Games … more than just fun?! Oana Ciherean www.carteadaliei.ro 19 th of November 2016
Demo TyrAnt
Serious Game?
Serious Game … or applied game A game designed for a primary purpose other than pure entertainment, with a cl clear and explicit le learnin ing obje jectiv ive.
Benefits • Authentic context for learning • Immediate feedback • Increased player engagement in activities • Improved learning outcomes
Facts and Figures Serious Games market size in 2016: $2.7 Bn 2015-2020 Annual Growth Rates 22,40% 25% 20% 17,00% 16,38% 15% 10% 6,60% 5% 0% -5% -6,40% -10%
Developers
Who uses Serious Games? Scho hooling ng Awa warene ness raising ng Po Politics Military Mi Medicine ne/Health Persona nal Development nt Cu Culture Religion Re Traini ning ng
How we use them at Dalia’s Book • Digital Game-Based Learning • Integrate games into the teaching process • Make learning fun • Results: • Improved learning experience • Increased motivation
Thank you! Games… more than just fun ?! Oana Ciherean http://carteadaliei.ro http://facebook.com/carteadaliei 19th of November 2016 Please fill the evaluation form
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