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Tools from NMSUs Media Productions Learning G a m e s L a b Animations Video Games Apps Virtual Labs Jeanne Gleason jgleason@nmsu.edu Barbara Chamberlin bchamber@nmsu.edu @bchamber Jeanne Gleason


  1. Tools from NMSU’s Media Productions Learning G a m e s L a b Animations • Video • Games • Apps • Virtual Labs Jeanne Gleason • jgleason@nmsu.edu • Barbara Chamberlin • bchamber@nmsu.edu • @bchamber

  2. Jeanne Gleason Barbara Chamberlin

  3. Games

  4. mathsnacks.org

  5. Impact of Math Snacks Games on Math Test Performance of 5th Graders n=741 students in fifth grade 33 Math Snacks introduced to Group A after Test 1 30.5 MMLII Mean Test Score 28.91 28 26.37 25.5 23.81 23.84 23 Test 1 Test 2 Test 3

  6. Impact of Math Snacks Games on Math Test Performance of 5th Graders n=741 students in fifth grade 33 Math Snacks introduced 31.58 to Group A after Test 1 30.5 31.10 MMLII Mean Test Score 28.91 28 26.37 25.5 Math Snacks introduced 23.81 to Group B after Test 2 23.84 23 Test 1 Test 2 Test 3

  7. one great idea

  8. X m y t h s o f e d u c a t i o n a l d e s i g n s t a r t w i t h a n IDEA g r e a t game. for a (or something that really needs to be taught.)

  9. s t a r t w i t h a process with clear o u t c o m e s .

  10. What change do I want to see in the learner?

  11. What What change activities do I want lead to that to see in change? the learner?

  12. What How can What change gameplay activities facilitate do I want lead to that those to see in change? activities? the learner?

  13. What How can What change gameplay activities encourage do I want lead to that those to see in change? activities? the learner?

  14. What do we want the learner to be able to do? inquiry-based learning create an environment have them do it 
 where they reveal how & reward them to do it themselves gamification

  15. answering questions may yield success in answering questions ? + = ____ but does it transform the learner?

  16. Guiding Questions • If the learner doesn’t know this coming into the game, will she learn it through game play ? • Will this lead to the desired outcome ? • Is it fun enough to sustain engagement? • Are we maximizing this game’s potential?

  17. Important Elements: Quality Advisory Committee User testing Teacher Training Camps

  18. Mobile Apps

  19. Ask Board

  20. Credit Score Game

  21. Animations & Social Media

  22. Scientific Visualizations

  23. Our Media Limelight

  24. Don’t Wash Your Chicken

  25. English Spanish Amharic Hmong Oromo Somali Vietnamese

  26. Virtual Labs

  27. Rangelands , Zuni Tribe Virtual Science Labs , North & South Dakota HuNoV , North Carolina State U Exergames Unlocked , West Virginia U Tourism , US Commerce Lobster Diver , U of Maine Matrix , US Dept. of Education Some of Bone Health , Purdue Elderly Care , Clemson our Fresh Produce , The Ohio State U partners Iraq Communications , Texas A&M Food Prep. , Navajo Tribe Just in Time Parenting , eXtension Livestock Diseases , U of Hawaii Parenting , CYFAR Math Snacks, NSF Child Care Safety , Michigan State U Salmonella , Drexel Spanish Videos , USDA-FSIS Ninja Kitchen , Rutgers Tread-sylvania , National 4-H

  28. What placement? about self-distribution manages Brain POP partnerships & placement GlassLabs PBS Media MERLOT Educade Pearson Edmodo OLE Playful Learning Kongregate Graphite JayisGames eSpark _____ school in ______ Serious Games Clark Chart Directory Barbara Chamberlin (@bchamber), Amy Muise (@NMSUProductions)

  29. Learning Games Lab & Media Productions How are people exposed to our learning tools? 2015 20 Web Server Resources 843,669 views Hundreds of YouTube Videos 
 12 BrainPOP 2,064,159 views Games 4,439,719 plays 15 Apps 130,196 downloads

  30. What are we working on now ? for you

  31. Potluck Panic Game •convey risk, and other concepts related to food safety •show complexity of outbreaks Development and Assessment of an Educational Module for College Students for Conceptual and 
 Attitudinal Changes towards Food Safety Systems Lead PD: Kali Kniel, University of Delaware Grant # 2012-02732 USDA Program officer: Antonio McLaren

  32. Cooking App for Kids & Families: •Emphasize garden vegetables •Get families cooking and eating 
 together photo by Matteo Bagnoli on Flickr Connecticut Fitness and Nutrition Clubs in Motion Lead PD: Umekia Taylor, University of Connecticut Grant # 2012-68001-19956 USDA Program officer: Diedra Chester

  33. Apps for toddlers & 
 their families • better feeding and eating • better core movement Bridging Home and Preschool Environments to Promote Healthy Eating and Activity Behaviors and Prevent Obesity in Early Childhood Lead PD: Laura Bellows, Colorado State University Grant # 2015-68001-23240 USDA Program officer: Deirdre Chester

  34. Water reclamation for agricultural production •identify alternative water sources •research reclamation •educate producers & students photo by Katherine Smith on Flickr CONSERVE: A Center of Excellence at the Nexus of Sustainable Water Reuse, Food, and Health Lead PD: Amy Sapkota, University of Maryland Grant # 2016-68007-25064 USDA Program officer: James Dobrowolski

  35. Zinkicide: 
 A Nanotherapeutic for HLB • share findings and recommendations 
 with growers Zinkicide: A Nanotherapeutic for HLB Lead PD: Evan Johnson, University of Florida Grant #: 2015-70016-23010 USDA Program officer: Tom Bewick

  36. SPECA Classroom Tools: •teach math and language arts •create online tools for 6th grade •focus on food safety research photo by Alain Bachellier on Flickr Advancing Adolescent Food Safety Education through Inquiry-Based STEM Instruction and Innovative Media Strategies Lead PD: Jennifer Richards, University of Tennessee Grant # 2015-38414-24223 USDA Program officer: Katrena Hanks

  37. Reaching Multicultural Audiences

  38. Chemistry Tools for College Students: •Help undergrad, Ag Science 
 majors understand key 
 chemistry concepts •Add to existing 
 ScienceofAgriculture.org Raising the Gates Addressing Gaps in Students' Understanding of Math and Chemistry in the Animal and Plant Sciences Lead PD: April Ulery, NMSU Grant # 2014-38422-22089 USDA Program officer: Irma Lawrence

  39. The Power of Innovative M e d i a Work from NMSU’s Media Productions & Learning Games Lab Jeanne Gleason • jgleason@nmsu.edu Barbara Chamberlin • bchamber@nmsu.edu • @bchamber

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