E-Government • E-Government 2.0 and Social Networking o *Government 2.0 o The Potential of E-Government 2.0
E-Government: An Overview • M-Government o *Mobile government (m-government o The Benefits of M-Government o Some Implementation Issues o Applications
E-Learning, E-Training, and E-Books • The Basics of E-Learning: Definitions and Concepts o *E-Learning o *M-Learning
E-Learning, E-Training, and E-Books • Benefits and Drawbacks of E-Learning o Benefits of E-Learning • Education • Learning and training time reduction • Cost reduction • Large number and diversity of learners • Innovative teaching • Measurement and assessment of progress • Self-paced and motivation learning • Richness and quality • Flexibility • Updated and consistent teaching material • Ability to learn from mobile devices • Expert knowledge • Fear-free environment
The Engkey – Robot English Teacher Source: The Korea Advanced Institute of Science and Technology. Used with permission.
E-Learning, E-Training, and E-Books o Drawbacks and Challenges of E-Learning • Need for instructor retraining • Equipment needs and support services • Lack of face-to-face interaction and campus life style • Assessments and examinations • Maintenance and updating • Protection of intellectual property • Student retention • Distance Learning and Online Universities o *Distance learning o *Virtual Universities--Real Degrees o Innovations in E-Learning
E-Learning, E-Training, and E-Books • Online Corporate Training o Using Computer Games for Training Current and New Employees • Social Networks and E-Learning o *Social learning • Learning in Virtual Worlds and Second Life • Visual Interactive Simulation o Learning On-Demand • *E-Learning Management Systems
E-Learning, E-Training, and E-Books • *Electronic Books (E-Books) o Devices for Reading E-Books o Combining E-Readers and Tablets o Advantages and Limitations of E-Books o A Final Note: Is This the End of Printed Books?
E-HEALTH • Definition The transfer of health resources and health care by • electronic means. It encompasses three main areas: The delivery of health information, for health professionals and health o consumers, through the Internet and telecommunications. Using the power of IT and e-commerce to improve public health services, (e.g. o through the education and training of health workers). The use of e-commerce and e-business practices in health systems o management.” • Electronic Medical Record Systems (EMR) • Social Media and Commerce • Medical Devices and Patients Surveillance • Medical Research • Administrative Purposes
DIGITAL DISRUPTION AND SHARING ECONOMY MODELS • Sharing Economy • Ride (Transportation) Sharing • Accommodation Sharing
Person-to-Person Electronic Commerce • * Person-to-Person (P2P) EC • E-Commerce: P2P Applications o P2P Auctions o Selling and Buying in P2P • Person-to-Person Money Lending o Classified Ads o Personal Services o File-Sharing Utilities: Napster and Others o P2P Activities in Social Networks and Trading Virtual Properties
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