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Games What jobs are needed to make a game? e h T g n i n r - PowerPoint PPT Presentation

100101010110100 11010101010110011 1010101011 0000101010 01010011001 010110011011 010110011011 Games What jobs are needed to make a game? e h T g n i n r a e l e v i t c e j b o e h t d n a t s r e d n u o


  1. 100101010110100 11010101010110011 1010101011 0000101010 01010011001 010110011011 010110011011 Games What jobs are needed to make a game?

  2. e h T g n i n r a e l e v i t c e j b o e h t d n a t s r e d n u o T s e l o r o f y t e i r a v e d i w n i e l b a l a i v a s b o j d n a y r t s u d n i s e m a g e h t

  3. ? ? What is gaming?

  4. What roles do you need to make a board game? Gameplay Concept UX/UI Games Sales Artist Producer artist designer designer tester executive

  5. What roles do you need to make a Scratch game? Gameplay Concept Generalist Sound Games Sales Artist designer artist designer programmer tester executive

  6. ? ? ? Decide on your roles ? Board game Gameplay Concept UX/UI Games Sales Artist Producer artist designer designer tester executive Scratch game Gameplay Concept Generalist Sound Sales Games Artist artist designer designer programmer tester executive

  7. Design your game ? Board game Our board game What is the game is going to look like? The design? Which characters are you going to use? How are you going to play the game?

  8. Design your game Scratch game Our Scratch game ? e k a m o t g n i o g e u m o a y g e g r a n e o m P a g h c h i W e m a g r e e m k c a l i g C e s a h C e m a g e r u t n e v d a n a e a a t t m m n n i i A A Go to: https://scratch.mit.edu/projects/editor/?tutorial=all s . l a r i o t u t e h t h t c a W ? e m a g r u o y o f s e u l r e h t e r a t a h W ? e m a g u r o y n i w u o y o d w o H ? s r e y a l p e h t s t e r e t n i o t e s u o t g

  9. Make your game

  10. Test your game

  11. Pitch your game

  12. ? ? ? ? Evaluation • How do you feel about your game? • Do you understand more about the variety of job roles in the games industry? • Did anything unexpected happen? • Are there any improvements you could make?

  13. Plenary Learning objective: To understand the wide variety of roles and jobs available in the games industry • How important was your role to the fi nal project ? • Did you enjoy your role? • Was there a role you would rather have been doing and why? • Were there any roles missing? (refer back to sticky notes) • How effective was your team?

  14. Produced by ScreenSkills Design by Dave Gray (iamdavegray.com) Icons based on an original concept by Ian Murphy and Allan Burrell (compositingcoach.com) www.screenskills.com/resources

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